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Side by Side Diff: ash/wm/ash_focus_rules.cc

Issue 2809073002: cros: allow aura window not considered activatable for pointer event (Closed)
Patch Set: feedback Created 3 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/ash_focus_rules.h" 5 #include "ash/wm/ash_focus_rules.h"
6 6
7 #include "ash/public/cpp/shell_window_ids.h" 7 #include "ash/public/cpp/shell_window_ids.h"
8 #include "ash/shell.h" 8 #include "ash/shell.h"
9 #include "ash/shell_port.h" 9 #include "ash/shell_port.h"
10 #include "ash/wm/container_finder.h" 10 #include "ash/wm/container_finder.h"
11 #include "ash/wm/focus_rules.h" 11 #include "ash/wm/focus_rules.h"
12 #include "ash/wm/mru_window_tracker.h" 12 #include "ash/wm/mru_window_tracker.h"
13 #include "ash/wm/window_state.h" 13 #include "ash/wm/window_state.h"
14 #include "ash/wm/window_state_aura.h" 14 #include "ash/wm/window_state_aura.h"
15 #include "ash/wm_window.h" 15 #include "ash/wm_window.h"
16 #include "ui/aura/window.h" 16 #include "ui/aura/window.h"
17 #include "ui/events/event.h"
17 18
18 namespace ash { 19 namespace ash {
19 namespace wm { 20 namespace wm {
20 namespace { 21 namespace {
21 22
23 // A property key to store whether activation on mouse click is enabled or not.
24 DEFINE_UI_CLASS_PROPERTY_KEY(bool, kActivateOnClickKey, true);
25
22 bool BelongsToContainerWithEqualOrGreaterId(const aura::Window* window, 26 bool BelongsToContainerWithEqualOrGreaterId(const aura::Window* window,
23 int container_id) { 27 int container_id) {
24 for (; window; window = window->parent()) { 28 for (; window; window = window->parent()) {
25 if (window->id() >= container_id) 29 if (window->id() >= container_id)
26 return true; 30 return true;
27 } 31 }
28 return false; 32 return false;
29 } 33 }
30 34
31 } // namespace 35 } // namespace
32 36
37 // static
38 void AshFocusRules::SetActivateOnClick(aura::Window* window,
39 bool activate_on_click) {
40 DCHECK(window);
41 window->SetProperty(kActivateOnClickKey, activate_on_click);
42 }
43
33 //////////////////////////////////////////////////////////////////////////////// 44 ////////////////////////////////////////////////////////////////////////////////
34 // AshFocusRules, public: 45 // AshFocusRules, public:
35 46
36 AshFocusRules::AshFocusRules() {} 47 AshFocusRules::AshFocusRules() = default;
37 48
38 AshFocusRules::~AshFocusRules() {} 49 AshFocusRules::~AshFocusRules() = default;
39
40 bool AshFocusRules::IsWindowConsideredActivatable(aura::Window* window) const {
41 return ash::IsWindowConsideredActivatable(WmWindow::Get(window));
42 }
43 50
44 //////////////////////////////////////////////////////////////////////////////// 51 ////////////////////////////////////////////////////////////////////////////////
45 // AshFocusRules, ::wm::FocusRules: 52 // AshFocusRules, ::wm::FocusRules:
46 53
47 bool AshFocusRules::IsToplevelWindow(aura::Window* window) const { 54 bool AshFocusRules::IsToplevelWindow(aura::Window* window) const {
48 return ash::IsToplevelWindow(WmWindow::Get(window)); 55 return ash::IsToplevelWindow(WmWindow::Get(window));
49 } 56 }
50 57
51 bool AshFocusRules::SupportsChildActivation(aura::Window* window) const { 58 bool AshFocusRules::SupportsChildActivation(aura::Window* window) const {
52 return ash::IsActivatableShellWindowId(window->id()); 59 return ash::IsActivatableShellWindowId(window->id());
(...skipping 13 matching lines...) Expand all
66 return false; 73 return false;
67 74
68 if (ShellPort::Get()->IsSystemModalWindowOpen()) { 75 if (ShellPort::Get()->IsSystemModalWindowOpen()) {
69 return BelongsToContainerWithEqualOrGreaterId( 76 return BelongsToContainerWithEqualOrGreaterId(
70 window, kShellWindowId_SystemModalContainer); 77 window, kShellWindowId_SystemModalContainer);
71 } 78 }
72 79
73 return true; 80 return true;
74 } 81 }
75 82
83 bool AshFocusRules::IsWindowConsideredActivatableForEvent(
84 aura::Window* window,
85 ui::Event* event) const {
86 if (!window)
87 return true;
88
89 if (event->IsMouseEvent())
oshima 2017/04/11 20:54:40 don't we need to filter other events such as touch
Qiang(Joe) Xu 2017/04/12 19:00:02 Touch event should be handled on OnGestureEvent. F
90 return window->GetProperty(kActivateOnClickKey);
91
92 return true;
93 }
94
76 aura::Window* AshFocusRules::GetNextActivatableWindow( 95 aura::Window* AshFocusRules::GetNextActivatableWindow(
77 aura::Window* ignore) const { 96 aura::Window* ignore) const {
78 DCHECK(ignore); 97 DCHECK(ignore);
79 98
80 // Start from the container of the most-recently-used window. If the list of 99 // Start from the container of the most-recently-used window. If the list of
81 // MRU windows is empty, then start from the container of the window that just 100 // MRU windows is empty, then start from the container of the window that just
82 // lost focus |ignore|. 101 // lost focus |ignore|.
83 MruWindowTracker* mru = Shell::Get()->mru_window_tracker(); 102 MruWindowTracker* mru = Shell::Get()->mru_window_tracker();
84 std::vector<WmWindow*> windows = mru->BuildMruWindowList(); 103 std::vector<WmWindow*> windows = mru->BuildMruWindowList();
85 aura::Window* starting_window = 104 aura::Window* starting_window =
(...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after
134 aura::Window* container, 153 aura::Window* container,
135 aura::Window* ignore) const { 154 aura::Window* ignore) const {
136 for (aura::Window::Windows::const_reverse_iterator i = 155 for (aura::Window::Windows::const_reverse_iterator i =
137 container->children().rbegin(); 156 container->children().rbegin();
138 i != container->children().rend(); ++i) { 157 i != container->children().rend(); ++i) {
139 WindowState* window_state = GetWindowState(*i); 158 WindowState* window_state = GetWindowState(*i);
140 if (*i != ignore && window_state->CanActivate() && 159 if (*i != ignore && window_state->CanActivate() &&
141 !window_state->IsMinimized()) 160 !window_state->IsMinimized())
142 return *i; 161 return *i;
143 } 162 }
144 return NULL; 163 return nullptr;
145 } 164 }
146 165
147 } // namespace wm 166 } // namespace wm
148 } // namespace ash 167 } // namespace ash
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