Chromium Code Reviews| Index: content/browser/browser_main_loop.cc |
| diff --git a/content/browser/browser_main_loop.cc b/content/browser/browser_main_loop.cc |
| index 5e96a960c6ce476aa5682fbf51b0b8bcb8069f30..68acd42072e90767de07e2a8c217590a08274107 100644 |
| --- a/content/browser/browser_main_loop.cc |
| +++ b/content/browser/browser_main_loop.cc |
| @@ -93,6 +93,7 @@ |
| #include "device/battery/battery_status_service.h" |
| #include "device/gamepad/gamepad_service.h" |
| #include "gpu/vulkan/features.h" |
| +#include "media/audio/audio_manager.h" |
| #include "media/audio/audio_system_impl.h" |
| #include "media/base/media.h" |
| #include "media/base/user_input_monitor.h" |
| @@ -1393,6 +1394,10 @@ void BrowserMainLoop::ShutdownThreadsAndCleanUp() { |
| TRACE_EVENT0("shutdown", "BrowserMainLoop::Subsystem:DeleteDataSources"); |
| URLDataManager::DeleteDataSources(); |
| } |
| + { |
| + TRACE_EVENT0("shutdown", "BrowserMainLoop::Subsystem:AudioMan"); |
| + DestroyAudioManager(); |
| + } |
| if (parts_) { |
| TRACE_EVENT0("shutdown", "BrowserMainLoop::Subsystem:PostDestroyThreads"); |
| @@ -1781,10 +1786,11 @@ void BrowserMainLoop::CreateAudioManager() { |
| DCHECK(!audio_thread_); |
| DCHECK(!audio_manager_); |
| + audio_thread_ = base::MakeUnique<AudioManagerThread>(); |
| audio_manager_ = GetContentClient()->browser()->CreateAudioManager( |
| + audio_thread_->task_runner(), audio_thread_->worker_task_runner(), |
| MediaInternals::GetInstance()); |
| if (!audio_manager_) { |
| - audio_thread_ = base::MakeUnique<AudioManagerThread>(); |
| audio_manager_ = media::AudioManager::Create( |
| audio_thread_->task_runner(), audio_thread_->worker_task_runner(), |
| BrowserThread::GetTaskRunnerForThread(BrowserThread::FILE), |
| @@ -1796,4 +1802,25 @@ void BrowserMainLoop::CreateAudioManager() { |
| CHECK(audio_system_); |
| } |
| +void BrowserMainLoop::DestroyAudioManager() { |
| + DCHECK(audio_manager_); |
| + DCHECK(audio_thread_); |
| + |
| + // |audio_manager_| must be shut down on |audio_thread_| before it is deleted. |
| + if (audio_manager_->GetTaskRunner()->BelongsToCurrentThread()) { |
| + audio_manager_->Shutdown(); |
| + } else { |
| + audio_manager_->GetTaskRunner()->PostTask( |
| + FROM_HERE, base::Bind(&media::AudioManager::Shutdown, |
| + base::Unretained(audio_manager_.get()))); |
| + } |
| + |
| + // Stop |audio_thread_| before deleting |audio_manager_| so that all tasks |
| + // currently in the |audio_thread_| queue run and no more can be posted. |
| + audio_thread_.reset(); |
|
o1ka
2017/03/28 18:32:23
Is there a guarantee that all the queued tasks wil
o1ka
2017/03/29 09:28:32
Never mind - I checked it now, base::Thread will d
|
| + |
| + // Safe to delete the |audio_manager_|. |
| + audio_manager_.reset(); |
|
o1ka
2017/03/28 18:32:23
Looks like we need to reset AudioSystem before thi
|
| +} |
| + |
| } // namespace content |