Index: content/browser/renderer_host/render_process_host_unittest.cc |
diff --git a/content/browser/renderer_host/render_process_host_unittest.cc b/content/browser/renderer_host/render_process_host_unittest.cc |
index 3bc7a02e07665fefd1eb778972d6f2be38cb2f4d..a846c714b2d15978fdff482ab6db010f76491edb 100644 |
--- a/content/browser/renderer_host/render_process_host_unittest.cc |
+++ b/content/browser/renderer_host/render_process_host_unittest.cc |
@@ -70,10 +70,6 @@ TEST_F(RenderProcessHostUnitTest, NoRendererProcessLimitOnAndroid) { |
// Disable any overrides. |
RenderProcessHostImpl::SetMaxRendererProcessCount(0); |
- // Verify that by default the limit on Android returns max size_t. |
Jay Civelli
2017/04/03 16:19:48
Should we add a TODO to bring that test back if/wh
boliu
2017/04/03 16:33:03
I think this is a really dumb check and should not
Jay Civelli
2017/04/03 16:40:50
Makes sense.
|
- EXPECT_EQ(std::numeric_limits<size_t>::max(), |
- RenderProcessHostImpl::GetMaxRendererProcessCount()); |
- |
// Add a few dummy process hosts. |
ASSERT_NE(0u, kMaxRendererProcessCount); |
std::vector<std::unique_ptr<MockRenderProcessHost>> hosts; |