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1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "modules/webaudio/AudioWorkletProcessor.h" | 5 #include "modules/webaudio/AudioWorkletProcessor.h" |
6 | 6 |
| 7 #include "bindings/core/v8/Dictionary.h" |
7 #include "modules/webaudio/AudioWorkletGlobalScope.h" | 8 #include "modules/webaudio/AudioWorkletGlobalScope.h" |
| 9 #include "modules/webaudio/AudioWorkletProcessorDefinition.h" |
| 10 #include "modules/webaudio/AudioBuffer.h" |
8 | 11 |
9 namespace blink { | 12 namespace blink { |
10 | 13 |
11 // This static factory should be called after an instance of |AudioWorkletNode| | 14 // This static factory should be called after an instance of |AudioWorkletNode| |
12 // gets created by user-supplied JS code in the main thread. This factory must | 15 // gets created by user-supplied JS code in the main thread. This factory must |
13 // not be called by user in |AudioWorkletGlobalScope|. | 16 // not be called by user in |AudioWorkletGlobalScope|. |
14 AudioWorkletProcessor* AudioWorkletProcessor::Create( | 17 AudioWorkletProcessor* AudioWorkletProcessor::Create( |
15 AudioWorkletGlobalScope* global_scope, | 18 AudioWorkletGlobalScope* global_scope, |
16 const String& name) { | 19 AudioWorkletProcessorDefinition* definition) { |
17 DCHECK(!IsMainThread()); | 20 DCHECK(!IsMainThread()); |
18 DCHECK(global_scope); | 21 DCHECK(global_scope); |
19 return new AudioWorkletProcessor(global_scope, name); | 22 return new AudioWorkletProcessor(global_scope, definition); |
20 } | 23 } |
21 | 24 |
22 AudioWorkletProcessor::AudioWorkletProcessor( | 25 AudioWorkletProcessor::AudioWorkletProcessor( |
23 AudioWorkletGlobalScope* global_scope, | 26 AudioWorkletGlobalScope* global_scope, |
24 const String& name) | 27 AudioWorkletProcessorDefinition* definition) |
25 : global_scope_(global_scope), name_(name) {} | 28 : global_scope_(global_scope), definition_(definition) {} |
26 | 29 |
27 AudioWorkletProcessor::~AudioWorkletProcessor() {} | 30 AudioWorkletProcessor::~AudioWorkletProcessor() {} |
28 | 31 |
29 void AudioWorkletProcessor::SetInstance(v8::Isolate* isolate, | 32 void AudioWorkletProcessor::SetInstance(v8::Isolate* isolate, |
30 v8::Local<v8::Object> instance) { | 33 v8::Local<v8::Object> instance) { |
31 DCHECK(global_scope_->IsContextThread()); | 34 DCHECK(global_scope_->IsContextThread()); |
32 instance_.Set(isolate, instance); | 35 instance_.Set(isolate, instance); |
33 } | 36 } |
34 | 37 |
35 v8::Local<v8::Object> AudioWorkletProcessor::InstanceLocal( | 38 v8::Local<v8::Object> AudioWorkletProcessor::InstanceLocal( |
36 v8::Isolate* isolate) { | 39 v8::Isolate* isolate) { |
37 DCHECK(global_scope_->IsContextThread()); | 40 DCHECK(global_scope_->IsContextThread()); |
38 return instance_.NewLocal(isolate); | 41 return instance_.NewLocal(isolate); |
39 } | 42 } |
40 | 43 |
41 void AudioWorkletProcessor::Process(AudioBuffer* input_buffer, | 44 void AudioWorkletProcessor::Process(AudioBuffer* input_buffer, |
42 AudioBuffer* output_buffer) { | 45 AudioBuffer* output_buffer) { |
43 DCHECK(global_scope_->IsContextThread()); | 46 DCHECK(global_scope_->IsContextThread()); |
44 global_scope_->Process(this, input_buffer, output_buffer); | 47 global_scope_->Process(this, input_buffer, output_buffer); |
45 } | 48 } |
46 | 49 |
| 50 const String& AudioWorkletProcessor::GetName() const { |
| 51 return definition_->GetName(); |
| 52 } |
| 53 |
| 54 // const HeapVector<AudioParamDescriptor>& AudioWorkletProcessor:: |
| 55 // GetAudioParamDescriptors() const { |
| 56 // return definition_->GetAudioParamDescriptors(); |
| 57 // } |
| 58 |
47 DEFINE_TRACE(AudioWorkletProcessor) { | 59 DEFINE_TRACE(AudioWorkletProcessor) { |
48 visitor->Trace(global_scope_); | 60 visitor->Trace(global_scope_); |
| 61 visitor->Trace(definition_); |
49 } | 62 } |
50 | 63 |
51 } // namespace blink | 64 } // namespace blink |
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