| Index: device/gamepad/public/cpp/BUILD.gn
|
| diff --git a/device/gamepad/public/cpp/BUILD.gn b/device/gamepad/public/cpp/BUILD.gn
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..fdec85b8d42377e8d48e6246ea49a02fd6e2dfa1
|
| --- /dev/null
|
| +++ b/device/gamepad/public/cpp/BUILD.gn
|
| @@ -0,0 +1,23 @@
|
| +# Copyright 2017 The Chromium Authors. All rights reserved.
|
| +# Use of this source code is governed by a BSD-style license that can be
|
| +# found in the LICENSE file.
|
| +
|
| +# This target contains only those files that are shared by the Device Gamepad
|
| +# implementation and all Device Gamepad clients, including Blink. Add a file
|
| +# here only if it meets the following constraints:
|
| +# (1) It is *necessary* to use the file to consume Device Gamepad (the
|
| +# current files define structs that are used as a consistent interpretation of
|
| +# shared memory by the Device Gamepad and its clients).
|
| +# (2) The file has no dependencies on the STL or Chromium code and will not
|
| +# grow them over time (the current files are POD structs and will necessarily
|
| +# stay that way due to their above-described purpose).
|
| +# Consult {platform-architecture-dev, services-dev}@chromium.org in the case
|
| +# of any uncertainty.
|
| +source_set("shared_with_blink") {
|
| + sources = [
|
| + "gamepad.cc",
|
| + "gamepad.h",
|
| + "gamepads.h",
|
| + ]
|
| + # Do not add deps here per the above comment.
|
| +}
|
|
|