Index: device/gamepad/gamepad_provider.cc |
diff --git a/device/gamepad/gamepad_provider.cc b/device/gamepad/gamepad_provider.cc |
index 44d5e5a8aa3d1e9d0e077f1b0d3447fe0c806f09..a560aebc9328820560b5bbb789ca28069490475c 100644 |
--- a/device/gamepad/gamepad_provider.cc |
+++ b/device/gamepad/gamepad_provider.cc |
@@ -24,9 +24,6 @@ |
#include "device/gamepad/gamepad_user_gesture.h" |
#include "mojo/public/cpp/system/platform_handle.h" |
-using blink::WebGamepad; |
-using blink::WebGamepads; |
- |
namespace device { |
GamepadProvider::ClosureAndThread::ClosureAndThread( |
@@ -102,8 +99,8 @@ mojo::ScopedSharedBufferHandle GamepadProvider::GetSharedBufferHandle() { |
true /* read_only */); |
} |
-void GamepadProvider::GetCurrentGamepadData(WebGamepads* data) { |
- const WebGamepads* pads = gamepad_shared_buffer_->buffer(); |
+void GamepadProvider::GetCurrentGamepadData(Gamepads* data) { |
+ const Gamepads* pads = gamepad_shared_buffer_->buffer(); |
base::AutoLock lock(shared_memory_lock_); |
*data = *pads; |
} |
@@ -227,8 +224,8 @@ void GamepadProvider::DoPoll() { |
bool changed; |
- ANNOTATE_BENIGN_RACE_SIZED(gamepad_shared_buffer_->buffer(), |
- sizeof(WebGamepads), "Racey reads are discarded"); |
+ ANNOTATE_BENIGN_RACE_SIZED(gamepad_shared_buffer_->buffer(), sizeof(Gamepads), |
+ "Racey reads are discarded"); |
{ |
base::AutoLock lock(devices_changed_lock_); |
@@ -244,12 +241,12 @@ void GamepadProvider::DoPoll() { |
it->GetGamepadData(changed); |
} |
- blink::WebGamepads* buffer = gamepad_shared_buffer_->buffer(); |
+ Gamepads* buffer = gamepad_shared_buffer_->buffer(); |
// Send out disconnect events using the last polled data before we wipe it out |
// in the mapping step. |
if (ever_had_user_gesture_) { |
- for (unsigned i = 0; i < WebGamepads::kItemsLengthCap; ++i) { |
+ for (unsigned i = 0; i < Gamepads::kItemsLengthCap; ++i) { |
PadState& state = pad_states_.get()[i]; |
if (!state.active_state && state.source != GAMEPAD_SOURCE_NONE) { |
@@ -267,7 +264,7 @@ void GamepadProvider::DoPoll() { |
// Acquire the SeqLock. There is only ever one writer to this data. |
// See gamepad_shared_buffer.h. |
gamepad_shared_buffer_->WriteBegin(); |
- for (unsigned i = 0; i < WebGamepads::kItemsLengthCap; ++i) { |
+ for (unsigned i = 0; i < Gamepads::kItemsLengthCap; ++i) { |
PadState& state = pad_states_.get()[i]; |
// Must run through the map+sanitize here or CheckForUserGesture may fail. |
MapAndSanitizeGamepadData(&state, &buffer->items[i], sanitize_); |
@@ -276,7 +273,7 @@ void GamepadProvider::DoPoll() { |
} |
if (ever_had_user_gesture_) { |
- for (unsigned i = 0; i < WebGamepads::kItemsLengthCap; ++i) { |
+ for (unsigned i = 0; i < Gamepads::kItemsLengthCap; ++i) { |
PadState& state = pad_states_.get()[i]; |
if (state.active_state) { |
@@ -312,7 +309,7 @@ void GamepadProvider::ScheduleDoPoll() { |
void GamepadProvider::OnGamepadConnectionChange(bool connected, |
int index, |
- const WebGamepad& pad) { |
+ const Gamepad& pad) { |
if (connection_change_client_) |
connection_change_client_->OnGamepadConnectionChange(connected, index, pad); |
} |
@@ -322,7 +319,7 @@ void GamepadProvider::CheckForUserGesture() { |
if (user_gesture_observers_.empty() && ever_had_user_gesture_) |
return; |
- const WebGamepads* pads = gamepad_shared_buffer_->buffer(); |
+ const Gamepads* pads = gamepad_shared_buffer_->buffer(); |
if (GamepadsHaveUserGesture(*pads)) { |
ever_had_user_gesture_ = true; |
for (size_t i = 0; i < user_gesture_observers_.size(); i++) { |