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Side by Side Diff: gpu/ipc/service/direct_composition_surface_win.cc

Issue 2781833003: Only use overlays on windows 10 anniversary update and later. (Closed)
Patch Set: rebase Created 3 years, 8 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved. 1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/ipc/service/direct_composition_surface_win.h" 5 #include "gpu/ipc/service/direct_composition_surface_win.h"
6 6
7 #include <d3d11_1.h> 7 #include <d3d11_1.h>
8 #include <dcomptypes.h> 8 #include <dcomptypes.h>
9 9
10 #include "base/memory/ptr_util.h" 10 #include "base/memory/ptr_util.h"
11 #include "base/optional.h" 11 #include "base/optional.h"
12 #include "base/synchronization/waitable_event.h" 12 #include "base/synchronization/waitable_event.h"
13 #include "base/trace_event/trace_event.h" 13 #include "base/trace_event/trace_event.h"
14 #include "base/win/scoped_handle.h" 14 #include "base/win/scoped_handle.h"
15 #include "base/win/windows_version.h"
15 #include "gpu/ipc/service/gpu_channel_manager.h" 16 #include "gpu/ipc/service/gpu_channel_manager.h"
16 #include "gpu/ipc/service/gpu_channel_manager_delegate.h" 17 #include "gpu/ipc/service/gpu_channel_manager_delegate.h"
17 #include "gpu/ipc/service/switches.h" 18 #include "gpu/ipc/service/switches.h"
18 #include "ui/display/display_switches.h" 19 #include "ui/display/display_switches.h"
19 #include "ui/gfx/geometry/size_conversions.h" 20 #include "ui/gfx/geometry/size_conversions.h"
20 #include "ui/gfx/native_widget_types.h" 21 #include "ui/gfx/native_widget_types.h"
21 #include "ui/gfx/transform.h" 22 #include "ui/gfx/transform.h"
22 #include "ui/gl/dc_renderer_layer_params.h" 23 #include "ui/gl/dc_renderer_layer_params.h"
23 #include "ui/gl/egl_util.h" 24 #include "ui/gl/egl_util.h"
24 #include "ui/gl/gl_angle_util_win.h" 25 #include "ui/gl/gl_angle_util_win.h"
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627 628
628 if (!gl::GLSurfaceEGL::IsDirectCompositionSupported()) 629 if (!gl::GLSurfaceEGL::IsDirectCompositionSupported())
629 return false; 630 return false;
630 631
631 base::CommandLine* command_line = base::CommandLine::ForCurrentProcess(); 632 base::CommandLine* command_line = base::CommandLine::ForCurrentProcess();
632 if (command_line->HasSwitch(switches::kEnableDirectCompositionLayers)) 633 if (command_line->HasSwitch(switches::kEnableDirectCompositionLayers))
633 return true; 634 return true;
634 if (command_line->HasSwitch(switches::kDisableDirectCompositionLayers)) 635 if (command_line->HasSwitch(switches::kDisableDirectCompositionLayers))
635 return false; 636 return false;
636 637
638 // Before Windows 10 Anniversary Update (Redstone 1), overlay planes
639 // wouldn't be assigned to non-UWP apps.
640 if (base::win::GetVersion() < base::win::VERSION_WIN10_R1)
641 return false;
642
637 base::win::ScopedComPtr<ID3D11Device> d3d11_device = 643 base::win::ScopedComPtr<ID3D11Device> d3d11_device =
638 gl::QueryD3D11DeviceObjectFromANGLE(); 644 gl::QueryD3D11DeviceObjectFromANGLE();
639 DCHECK(d3d11_device); 645 DCHECK(d3d11_device);
640 646
641 base::win::ScopedComPtr<IDXGIDevice> dxgi_device; 647 base::win::ScopedComPtr<IDXGIDevice> dxgi_device;
642 d3d11_device.QueryInterface(dxgi_device.Receive()); 648 d3d11_device.QueryInterface(dxgi_device.Receive());
643 base::win::ScopedComPtr<IDXGIAdapter> dxgi_adapter; 649 base::win::ScopedComPtr<IDXGIAdapter> dxgi_adapter;
644 dxgi_device->GetAdapter(dxgi_adapter.Receive()); 650 dxgi_device->GetAdapter(dxgi_adapter.Receive());
645 651
646 unsigned int i = 0; 652 unsigned int i = 0;
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972 gfx::Vector2d DirectCompositionSurfaceWin::GetDrawOffset() const { 978 gfx::Vector2d DirectCompositionSurfaceWin::GetDrawOffset() const {
973 return draw_offset_; 979 return draw_offset_;
974 } 980 }
975 981
976 scoped_refptr<base::TaskRunner> 982 scoped_refptr<base::TaskRunner>
977 DirectCompositionSurfaceWin::GetWindowTaskRunnerForTesting() { 983 DirectCompositionSurfaceWin::GetWindowTaskRunnerForTesting() {
978 return child_window_.GetTaskRunnerForTesting(); 984 return child_window_.GetTaskRunnerForTesting();
979 } 985 }
980 986
981 } // namespace gpu 987 } // namespace gpu
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