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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/trees/layer_tree_host_impl.h" | 5 #include "cc/trees/layer_tree_host_impl.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <algorithm> | 10 #include <algorithm> |
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1815 gpu_rasterization_status_ = GpuRasterizationStatus::ON_FORCED; | 1815 gpu_rasterization_status_ = GpuRasterizationStatus::ON_FORCED; |
1816 use_msaa = !content_is_suitable_for_gpu_rasterization_ && | 1816 use_msaa = !content_is_suitable_for_gpu_rasterization_ && |
1817 using_msaa_for_complex_content; | 1817 using_msaa_for_complex_content; |
1818 if (use_msaa) { | 1818 if (use_msaa) { |
1819 gpu_rasterization_status_ = GpuRasterizationStatus::MSAA_CONTENT; | 1819 gpu_rasterization_status_ = GpuRasterizationStatus::MSAA_CONTENT; |
1820 } | 1820 } |
1821 } else if (!gpu_rasterization_enabled) { | 1821 } else if (!gpu_rasterization_enabled) { |
1822 gpu_rasterization_status_ = GpuRasterizationStatus::OFF_DEVICE; | 1822 gpu_rasterization_status_ = GpuRasterizationStatus::OFF_DEVICE; |
1823 } else if (!has_gpu_rasterization_trigger_) { | 1823 } else if (!has_gpu_rasterization_trigger_) { |
1824 gpu_rasterization_status_ = GpuRasterizationStatus::OFF_VIEWPORT; | 1824 gpu_rasterization_status_ = GpuRasterizationStatus::OFF_VIEWPORT; |
1825 } else if (content_is_suitable_for_gpu_rasterization_) { | 1825 } else if (!content_is_suitable_for_gpu_rasterization_ && |
enne (OOO)
2017/04/05 22:20:09
Sorry to bikeshed, but maybe this should be called
| |
1826 use_gpu = true; | 1826 using_msaa_for_complex_content) { |
1827 gpu_rasterization_status_ = GpuRasterizationStatus::ON; | |
1828 } else if (using_msaa_for_complex_content) { | |
1829 use_gpu = use_msaa = true; | 1827 use_gpu = use_msaa = true; |
1830 gpu_rasterization_status_ = GpuRasterizationStatus::MSAA_CONTENT; | 1828 gpu_rasterization_status_ = GpuRasterizationStatus::MSAA_CONTENT; |
1831 } else { | 1829 } else { |
1832 gpu_rasterization_status_ = GpuRasterizationStatus::OFF_CONTENT; | 1830 use_gpu = true; |
1831 gpu_rasterization_status_ = GpuRasterizationStatus::ON; | |
1833 } | 1832 } |
1834 | 1833 |
1835 if (use_gpu && !use_gpu_rasterization_) { | 1834 if (use_gpu && !use_gpu_rasterization_) { |
1836 if (!CanUseGpuRasterization()) { | 1835 if (!CanUseGpuRasterization()) { |
1837 // If GPU rasterization is unusable, e.g. if GlContext could not | 1836 // If GPU rasterization is unusable, e.g. if GlContext could not |
1838 // be created due to losing the GL context, force use of software | 1837 // be created due to losing the GL context, force use of software |
1839 // raster. | 1838 // raster. |
1840 use_gpu = false; | 1839 use_gpu = false; |
1841 use_msaa = false; | 1840 use_msaa = false; |
1842 gpu_rasterization_status_ = GpuRasterizationStatus::OFF_DEVICE; | 1841 gpu_rasterization_status_ = GpuRasterizationStatus::OFF_DEVICE; |
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4275 worker_context_visibility_ = | 4274 worker_context_visibility_ = |
4276 worker_context->CacheController()->ClientBecameVisible(); | 4275 worker_context->CacheController()->ClientBecameVisible(); |
4277 } else { | 4276 } else { |
4278 worker_context->CacheController()->ClientBecameNotVisible( | 4277 worker_context->CacheController()->ClientBecameNotVisible( |
4279 std::move(worker_context_visibility_)); | 4278 std::move(worker_context_visibility_)); |
4280 } | 4279 } |
4281 } | 4280 } |
4282 } | 4281 } |
4283 | 4282 |
4284 } // namespace cc | 4283 } // namespace cc |
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