Index: content/browser/audio_manager_thread.h |
diff --git a/content/browser/audio_manager_thread.h b/content/browser/audio_manager_thread.h |
deleted file mode 100644 |
index fee9e22a63b564bbc465018248fca7b9a34ba1eb..0000000000000000000000000000000000000000 |
--- a/content/browser/audio_manager_thread.h |
+++ /dev/null |
@@ -1,47 +0,0 @@ |
-// Copyright 2016 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CONTENT_BROWSER_AUDIO_MANAGER_THREAD_H_ |
-#define CONTENT_BROWSER_AUDIO_MANAGER_THREAD_H_ |
- |
-#include "base/memory/ref_counted.h" |
-#include "base/threading/thread.h" |
-#include "content/common/content_export.h" |
- |
-namespace content { |
- |
-// This class encapulates the logic for the thread and task runners that the |
-// AudioManager and related classes run on. audio_task_runner and |
-// worker_task_runner should be called on the same thread as the |
-// AudioManagerThread was constructed on. |
-class CONTENT_EXPORT AudioManagerThread { |
- public: |
- // Constructs and starts a thread. On all platforms except for Mac, the |
- // started thread becomes the audio task runner. However, on Mac, the task |
- // runner this object is constructed on will become the audio thread and the |
- // thread is only used for high complexity tasks which can't be run on the |
- // main thread (typically the UI thread). |
- AudioManagerThread(); |
- ~AudioManagerThread(); |
- |
- scoped_refptr<base::SingleThreadTaskRunner> task_runner() const { |
- return task_runner_; |
- }; |
- |
- scoped_refptr<base::SingleThreadTaskRunner> worker_task_runner() const { |
- return thread_.task_runner(); |
- } |
- |
- private: |
- base::Thread thread_; |
- |
- // Task runner to run audio control calls on. |
- scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
- |
- DISALLOW_COPY_AND_ASSIGN(AudioManagerThread); |
-}; |
- |
-} // namespace content |
- |
-#endif // CONTENT_BROWSER_AUDIO_MANAGER_THREAD_H_ |