| Index: src/gpu/SkGpuDevice.cpp
|
| diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
|
| index f90b906b19f12902a3fb65d3ec6673a5d7a218c6..0aee983f7561eaa852059b04d0d21f88d39b043f 100644
|
| --- a/src/gpu/SkGpuDevice.cpp
|
| +++ b/src/gpu/SkGpuDevice.cpp
|
| @@ -463,7 +463,7 @@ inline bool skPaint2GrPaintShader(SkGpuDevice* dev,
|
| GrContext::AutoWideOpenIdentityDraw awo(dev->context(), NULL);
|
|
|
| // setup the shader as the first color effect on the paint
|
| - SkAutoTUnref<GrEffectRef> effect(shader->asNewEffect(dev->context(), skPaint));
|
| + SkAutoTUnref<GrEffectRef> effect(shader->asNewEffect(dev->context(), skPaint, NULL));
|
| if (NULL != effect.get()) {
|
| grPaint->addColorEffect(effect);
|
| // Now setup the rest of the paint.
|
|
|