| Index: ui/events/ozone/gamepad/gamepad_mapping.h
|
| diff --git a/ui/events/ozone/gamepad/gamepad_mapping.h b/ui/events/ozone/gamepad/gamepad_mapping.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..e864e977e7ae4ff3ece2242e9d9a7749b21a6de3
|
| --- /dev/null
|
| +++ b/ui/events/ozone/gamepad/gamepad_mapping.h
|
| @@ -0,0 +1,28 @@
|
| +// Copyright 2017 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_EVENTS_OZONE_GAMEPAD_GAMEPAD_MAPPING_H_
|
| +#define UI_EVENTS_OZONE_GAMEPAD_GAMEPAD_MAPPING_H_
|
| +
|
| +#include "ui/events/ozone/gamepad/webgamepad_constants.h"
|
| +
|
| +namespace ui {
|
| +
|
| +// The following HATX and HATY is not part of web gamepad definition, but we
|
| +// need to specially treat them cause HAT_Y can be mapped to DPAD_UP or
|
| +// DPAD_DOWN, and HAT_X can be mapped to DAPD_LEFT or DPAD_RIGHT.
|
| +constexpr int kHAT_X = 4;
|
| +constexpr int kHAT_Y = 5;
|
| +
|
| +typedef bool (*GamepadMapper)(uint16_t key,
|
| + uint16_t code,
|
| + GamepadEventType* mapped_type,
|
| + uint16_t* mapped_code);
|
| +
|
| +// This function gets the best mapper for the gamepad vendor_id and product_id.
|
| +GamepadMapper GetGamepadMapper(uint16_t vendor_id, uint16_t product_id);
|
| +
|
| +} // namespace ui
|
| +
|
| +#endif // UI_EVENTS_OZONE_GAMEPAD_GAMEPAD_MAPPING_H_
|
|
|