| Index: third_party/WebKit/Source/platform/graphics/paint/GeometryMapper.h
|
| diff --git a/third_party/WebKit/Source/platform/graphics/paint/GeometryMapper.h b/third_party/WebKit/Source/platform/graphics/paint/GeometryMapper.h
|
| index 5766bfaf755e4ebd38f1c60f30d8e399678e5de3..27bf48ae3948ccd9f2175de34151102496c86872 100644
|
| --- a/third_party/WebKit/Source/platform/graphics/paint/GeometryMapper.h
|
| +++ b/third_party/WebKit/Source/platform/graphics/paint/GeometryMapper.h
|
| @@ -51,7 +51,7 @@ class PLATFORM_EXPORT GeometryMapper {
|
| static void sourceToDestinationVisualRect(
|
| const PropertyTreeState& sourceState,
|
| const PropertyTreeState& destinationState,
|
| - FloatRect& mappingRect);
|
| + FloatClipRect& mappingRect);
|
|
|
| // Same as sourceToDestinationVisualRect() except that only transforms are
|
| // applied.
|
| @@ -79,7 +79,7 @@ class PLATFORM_EXPORT GeometryMapper {
|
| static void localToAncestorVisualRect(
|
| const PropertyTreeState& localTransformState,
|
| const PropertyTreeState& ancestorState,
|
| - FloatRect& mappingRect);
|
| + FloatClipRect& mappingRect);
|
|
|
| // Maps from a rect in |localTransformNode| space to its transformed rect in
|
| // |ancestorTransformNode| space. This is computed by multiplying the rect by
|
| @@ -149,13 +149,13 @@ class PLATFORM_EXPORT GeometryMapper {
|
| static void sourceToDestinationVisualRectInternal(
|
| const PropertyTreeState& sourceState,
|
| const PropertyTreeState& destinationState,
|
| - FloatRect& mappingRect,
|
| + FloatClipRect& mappingRect,
|
| bool& success);
|
|
|
| static void localToAncestorVisualRectInternal(
|
| const PropertyTreeState& localTransformState,
|
| const PropertyTreeState& ancestorState,
|
| - FloatRect& mappingRect,
|
| + FloatClipRect& mappingRect,
|
| bool& success);
|
|
|
| static void localToAncestorRectInternal(
|
| @@ -183,7 +183,7 @@ class PLATFORM_EXPORT GeometryMapper {
|
| static void slowLocalToAncestorVisualRectWithEffects(
|
| const PropertyTreeState& localState,
|
| const PropertyTreeState& ancestorState,
|
| - FloatRect& mappingRect,
|
| + FloatClipRect& mappingRect,
|
| bool& success);
|
|
|
| static const TransformationMatrix& identityMatrix();
|
|
|