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Unified Diff: ash/rotator/screen_rotation_animator.h

Issue 2790583004: Add second copy request after screen rotation to flatten the layers in animation. (Closed)
Patch Set: Add a copy request after screen rotation to flatten the layers in animation. Created 3 years, 8 months ago
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Index: ash/rotator/screen_rotation_animator.h
diff --git a/ash/rotator/screen_rotation_animator.h b/ash/rotator/screen_rotation_animator.h
index 1852033b9e6b5c8aff54bd83d0a14275daf44adf..09f6f873682e1610ead5f1b5c48be0365fafab03 100644
--- a/ash/rotator/screen_rotation_animator.h
+++ b/ash/rotator/screen_rotation_animator.h
@@ -15,6 +15,7 @@
#include "ui/display/display.h"
namespace cc {
+class CopyOutputRequest;
class CopyOutputResult;
} // namespace cc
@@ -64,16 +65,22 @@ class ASH_EXPORT ScreenRotationAnimator {
using CopyCallback =
base::Callback<void(std::unique_ptr<cc::CopyOutputResult> result)>;
struct ScreenRotationRequest {
- ScreenRotationRequest(display::Display::Rotation to_rotation,
- display::Display::RotationSource from_source)
- : new_rotation(to_rotation), source(from_source) {}
+ ScreenRotationRequest(const display::Display::Rotation& from_rotation,
oshima 2017/04/07 20:48:56 it's enum, so no need to pass by reference.
wutao 2017/04/10 08:01:07 Done.
+ const display::Display::Rotation& to_rotation,
+ const display::Display::RotationSource& from_source)
+ : old_rotation(from_rotation),
+ new_rotation(to_rotation),
+ source(from_source) {}
+ display::Display::Rotation old_rotation;
display::Display::Rotation new_rotation;
display::Display::RotationSource source;
};
// This function can be overridden in unit test to test removing external
// display.
- virtual CopyCallback CreateAfterCopyCallback(
+ virtual CopyCallback CreateAfterCopyCallbackBeforeRotation(
+ std::unique_ptr<ScreenRotationRequest> rotation_request);
+ virtual CopyCallback CreateAfterCopyCallbackAfterRotation(
std::unique_ptr<ScreenRotationRequest> rotation_request);
private:
@@ -82,20 +89,37 @@ class ASH_EXPORT ScreenRotationAnimator {
void StartRotationAnimation(
std::unique_ptr<ScreenRotationRequest> rotation_request);
- // This is an asynchronous call to request copy output of root layer.
- void RequestCopyRootLayerAndAnimateRotation(
+ // The fallback to slow animation if copy output request cancled or failed.
+ void StartSlowAnimation(
std::unique_ptr<ScreenRotationRequest> rotation_request);
- // The callback in |RequestCopyRootLayerAndAnimateRotation()|.
- void OnRootLayerCopiedBeforeRotation(
+ // A wrapper to call |display_manager| to set screen rotation and rotate the
+ // |old_layer_tree| to the |old_rotation|.
+ void SetRotation(const display::Display::Rotation& new_rotation,
+ const display::Display::Rotation& old_rotation,
+ const display::Display::RotationSource& source);
+
+ // This is an asynchronous call to request copy output of root layer.
+ void RequestCopyScreenRotationContainerLayer(
+ std::unique_ptr<cc::CopyOutputRequest> copy_output_request);
+
+ // The callback in |RequestCopyScreenRotationContainerLayer()| before screen
+ // rotation.
+ void OnScreenRotationContainerLayerCopiedBeforeRotation(
+ std::unique_ptr<ScreenRotationRequest> rotation_request,
+ std::unique_ptr<cc::CopyOutputResult> result);
oshima 2017/04/07 20:48:57 new line after this
wutao 2017/04/10 08:01:07 Done.
+ // The callback in |RequestCopyScreenRotationContainerLayer()| after screen
+ // rotation.
+ void OnScreenRotationContainerLayerCopiedAfterRotation(
std::unique_ptr<ScreenRotationRequest> rotation_request,
std::unique_ptr<cc::CopyOutputResult> result);
// Recreates all |root_window| layers.
void CreateOldLayerTree();
- // Requests a copy of |root_window| root layer output.
- void CopyOldLayerTree(std::unique_ptr<cc::CopyOutputResult> result);
+ // Creates a new layer from |CopyOutputResult|.
oshima 2017/04/07 20:48:57 new layer and its layer tree owner
wutao 2017/04/10 08:01:07 Done.
+ std::unique_ptr<ui::LayerTreeOwner> CopyLayerTree(
+ std::unique_ptr<cc::CopyOutputResult> result);
// Note: Only call this function when the |old_layer_tree_owner_| is set up
// properly.
@@ -119,6 +143,7 @@ class ASH_EXPORT ScreenRotationAnimator {
base::ObserverList<ScreenRotationAnimatorObserver>
screen_rotation_animator_observers_;
std::unique_ptr<ui::LayerTreeOwner> old_layer_tree_owner_;
+ std::unique_ptr<ui::LayerTreeOwner> new_layer_tree_owner_;
std::unique_ptr<ScreenRotationRequest> last_pending_request_;
base::WeakPtrFactory<ScreenRotationAnimator> weak_factory_;
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