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Issue 2797393002: Scope scissor bug/MSAA/WebGL2 disabling to Adreno series. (Closed)
Patch Set: Created 3 years, 8 months ago
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1 { 1 {
2 "name": "gpu driver bug list", 2 "name": "gpu driver bug list",
3 "version": "10.0", 3 "version": "10.1",
4 "entries": [ 4 "entries": [
5 { 5 {
6 "id": 1, 6 "id": 1,
7 "description": "Imagination driver doesn't like uploading lots of buffer d ata constantly", 7 "description": "Imagination driver doesn't like uploading lots of buffer d ata constantly",
8 "os": { 8 "os": {
9 "type": "android" 9 "type": "android"
10 }, 10 },
11 "gl_vendor": "Imagination.*", 11 "gl_vendor": "Imagination.*",
12 "features": [ 12 "features": [
13 "use_client_side_arrays_for_stream_buffers" 13 "use_client_side_arrays_for_stream_buffers"
(...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after
57 "description": "Some drivers are unable to reset the D3D device in the GPU process sandbox", 57 "description": "Some drivers are unable to reset the D3D device in the GPU process sandbox",
58 "os": { 58 "os": {
59 "type": "win" 59 "type": "win"
60 }, 60 },
61 "features": [ 61 "features": [
62 "exit_on_context_lost" 62 "exit_on_context_lost"
63 ] 63 ]
64 }, 64 },
65 { 65 {
66 "id": 19, 66 "id": 19,
67 "description": "Disable depth textures on Android with Qualcomm GPUs", 67 "description": "Disable depth textures on older Qualcomm GPUs (legacy blac klist entry, original problem unclear)",
68 "cr_bugs": [682075], 68 "cr_bugs": [682075],
69 "os": { 69 "gl_renderer": "Adreno \\(TM\\) [23].*",
70 "type": "android",
71 "version": {
72 "op": "<",
73 "value": "6.0"
74 }
75 },
76 "gl_vendor": "Qualcomm.*",
77 "features": [ 70 "features": [
78 "disable_depth_texture" 71 "disable_depth_texture"
79 ], 72 ],
80 "disabled_extensions": [ 73 "disabled_extensions": [
81 "GL_OES_depth_texture" 74 "GL_OES_depth_texture"
82 ] 75 ]
83 }, 76 },
84 { 77 {
85 "id": 20, 78 "id": 20,
86 "description": "Disable EXT_draw_buffers on GeForce GT 650M on Mac OS X du e to driver bugs", 79 "description": "Disable EXT_draw_buffers on GeForce GT 650M on Mac OS X du e to driver bugs",
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398 "os": { 391 "os": {
399 "type": "win" 392 "type": "win"
400 }, 393 },
401 "gl_renderer": "ANGLE.*", 394 "gl_renderer": "ANGLE.*",
402 "features": [ 395 "features": [
403 "texsubimage_faster_than_teximage" 396 "texsubimage_faster_than_teximage"
404 ] 397 ]
405 }, 398 },
406 { 399 {
407 "id": 52, 400 "id": 52,
408 "cr_bugs": [449116, 471200, 612474, 682075], 401 "cr_bugs": [471200],
Kai Ninomiya 2017/04/06 00:10:20 I think it would be best to keep these old cr_bugs
409 "description": "ES3 MSAA is broken on Qualcomm", 402 "description": "ES3 MSAA was observed problematic on some Adreno 4xx (see comment #9 on bug)",
410 "os": { 403 "os": {
411 "type": "android", 404 "type": "android",
412 "version": { 405 "version": {
413 "op": "<", 406 "op": "<",
414 "value": "6.0" 407 "value": "6.0"
415 } 408 }
416 }, 409 },
417 "gl_vendor": "Qualcomm.*", 410 "gl_renderer": "Adreno \\(TM\\) 4.*",
418 "features": [ 411 "features": [
419 "disable_chromium_framebuffer_multisample" 412 "disable_chromium_framebuffer_multisample"
420 ] 413 ]
421 }, 414 },
422 { 415 {
423 "id": 54, 416 "id": 54,
424 "cr_bugs": [124764, 349137], 417 "cr_bugs": [124764, 349137],
425 "description": "Clear uniforms before first program use on all platforms", 418 "description": "Clear uniforms before first program use on all platforms",
426 "exceptions": [ 419 "exceptions": [
427 { 420 {
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2284 "use_virtualized_gl_contexts" 2277 "use_virtualized_gl_contexts"
2285 ] 2278 ]
2286 }, 2279 },
2287 { 2280 {
2288 "id": 214, 2281 "id": 214,
2289 "comment": [ 2282 "comment": [
2290 "Corresponds to software rendering list #140", 2283 "Corresponds to software rendering list #140",
2291 "Somehow the first workaround won't work without the second", 2284 "Somehow the first workaround won't work without the second",
2292 "See https://crbug.com/698197 for details" 2285 "See https://crbug.com/698197 for details"
2293 ], 2286 ],
2294 "description": "Certain versions of Qualcomm driver don't setup scissor st ate correctly when FBO0 is bound.", 2287 "description": "Some Adreno 3xx don't setup scissor state correctly when F BO0 is bound, nor support MSAA properly.",
2295 "cr_bugs": [670607, 696627, 698197], 2288 "cr_bugs": [670607, 696627, 698197, 707839],
2296 "gl_vendor": "Qualcomm.*", 2289 "gl_renderer": "Adreno \\(TM\\) 3.*",
2297 "machine_model_name": ["Nexus 7", "KFTHWI", "KFSAWI", "KFAPWI", "KFTHWA", "KFSAWA", "KFAPWA"],
2298 "features": [ 2290 "features": [
2299 "force_update_scissor_state_when_binding_fbo0", 2291 "force_update_scissor_state_when_binding_fbo0",
2300 "disable_chromium_framebuffer_multisample" 2292 "disable_chromium_framebuffer_multisample"
2301 ] 2293 ]
2302 }, 2294 },
2303 { 2295 {
2304 "id": 215, 2296 "id": 215,
2305 "description": "Fake no-op GPU driver bug workaround for testing", 2297 "description": "Fake no-op GPU driver bug workaround for testing",
2306 "cr_bugs": [682912], 2298 "cr_bugs": [682912],
2307 "vendor_id": "0xbad9", 2299 "vendor_id": "0xbad9",
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2373 "features": [ 2365 "features": [
2374 "disallow_large_instanced_draw" 2366 "disallow_large_instanced_draw"
2375 ] 2367 ]
2376 } 2368 }
2377 ], 2369 ],
2378 "comment": [ 2370 "comment": [
2379 "Please update the version number on top whenever you change this file", 2371 "Please update the version number on top whenever you change this file",
2380 "Please run gpu/config/process_json.py whenever you change this file" 2372 "Please run gpu/config/process_json.py whenever you change this file"
2381 ] 2373 ]
2382 } 2374 }
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