Chromium Code Reviews| Index: ash/rotator/screen_rotation_animator.cc |
| diff --git a/ash/rotator/screen_rotation_animator.cc b/ash/rotator/screen_rotation_animator.cc |
| index 5b11d929d0838acdffbc58fa049df290dcd444d1..e23169049b6e8a91d6d88e70f1c08d77313be28f 100644 |
| --- a/ash/rotator/screen_rotation_animator.cc |
| +++ b/ash/rotator/screen_rotation_animator.cc |
| @@ -21,9 +21,9 @@ |
| #include "cc/output/copy_output_request.h" |
| #include "cc/output/copy_output_result.h" |
| #include "ui/aura/window.h" |
| +#include "ui/compositor/callback_layer_animation_observer.h" |
| #include "ui/compositor/layer.h" |
| #include "ui/compositor/layer_animation_element.h" |
| -#include "ui/compositor/layer_animation_observer.h" |
| #include "ui/compositor/layer_animation_sequence.h" |
| #include "ui/compositor/layer_animator.h" |
| #include "ui/compositor/layer_owner.h" |
| @@ -77,6 +77,14 @@ aura::Window* GetRootWindow(int64_t display_id) { |
| display_id); |
| } |
| +aura::Window* GetScreenRotationContainer(aura::Window* root_window) { |
| + return root_window->GetChildById(kShellWindowId_ScreenRotationContainer); |
| +} |
| + |
| +aura::Window* GetScreenRotationContainer(int64_t display_id) { |
| + return GetScreenRotationContainer(GetRootWindow(display_id)); |
| +} |
| + |
| // Returns true if the rotation between |initial_rotation| and |new_rotation| is |
| // 180 degrees. |
| bool Is180DegreeFlip(display::Display::Rotation initial_rotation, |
| @@ -90,78 +98,66 @@ int GetInitialDegrees(display::Display::Rotation initial_rotation, |
| return (Is180DegreeFlip(initial_rotation, new_rotation) ? 180 : 90); |
| } |
| -// A LayerAnimationObserver that will destroy the contained LayerTreeOwner |
| -// when notified that a layer animation has ended or was aborted. |
| -class LayerCleanupObserver : public ui::LayerAnimationObserver { |
| - public: |
| - // Takes WeakPtr of ScreenRotationAnimator. |this| may outlive the |animator_| |
| - // instance and the |animator_| isn't detaching itself as an observer when |
| - // being destroyed. However, ideally, when |animator_| is destroying, |
| - // deleting |old_layer_tree_owner_| will trigger OnLayerAnimationAborted and |
| - // delete |this| before |animator_| deleted. |
| - explicit LayerCleanupObserver(base::WeakPtr<ScreenRotationAnimator> animator); |
| - ~LayerCleanupObserver() override; |
| - |
| - // ui::LayerAnimationObserver: |
| - void OnLayerAnimationEnded(ui::LayerAnimationSequence* sequence) override; |
| - void OnLayerAnimationAborted(ui::LayerAnimationSequence* sequence) override; |
| - void OnLayerAnimationScheduled( |
| - ui::LayerAnimationSequence* sequence) override {} |
| - |
| - protected: |
| - // ui::LayerAnimationObserver: |
| - bool RequiresNotificationWhenAnimatorDestroyed() const override { |
| - return true; |
| - } |
| - void OnAttachedToSequence(ui::LayerAnimationSequence* sequence) override; |
| - void OnDetachedFromSequence(ui::LayerAnimationSequence* sequence) override; |
| - |
| - private: |
| - base::WeakPtr<ScreenRotationAnimator> animator_; |
| - |
| - // The LayerAnimationSequence that |this| has been attached to. Defaults to |
| - // nullptr. |
| - ui::LayerAnimationSequence* sequence_; |
| - |
| - DISALLOW_COPY_AND_ASSIGN(LayerCleanupObserver); |
| -}; |
| - |
| -LayerCleanupObserver::LayerCleanupObserver( |
| - base::WeakPtr<ScreenRotationAnimator> animator) |
| - : animator_(animator), sequence_(nullptr) {} |
| - |
| -LayerCleanupObserver::~LayerCleanupObserver() { |
| - // We must eplicitly detach from |sequence_| because we return true from |
| - // RequiresNotificationWhenAnimatorDestroyed. |
| - if (sequence_) |
| - sequence_->RemoveObserver(this); |
| +void AddLayerAtTopOfWindowLayers(aura::Window* root_window, ui::Layer* layer) { |
| + // Add the cloned/copied layer tree into the root, so it will be rendered. |
| + root_window->layer()->Add(layer); |
| + root_window->layer()->StackAtTop(layer); |
| } |
| -void LayerCleanupObserver::OnLayerAnimationEnded( |
| - ui::LayerAnimationSequence* sequence) { |
| - if (animator_) |
| - animator_->ProcessAnimationQueue(); |
| - |
| - delete this; |
| +// The Callback will be invoked when all animation sequences have |
| +// finished. |observer| will be destroyed after invoking the Callback if it |
| +// returns true. |
| +bool AnimationEndedCallback( |
| + base::WeakPtr<ScreenRotationAnimator> animator, |
| + const ui::CallbackLayerAnimationObserver& observer) { |
| + if (animator) |
| + animator->ProcessAnimationQueue(); |
| + return true; |
| } |
| -void LayerCleanupObserver::OnLayerAnimationAborted( |
| - ui::LayerAnimationSequence* sequence) { |
| - if (animator_) |
| - animator_->ProcessAnimationQueue(); |
| - |
| - delete this; |
| +// Round near zero value to zero. |
| +void RoundNearZero(gfx::Transform* transform) { |
| + const float kEpsilon = 0.001f; |
| + SkMatrix44& matrix = transform->matrix(); |
| + for (int x = 0; x < 4; ++x) { |
| + for (int y = 0; y < 4; ++y) { |
| + if (std::abs(SkMScalarToFloat(matrix.get(x, y))) < kEpsilon) |
| + matrix.set(x, y, SkFloatToMScalar(0.0f)); |
| + } |
| + } |
| } |
| -void LayerCleanupObserver::OnAttachedToSequence( |
| - ui::LayerAnimationSequence* sequence) { |
| - sequence_ = sequence; |
| -} |
| +void TransformLayerToOldRotation( |
| + ui::Layer* layer, |
| + const int64_t display_id, |
| + const display::Display::Rotation& new_rotation, |
| + const display::Display::Rotation& old_rotation) { |
| + const display::Display display = |
| + Shell::Get()->display_manager()->GetDisplayForId(display_id); |
| + |
| + const int rotation_changed = ((new_rotation - old_rotation) + 4) % 4; |
| + float one_pixel = 1.0f / display.device_scale_factor(); |
| + gfx::Transform transform; |
| + switch (rotation_changed) { |
| + case 0: |
| + break; |
| + case 1: |
| + transform.Rotate(270); |
| + transform.Translate(-display.bounds().height() + one_pixel, 0); |
| + break; |
| + case 2: |
| + transform.Rotate(180); |
| + transform.Translate(-display.bounds().width() + one_pixel, |
| + -display.bounds().height() + one_pixel); |
| + break; |
| + case 3: |
| + transform.Rotate(90); |
| + transform.Translate(0, -display.bounds().width() + one_pixel); |
| + break; |
| + } |
| -void LayerCleanupObserver::OnDetachedFromSequence( |
| - ui::LayerAnimationSequence* sequence) { |
| - DCHECK_EQ(sequence, sequence_); |
| - sequence_ = nullptr; |
| + RoundNearZero(&transform); |
| + layer->SetTransform(transform); |
|
oshima
2017/04/07 20:48:56
Can you refactor and reuse CreateRotationTransform
wutao
2017/04/10 08:01:07
It is not exactly the same. It is an inverse trans
|
| } |
| class ScreenRotationAnimationMetricsReporter |
| @@ -204,32 +200,59 @@ void ScreenRotationAnimator::StartRotationAnimation( |
| std::unique_ptr<ScreenRotationRequest> rotation_request) { |
| if (base::CommandLine::ForCurrentProcess()->HasSwitch( |
| switches::kAshEnableSmoothScreenRotation)) { |
|
oshima
2017/04/07 20:48:56
you may cache this value.
wutao
2017/04/10 08:01:07
Done.
|
| - RequestCopyRootLayerAndAnimateRotation(std::move(rotation_request)); |
| + std::unique_ptr<cc::CopyOutputRequest> copy_output_request = |
| + cc::CopyOutputRequest::CreateRequest( |
| + CreateAfterCopyCallbackBeforeRotation(std::move(rotation_request))); |
| + RequestCopyScreenRotationContainerLayer(std::move(copy_output_request)); |
| } else { |
| - CreateOldLayerTree(); |
| - AnimateRotation(std::move(rotation_request)); |
| + StartSlowAnimation(std::move(rotation_request)); |
| } |
| } |
| -void ScreenRotationAnimator::RequestCopyRootLayerAndAnimateRotation( |
| +void ScreenRotationAnimator::StartSlowAnimation( |
| std::unique_ptr<ScreenRotationRequest> rotation_request) { |
| - std::unique_ptr<cc::CopyOutputRequest> copy_output_request = |
| - cc::CopyOutputRequest::CreateRequest( |
| - CreateAfterCopyCallback(std::move(rotation_request))); |
| - ui::Layer* layer = GetRootWindow(display_id_)->layer(); |
| + CreateOldLayerTree(); |
| + SetRotation(rotation_request->new_rotation, rotation_request->old_rotation, |
| + rotation_request->source); |
| + AnimateRotation(std::move(rotation_request)); |
| +} |
| + |
| +void ScreenRotationAnimator::SetRotation( |
| + const display::Display::Rotation& new_rotation, |
| + const display::Display::Rotation& old_rotation, |
| + const display::Display::RotationSource& source) { |
| + Shell::Get()->display_manager()->SetDisplayRotation(display_id_, new_rotation, |
| + source); |
| + TransformLayerToOldRotation(old_layer_tree_owner_->root(), display_id_, |
| + new_rotation, old_rotation); |
| +} |
| + |
| +void ScreenRotationAnimator::RequestCopyScreenRotationContainerLayer( |
| + std::unique_ptr<cc::CopyOutputRequest> copy_output_request) { |
| + ui::Layer* layer = GetScreenRotationContainer(display_id_)->layer(); |
|
oshima
2017/04/07 20:48:56
since the container will never change, you should
wutao
2017/04/10 08:01:07
Done.
|
| copy_output_request->set_area(gfx::Rect(layer->size())); |
| layer->RequestCopyOfOutput(std::move(copy_output_request)); |
| } |
| ScreenRotationAnimator::CopyCallback |
| -ScreenRotationAnimator::CreateAfterCopyCallback( |
| +ScreenRotationAnimator::CreateAfterCopyCallbackBeforeRotation( |
| + std::unique_ptr<ScreenRotationRequest> rotation_request) { |
| + return base::Bind(&ScreenRotationAnimator:: |
| + OnScreenRotationContainerLayerCopiedBeforeRotation, |
| + weak_factory_.GetWeakPtr(), |
| + base::Passed(&rotation_request)); |
| +} |
| + |
| +ScreenRotationAnimator::CopyCallback |
| +ScreenRotationAnimator::CreateAfterCopyCallbackAfterRotation( |
| std::unique_ptr<ScreenRotationRequest> rotation_request) { |
| - return base::Bind(&ScreenRotationAnimator::OnRootLayerCopiedBeforeRotation, |
| + return base::Bind(&ScreenRotationAnimator:: |
| + OnScreenRotationContainerLayerCopiedAfterRotation, |
| weak_factory_.GetWeakPtr(), |
| base::Passed(&rotation_request)); |
| } |
| -void ScreenRotationAnimator::OnRootLayerCopiedBeforeRotation( |
| +void ScreenRotationAnimator::OnScreenRotationContainerLayerCopiedBeforeRotation( |
| std::unique_ptr<ScreenRotationRequest> rotation_request, |
| std::unique_ptr<cc::CopyOutputResult> result) { |
| // If display was removed, should abort rotation. |
| @@ -242,18 +265,42 @@ void ScreenRotationAnimator::OnRootLayerCopiedBeforeRotation( |
| // canceled or failed. It would fail if, for examples: a) The layer is removed |
| // from the compositor and destroyed before committing the request to the |
| // compositor. b) The compositor is shutdown. |
|
oshima
2017/04/07 20:48:56
do we have to continue under these conditions? Can
wutao
2017/04/10 08:01:07
Yes, we can
|
| - if (result->IsEmpty()) |
| - CreateOldLayerTree(); |
| - else |
| - CopyOldLayerTree(std::move(result)); |
| + if (result->IsEmpty()) { |
| + StartSlowAnimation(std::move(rotation_request)); |
| + } else { |
| + old_layer_tree_owner_ = CopyLayerTree(std::move(result)); |
| + SetRotation(rotation_request->new_rotation, rotation_request->old_rotation, |
| + rotation_request->source); |
| + std::unique_ptr<cc::CopyOutputRequest> copy_output_request = |
| + cc::CopyOutputRequest::CreateRequest( |
| + CreateAfterCopyCallbackAfterRotation(std::move(rotation_request))); |
| + RequestCopyScreenRotationContainerLayer(std::move(copy_output_request)); |
| + } |
| +} |
| + |
| +void ScreenRotationAnimator::OnScreenRotationContainerLayerCopiedAfterRotation( |
| + std::unique_ptr<ScreenRotationRequest> rotation_request, |
| + std::unique_ptr<cc::CopyOutputResult> result) { |
| + // If display was removed, should abort rotation. |
| + if (!IsDisplayIdValid(display_id_)) { |
| + ProcessAnimationQueue(); |
| + return; |
| + } |
| + |
| + // If copy request has been canceled or failed, use the real layers for |
| + // animation. |
|
oshima
2017/04/07 20:48:56
ditto
wutao
2017/04/10 08:01:07
Abort here.
|
| + if (!result->IsEmpty()) |
| + new_layer_tree_owner_ = CopyLayerTree(std::move(result)); |
| AnimateRotation(std::move(rotation_request)); |
| } |
| void ScreenRotationAnimator::CreateOldLayerTree() { |
| - old_layer_tree_owner_ = ::wm::RecreateLayers(GetRootWindow(display_id_)); |
| + aura::Window* root_window = GetRootWindow(display_id_); |
| + old_layer_tree_owner_ = ::wm::RecreateLayers(root_window); |
| + AddLayerAtTopOfWindowLayers(root_window, old_layer_tree_owner_->root()); |
| } |
| -void ScreenRotationAnimator::CopyOldLayerTree( |
| +std::unique_ptr<ui::LayerTreeOwner> ScreenRotationAnimator::CopyLayerTree( |
| std::unique_ptr<cc::CopyOutputResult> result) { |
| cc::TextureMailbox texture_mailbox; |
| std::unique_ptr<cc::SingleReleaseCallback> release_callback; |
| @@ -266,61 +313,53 @@ void ScreenRotationAnimator::CopyOldLayerTree( |
| copy_layer->SetBounds(rect); |
| copy_layer->SetTextureMailbox(texture_mailbox, std::move(release_callback), |
| rect.size()); |
| - old_layer_tree_owner_ = |
| - base::MakeUnique<ui::LayerTreeOwner>(std::move(copy_layer)); |
| + |
| + AddLayerAtTopOfWindowLayers(root_window, copy_layer.get()); |
| + return base::MakeUnique<ui::LayerTreeOwner>(std::move(copy_layer)); |
| } |
| void ScreenRotationAnimator::AnimateRotation( |
| std::unique_ptr<ScreenRotationRequest> rotation_request) { |
| - aura::Window* root_window = GetRootWindow(display_id_); |
| - std::unique_ptr<LayerCleanupObserver> old_layer_cleanup_observer( |
| - new LayerCleanupObserver(weak_factory_.GetWeakPtr())); |
| - ui::Layer* old_root_layer = old_layer_tree_owner_->root(); |
| - old_root_layer->set_name("ScreenRotationAnimator:old_layer_tree"); |
| - // Add the cloned layer tree in to the root, so it will be rendered. |
| - root_window->layer()->Add(old_root_layer); |
| - root_window->layer()->StackAtTop(old_root_layer); |
| - |
| - const gfx::Rect original_screen_bounds = root_window->GetTargetBounds(); |
| - |
| - const int rotation_factor = GetRotationFactor( |
| - GetCurrentScreenRotation(display_id_), rotation_request->new_rotation); |
| - |
| + const int rotation_factor = GetRotationFactor(rotation_request->old_rotation, |
| + rotation_request->new_rotation); |
| const int old_layer_initial_rotation_degrees = GetInitialDegrees( |
| - GetCurrentScreenRotation(display_id_), rotation_request->new_rotation); |
| - |
| + rotation_request->old_rotation, rotation_request->new_rotation); |
| const base::TimeDelta duration = |
| base::TimeDelta::FromMilliseconds(kRotationDurationInMs); |
| - |
| const gfx::Tween::Type tween_type = gfx::Tween::FAST_OUT_LINEAR_IN; |
| - |
| - Shell::Get()->display_manager()->SetDisplayRotation( |
| - display_id_, rotation_request->new_rotation, rotation_request->source); |
| - |
| + aura::Window* root_window = GetRootWindow(display_id_); |
| const gfx::Rect rotated_screen_bounds = root_window->GetTargetBounds(); |
| const gfx::Point pivot = gfx::Point(rotated_screen_bounds.width() / 2, |
| rotated_screen_bounds.height() / 2); |
| - ui::Layer* screen_rotation_container_layer = |
| - root_window->GetChildById(kShellWindowId_ScreenRotationContainer) |
| - ->layer(); |
| - std::unique_ptr<ScreenRotationAnimation> current_layer_screen_rotation = |
| + ui::Layer* new_root_layer; |
| + if (new_layer_tree_owner_ && |
| + base::CommandLine::ForCurrentProcess()->HasSwitch( |
| + switches::kAshEnableSmoothScreenRotation)) { |
| + // Make the current layers invisible if the copy request after rotation is |
| + // succeesful. |
| + GetScreenRotationContainer(root_window)->layer()->SetOpacity(0.0f); |
| + new_root_layer = new_layer_tree_owner_->root(); |
| + } else { |
| + new_root_layer = GetScreenRotationContainer(root_window)->layer(); |
| + } |
| + |
| + std::unique_ptr<ScreenRotationAnimation> new_layer_screen_rotation = |
| base::MakeUnique<ScreenRotationAnimation>( |
| - screen_rotation_container_layer, kRotationDegrees * rotation_factor, |
| + new_root_layer, kRotationDegrees * rotation_factor, |
| 0 /* end_degrees */, 0.0f, |
| - screen_rotation_container_layer->opacity() /* target_opacity */, |
| - pivot, duration, tween_type); |
| + new_root_layer->opacity() /* target_opacity */, pivot, duration, |
| + tween_type); |
| - ui::LayerAnimator* current_layer_animator = |
| - screen_rotation_container_layer->GetAnimator(); |
| - current_layer_animator->set_preemption_strategy( |
| + ui::LayerAnimator* new_layer_animator = new_root_layer->GetAnimator(); |
| + new_layer_animator->set_preemption_strategy( |
| ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS); |
| - std::unique_ptr<ui::LayerAnimationSequence> current_layer_animation_sequence = |
| + std::unique_ptr<ui::LayerAnimationSequence> new_layer_animation_sequence = |
| base::MakeUnique<ui::LayerAnimationSequence>( |
| - std::move(current_layer_screen_rotation)); |
| - current_layer_animator->StartAnimation( |
| - current_layer_animation_sequence.release()); |
| + std::move(new_layer_screen_rotation)); |
| + ui::Layer* old_root_layer = old_layer_tree_owner_->root(); |
| + const gfx::Rect original_screen_bounds = old_root_layer->GetTargetBounds(); |
| // The old layer will also be transformed into the new orientation. We will |
| // translate it so that the old layer's center point aligns with the new |
| // orientation's center point and use that center point as the pivot for the |
| @@ -345,28 +384,43 @@ void ScreenRotationAnimator::AnimateRotation( |
| std::unique_ptr<ui::LayerAnimationSequence> old_layer_animation_sequence = |
| base::MakeUnique<ui::LayerAnimationSequence>( |
| std::move(old_layer_screen_rotation)); |
| - // Add an observer so that the cloned layers can be cleaned up with the |
| - // animation completes/aborts. |
| - old_layer_animation_sequence->AddObserver( |
| - old_layer_cleanup_observer.release()); |
| + |
| // In unit test, we can use ash::test::ScreenRotationAnimatorTestApi to |
| // control the animation. |
| - if (disable_animation_timers_for_test_) |
| + if (disable_animation_timers_for_test_) { |
| + if (new_layer_tree_owner_) |
| + new_layer_animator->set_disable_timer_for_test(true); |
| old_layer_animator->set_disable_timer_for_test(true); |
| + } |
| old_layer_animation_sequence->SetAnimationMetricsReporter( |
| metrics_reporter_.get()); |
| + |
| + // Add an observer so that the cloned/copied layers can be cleaned up with the |
| + // animation completes/aborts. |
| + ui::CallbackLayerAnimationObserver* observer = |
| + new ui::CallbackLayerAnimationObserver( |
| + base::Bind(&AnimationEndedCallback, weak_factory_.GetWeakPtr())); |
| + if (new_layer_tree_owner_) { |
| + new_layer_animator->AddObserver(observer); |
| + new_layer_animator->StartAnimation(new_layer_animation_sequence.release()); |
| + } |
| + old_layer_animator->AddObserver(observer); |
| old_layer_animator->StartAnimation(old_layer_animation_sequence.release()); |
| + observer->SetActive(); |
| rotation_request.reset(); |
| } |
| void ScreenRotationAnimator::Rotate(display::Display::Rotation new_rotation, |
| display::Display::RotationSource source) { |
| - if (GetCurrentScreenRotation(display_id_) == new_rotation) |
| + const display::Display::Rotation current_rotation = |
| + GetCurrentScreenRotation(display_id_); |
| + if (current_rotation == new_rotation) |
| return; |
| std::unique_ptr<ScreenRotationRequest> rotation_request = |
| - base::MakeUnique<ScreenRotationRequest>(new_rotation, source); |
| + base::MakeUnique<ScreenRotationRequest>(current_rotation, new_rotation, |
| + source); |
| if (is_rotating_) { |
| last_pending_request_ = std::move(rotation_request); |
| @@ -392,7 +446,9 @@ void ScreenRotationAnimator::RemoveScreenRotationAnimatorObserver( |
| void ScreenRotationAnimator::ProcessAnimationQueue() { |
| is_rotating_ = false; |
| + StopAnimating(); |
| old_layer_tree_owner_.reset(); |
| + new_layer_tree_owner_.reset(); |
| if (last_pending_request_ && IsDisplayIdValid(display_id_)) { |
| std::unique_ptr<ScreenRotationRequest> rotation_request = |
| std::move(last_pending_request_); |
| @@ -411,12 +467,14 @@ void ScreenRotationAnimator::set_disable_animation_timers_for_test( |
| } |
| void ScreenRotationAnimator::StopAnimating() { |
| - GetRootWindow(display_id_) |
| - ->GetChildById(kShellWindowId_ScreenRotationContainer) |
| - ->layer() |
| - ->GetAnimator() |
| - ->StopAnimating(); |
| - old_layer_tree_owner_->root()->GetAnimator()->StopAnimating(); |
| + // |old_layer_tree_owner_| new_layer_tree_owner_| could be nullptr if the |
| + // copy request after screen rotation was canceled or failed. |
| + if (old_layer_tree_owner_) |
| + old_layer_tree_owner_->root()->GetAnimator()->StopAnimating(); |
| + if (new_layer_tree_owner_) { |
| + GetScreenRotationContainer(display_id_)->layer()->SetOpacity(1.0f); |
| + new_layer_tree_owner_->root()->GetAnimator()->StopAnimating(); |
| + } |
| } |
| } // namespace ash |