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Unified Diff: ash/wm/ash_focus_rules.cc

Issue 2809073002: cros: allow aura window not considered activatable for pointer event (Closed)
Patch Set: feedback Created 3 years, 8 months ago
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Index: ash/wm/ash_focus_rules.cc
diff --git a/ash/wm/ash_focus_rules.cc b/ash/wm/ash_focus_rules.cc
index ac4d9a8d5632563c6275db5b47a2fa061bc2e870..1dda1cd9a4f69bec98c738d0bcf76c16545d59f5 100644
--- a/ash/wm/ash_focus_rules.cc
+++ b/ash/wm/ash_focus_rules.cc
@@ -14,11 +14,15 @@
#include "ash/wm/window_state_aura.h"
#include "ash/wm_window.h"
#include "ui/aura/window.h"
+#include "ui/events/event.h"
namespace ash {
namespace wm {
namespace {
+// A property key to store whether activation on mouse click is enabled or not.
+DEFINE_UI_CLASS_PROPERTY_KEY(bool, kActivateOnClickKey, true);
+
bool BelongsToContainerWithEqualOrGreaterId(const aura::Window* window,
int container_id) {
for (; window; window = window->parent()) {
@@ -30,16 +34,19 @@ bool BelongsToContainerWithEqualOrGreaterId(const aura::Window* window,
} // namespace
+// static
+void AshFocusRules::SetActivateOnClick(aura::Window* window,
+ bool activate_on_click) {
+ DCHECK(window);
+ window->SetProperty(kActivateOnClickKey, activate_on_click);
+}
+
////////////////////////////////////////////////////////////////////////////////
// AshFocusRules, public:
-AshFocusRules::AshFocusRules() {}
+AshFocusRules::AshFocusRules() = default;
-AshFocusRules::~AshFocusRules() {}
-
-bool AshFocusRules::IsWindowConsideredActivatable(aura::Window* window) const {
- return ash::IsWindowConsideredActivatable(WmWindow::Get(window));
-}
+AshFocusRules::~AshFocusRules() = default;
////////////////////////////////////////////////////////////////////////////////
// AshFocusRules, ::wm::FocusRules:
@@ -73,6 +80,18 @@ bool AshFocusRules::CanActivateWindow(aura::Window* window) const {
return true;
}
+bool AshFocusRules::IsWindowConsideredActivatableForEvent(
+ aura::Window* window,
+ ui::Event* event) const {
+ if (!window)
+ return true;
+
+ if (event->IsMouseEvent())
oshima 2017/04/11 20:54:40 don't we need to filter other events such as touch
Qiang(Joe) Xu 2017/04/12 19:00:02 Touch event should be handled on OnGestureEvent. F
+ return window->GetProperty(kActivateOnClickKey);
+
+ return true;
+}
+
aura::Window* AshFocusRules::GetNextActivatableWindow(
aura::Window* ignore) const {
DCHECK(ignore);
@@ -141,7 +160,7 @@ aura::Window* AshFocusRules::GetTopmostWindowToActivateInContainer(
!window_state->IsMinimized())
return *i;
}
- return NULL;
+ return nullptr;
}
} // namespace wm

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