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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef AudioWorkletNode_h |
| 6 #define AudioWorkletNode_h |
| 7 |
| 8 |
| 9 #include "modules/webaudio/AudioNode.h" |
| 10 #include "modules/webaudio/AudioParamMap.h" |
| 11 #include "modules/webaudio/AudioWorkletProcessor.h" |
| 12 #include "platform/wtf/PassRefPtr.h" |
| 13 #include "platform/wtf/Threading.h" |
| 14 |
| 15 namespace blink { |
| 16 |
| 17 class BaseAudioContext; |
| 18 class ExceptionState; |
| 19 |
| 20 class AudioWorkletHandler final : public AudioHandler { |
| 21 public: |
| 22 static PassRefPtr<AudioWorkletHandler> Create(AudioNode&, |
| 23 float sample_rate, |
| 24 String name); |
| 25 |
| 26 ~AudioWorkletHandler() override; |
| 27 |
| 28 // AudioHandler |
| 29 void Process(size_t frames_to_process) override; |
| 30 |
| 31 // To make it work, as a source node. |
| 32 double TailTime() const override; |
| 33 double LatencyTime() const override; |
| 34 |
| 35 // This is used by AudioWorkletMessagingProxy to attach |
| 36 // |AudioWorkletProcessor| instance to this handler. |
| 37 void SetProcessorOnRenderingThread(AudioWorkletProcessor*); |
| 38 |
| 39 private: |
| 40 AudioWorkletHandler(AudioNode&, float sample_rate, String name); |
| 41 |
| 42 UntracedMember<AudioWorkletProcessor> processor_; |
| 43 HashMap<String, RefPtr<AudioParamHandler>> param_handler_map_; |
| 44 }; |
| 45 |
| 46 class AudioWorkletNode final : public AudioNode, |
| 47 public ActiveScriptWrappable<AudioWorkletNode> { |
| 48 DEFINE_WRAPPERTYPEINFO(); |
| 49 USING_GARBAGE_COLLECTED_MIXIN(AudioWorkletNode); |
| 50 |
| 51 public: |
| 52 static AudioWorkletNode* Create(BaseAudioContext*, |
| 53 const String& name, |
| 54 ExceptionState&); |
| 55 |
| 56 AudioParamMap* parameters() const; |
| 57 |
| 58 // Called by handler to initialize AudioParamMap. This is only invoked when |
| 59 // the node instantiation phase, and should never be used afterward. |
| 60 void SetParameterMap(AudioParamMap*); |
| 61 |
| 62 AudioWorkletHandler& GetWorkletHandler() const; |
| 63 |
| 64 // ScriptWrappable |
| 65 bool HasPendingActivity() const final; |
| 66 |
| 67 DECLARE_VIRTUAL_TRACE(); |
| 68 |
| 69 private: |
| 70 AudioWorkletNode(BaseAudioContext&, const String& name); |
| 71 |
| 72 String name_; |
| 73 |
| 74 Member<AudioParamMap> parameter_map_; |
| 75 }; |
| 76 |
| 77 } // namespace blink |
| 78 |
| 79 #endif // AudioWorkletNode_h |
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