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Unified Diff: ui/views/controls/menu/menu_message_loop.h

Issue 2779373002: Remove Nested Message Loop from MenuController (Closed)
Patch Set: unneeded runloop Created 3 years, 9 months ago
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Index: ui/views/controls/menu/menu_message_loop.h
diff --git a/ui/views/controls/menu/menu_message_loop.h b/ui/views/controls/menu/menu_message_loop.h
deleted file mode 100644
index 6d7065a102118bf843dcb7cdbbf284bb32bd90f9..0000000000000000000000000000000000000000
--- a/ui/views/controls/menu/menu_message_loop.h
+++ /dev/null
@@ -1,46 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_H_
-#define UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_H_
-
-#include "ui/gfx/native_widget_types.h"
-
-namespace gfx {
-class Point;
-}
-
-namespace ui {
-class LocatedEvent;
-}
-
-namespace views {
-
-class MenuController;
-
-// Interface used by MenuController to run a nested message loop while
-// showing a menu, allowing for platform specific implementations.
-class MenuMessageLoop {
- public:
- virtual ~MenuMessageLoop() {}
-
- // Create a platform specific instance.
- static MenuMessageLoop* Create();
-
- // Repost |event| to |window|.
- // |screen_loc| is the event's location in screen coordinates.
- static void RepostEventToWindow(const ui::LocatedEvent* event,
- gfx::NativeWindow window,
- const gfx::Point& screen_loc);
-
- // Runs the platform specific bits of the message loop.
- virtual void Run() = 0;
-
- // Quit an earlier call to Run().
- virtual void QuitNow() = 0;
-};
-
-} // namespace views
-
-#endif // UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_H_
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