| Index: ui/events/ozone/gamepad/gamepad_observer.h
|
| diff --git a/ui/events/ozone/gamepad/gamepad_observer.h b/ui/events/ozone/gamepad/gamepad_observer.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..312f0d162f1f9cb6565611614f0aa6b2d127fa2f
|
| --- /dev/null
|
| +++ b/ui/events/ozone/gamepad/gamepad_observer.h
|
| @@ -0,0 +1,27 @@
|
| +// Copyright 2017 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_EVENTS_OZONE_GAMEPAD_GAMEPAD_OBSERVER_H_
|
| +#define UI_EVENTS_OZONE_GAMEPAD_GAMEPAD_OBSERVER_H_
|
| +
|
| +#include "base/logging.h"
|
| +#include "base/time/time.h"
|
| +#include "ui/events/ozone/gamepad/gamepad_event.h"
|
| +
|
| +namespace ui {
|
| +
|
| +class GamepadObserver {
|
| + public:
|
| + // Callback function when connected gamepad devices is updated.
|
| + virtual void OnGamepadDevicesUpdated() {}
|
| +
|
| + // Callback function on gamepad.
|
| + virtual void OnGamepadEvent(const GamepadEvent& event) {}
|
| +
|
| + virtual ~GamepadObserver() {}
|
| +};
|
| +
|
| +} // namespace ui
|
| +
|
| +#endif // UI_EVENTS_OZONE_GAMEPAD_GAMEPAD_OBSERVER_H_
|
|
|