| Index: third_party/WebKit/Source/modules/gamepad/GamepadPose.h
|
| diff --git a/third_party/WebKit/Source/modules/gamepad/GamepadPose.h b/third_party/WebKit/Source/modules/gamepad/GamepadPose.h
|
| index e40b4d0eb1cd41ce77f9b2c04068fc8c24a7cf6c..9f48783cadcc0946165556ec9e6cda2849738cd6 100644
|
| --- a/third_party/WebKit/Source/modules/gamepad/GamepadPose.h
|
| +++ b/third_party/WebKit/Source/modules/gamepad/GamepadPose.h
|
| @@ -7,9 +7,9 @@
|
|
|
| #include "bindings/core/v8/ScriptWrappable.h"
|
| #include "core/dom/DOMTypedArray.h"
|
| +#include "device/gamepad/public/cpp/gamepad.h"
|
| #include "platform/heap/Handle.h"
|
| #include "platform/wtf/Forward.h"
|
| -#include "public/platform/WebGamepad.h"
|
|
|
| namespace blink {
|
|
|
| @@ -30,7 +30,7 @@ class GamepadPose final : public GarbageCollected<GamepadPose>,
|
| DOMFloat32Array* angularAcceleration() const { return angular_acceleration_; }
|
| DOMFloat32Array* linearAcceleration() const { return linear_acceleration_; }
|
|
|
| - void SetPose(const WebGamepadPose& state);
|
| + void SetPose(const device::GamepadPose& state);
|
|
|
| DECLARE_VIRTUAL_TRACE();
|
|
|
|
|