Index: media/audio/audio_manager.cc |
diff --git a/media/audio/audio_manager.cc b/media/audio/audio_manager.cc |
index 4b98e36910f500ecd31402fcf2a7ffec1a277a74..a1d3ec9f1a38c519b417411b579989b2d7adad4f 100644 |
--- a/media/audio/audio_manager.cc |
+++ b/media/audio/audio_manager.cc |
@@ -241,38 +241,8 @@ AudioManagerHelper* GetHelper() { |
} // namespace |
-void AudioManagerDeleter::operator()(const AudioManager* instance) const { |
- CHECK(instance); |
- // We reset g_last_created here instead of in the destructor of AudioManager |
- // because the destructor runs on the audio thread. We want to always change |
- // g_last_created from the main thread. |
- if (g_last_created == instance) { |
- g_last_created = nullptr; |
- } else { |
- // We create multiple instances of AudioManager only when testing. |
- // We should not encounter this case in production. |
- LOG(WARNING) << "Multiple instances of AudioManager detected"; |
- } |
- |
-#if defined(OS_MACOSX) |
- // If we are on Mac, tasks after this point are not executed, hence this is |
- // the only chance to delete the audio manager (which on Mac lives on the |
- // main browser thread instead of a dedicated audio thread). If we don't |
- // delete here, the CoreAudio thread can keep providing callbacks, which |
- // uses a state that is destroyed in ~BrowserMainLoop(). |
- // See http://crbug.com/623703 for more details. |
- DCHECK(instance->GetTaskRunner()->BelongsToCurrentThread()); |
- delete instance; |
-#else |
- // AudioManager must be destroyed on the audio thread. |
- if (!instance->GetTaskRunner()->DeleteSoon(FROM_HERE, instance)) { |
- LOG(WARNING) << "Failed to delete AudioManager instance."; |
- } |
-#endif |
-} |
- |
// Forward declaration of the platform specific AudioManager factory function. |
-ScopedAudioManagerPtr CreateAudioManager( |
+std::unique_ptr<AudioManager> CreateAudioManager( |
scoped_refptr<base::SingleThreadTaskRunner> task_runner, |
scoped_refptr<base::SingleThreadTaskRunner> worker_task_runner, |
AudioLogFactory* audio_log_factory); |
@@ -300,18 +270,26 @@ AudioManager::AudioManager( |
} |
AudioManager::~AudioManager() { |
- DCHECK(task_runner_->BelongsToCurrentThread()); |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ |
+ if (g_last_created == this) { |
+ g_last_created = nullptr; |
+ } else { |
+ // We create multiple instances of AudioManager only when testing. |
+ // We should not encounter this case in production. |
+ LOG(WARNING) << "Multiple instances of AudioManager detected"; |
+ } |
} |
// static |
-ScopedAudioManagerPtr AudioManager::Create( |
+std::unique_ptr<AudioManager> AudioManager::Create( |
scoped_refptr<base::SingleThreadTaskRunner> task_runner, |
scoped_refptr<base::SingleThreadTaskRunner> worker_task_runner, |
scoped_refptr<base::SingleThreadTaskRunner> file_task_runner, |
AudioLogFactory* audio_log_factory) { |
DCHECK(task_runner); |
DCHECK(worker_task_runner); |
- ScopedAudioManagerPtr manager = CreateAudioManager( |
+ std::unique_ptr<AudioManager> manager = CreateAudioManager( |
std::move(task_runner), std::move(worker_task_runner), audio_log_factory); |
#if BUILDFLAG(ENABLE_WEBRTC) |
manager->InitializeOutputDebugRecording(std::move(file_task_runner)); |
@@ -320,7 +298,7 @@ ScopedAudioManagerPtr AudioManager::Create( |
} |
// static |
-ScopedAudioManagerPtr AudioManager::CreateForTesting( |
+std::unique_ptr<AudioManager> AudioManager::CreateForTesting( |
scoped_refptr<base::SingleThreadTaskRunner> task_runner) { |
#if defined(OS_WIN) |
GetHelper()->InitializeCOMForTesting(); |