Index: gpu/config/gpu_driver_bug_list.json |
diff --git a/gpu/config/gpu_driver_bug_list.json b/gpu/config/gpu_driver_bug_list.json |
index 6a2f1172d149123bf0cfd6e9e6f5b45d5a9d4f8c..16c85a865fa38281ad90a1901ab7343453105f4b 100644 |
--- a/gpu/config/gpu_driver_bug_list.json |
+++ b/gpu/config/gpu_driver_bug_list.json |
@@ -1,6 +1,6 @@ |
{ |
"name": "gpu driver bug list", |
- "version": "10.1", |
+ "version": "10.2", |
"entries": [ |
{ |
"id": 1, |
@@ -64,6 +64,7 @@ |
}, |
{ |
"id": 19, |
+ "comment": "Corresponds to software rendering list #140", |
"description": "Disable depth textures on older Qualcomm GPUs (legacy blacklist entry, original problem unclear)", |
"cr_bugs": [682075], |
"gl_renderer": "Adreno \\(TM\\) [23].*", |
@@ -397,22 +398,6 @@ |
] |
}, |
{ |
- "id": 52, |
- "cr_bugs": [449116, 471200, 612474, 682075], |
- "description": "ES3 MSAA was observed problematic on some Adreno 4xx (see crbug.com/471200#c9)", |
- "os": { |
- "type": "android", |
- "version": { |
- "op": "<", |
- "value": "6.0" |
- } |
- }, |
- "gl_renderer": "Adreno \\(TM\\) 4.*", |
- "features": [ |
- "disable_chromium_framebuffer_multisample" |
- ] |
- }, |
- { |
"id": 54, |
"cr_bugs": [124764, 349137], |
"description": "Clear uniforms before first program use on all platforms", |
@@ -2281,11 +2266,11 @@ |
"id": 214, |
"comment": [ |
"Corresponds to software rendering list #140", |
- "Somehow the first workaround won't work without the second", |
- "See https://crbug.com/698197 for details" |
+ "Mysteriously, the first workaround won't work without the second. crbug.com/698197#c10", |
+ "MSAA workaround shouldn't be needed beyond Adreno 3xx. crbug.com/682075#c17" |
], |
"description": "Some Adreno 3xx don't setup scissor state correctly when FBO0 is bound, nor support MSAA properly.", |
- "cr_bugs": [670607, 696627, 698197, 707839], |
+ "cr_bugs": [670607, 682075, 696627, 698197, 707839], |
"gl_renderer": "Adreno \\(TM\\) 3.*", |
"features": [ |
"force_update_scissor_state_when_binding_fbo0", |