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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CONTENT_BROWSER_AUDIO_MANAGER_THREAD_H_ | |
| 6 #define CONTENT_BROWSER_AUDIO_MANAGER_THREAD_H_ | |
| 7 | |
| 8 #include "base/memory/ref_counted.h" | |
| 9 #include "base/threading/thread.h" | |
| 10 #include "content/common/content_export.h" | |
| 11 | |
| 12 namespace content { | |
| 13 | |
| 14 // This class encapulates the logic for the thread and task runners that the | |
| 15 // AudioManager and related classes run on. audio_task_runner and | |
| 16 // worker_task_runner should be called on the same thread as the | |
| 17 // AudioManagerThread was constructed on. | |
| 18 class CONTENT_EXPORT AudioManagerThread { | |
| 19 public: | |
| 20 // Constructs and starts a thread. On all platforms except for Mac, the | |
| 21 // started thread becomes the audio task runner. However, on Mac, the task | |
| 22 // runner this object is constructed on will become the audio thread and the | |
| 23 // thread is only used for high complexity tasks which can't be run on the | |
| 24 // main thread (typically the UI thread). | |
| 25 AudioManagerThread(); | |
| 26 ~AudioManagerThread(); | |
| 27 | |
| 28 scoped_refptr<base::SingleThreadTaskRunner> task_runner() const { | |
| 29 return task_runner_; | |
| 30 }; | |
| 31 | |
| 32 scoped_refptr<base::SingleThreadTaskRunner> worker_task_runner() const { | |
| 33 return thread_.task_runner(); | |
| 34 } | |
| 35 | |
| 36 private: | |
| 37 base::Thread thread_; | |
| 38 | |
| 39 // Task runner to run audio control calls on. | |
| 40 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; | |
| 41 | |
| 42 DISALLOW_COPY_AND_ASSIGN(AudioManagerThread); | |
| 43 }; | |
| 44 | |
| 45 } // namespace content | |
| 46 | |
| 47 #endif // CONTENT_BROWSER_AUDIO_MANAGER_THREAD_H_ | |
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