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Unified Diff: third_party/WebKit/Source/core/dom/DOMMatrix.h

Issue 2771683005: Revert of Move geometry interface files to geometry directory. (Closed)
Patch Set: Created 3 years, 9 months ago
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Index: third_party/WebKit/Source/core/dom/DOMMatrix.h
diff --git a/third_party/WebKit/Source/core/dom/DOMMatrix.h b/third_party/WebKit/Source/core/dom/DOMMatrix.h
new file mode 100644
index 0000000000000000000000000000000000000000..b4ccb8ce6a302835f6c77780ca98c4d37f3f29aa
--- /dev/null
+++ b/third_party/WebKit/Source/core/dom/DOMMatrix.h
@@ -0,0 +1,121 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef DOMMatrix_h
+#define DOMMatrix_h
+
+#include "bindings/core/v8/ExceptionState.h"
+#include "core/dom/DOMMatrixInit.h"
+#include "core/dom/DOMMatrixReadOnly.h"
+
+namespace blink {
+
+class CORE_EXPORT DOMMatrix : public DOMMatrixReadOnly {
+ DEFINE_WRAPPERTYPEINFO();
+
+ public:
+ static DOMMatrix* create(ExceptionState&);
+ static DOMMatrix* create(DOMMatrixReadOnly*,
+ ExceptionState& = ASSERT_NO_EXCEPTION);
+ static DOMMatrix* create(const SkMatrix44&, ExceptionState&);
+ static DOMMatrix* create(const String&, ExceptionState&);
+ static DOMMatrix* create(Vector<double>, ExceptionState&);
+ static DOMMatrix* fromFloat32Array(DOMFloat32Array*, ExceptionState&);
+ static DOMMatrix* fromFloat64Array(DOMFloat64Array*, ExceptionState&);
+ static DOMMatrix* fromMatrix(DOMMatrixInit&, ExceptionState&);
+
+ void setA(double value) { m_matrix->setM11(value); }
+ void setB(double value) { m_matrix->setM12(value); }
+ void setC(double value) { m_matrix->setM21(value); }
+ void setD(double value) { m_matrix->setM22(value); }
+ void setE(double value) { m_matrix->setM41(value); }
+ void setF(double value) { m_matrix->setM42(value); }
+
+ void setM11(double value) { m_matrix->setM11(value); }
+ void setM12(double value) { m_matrix->setM12(value); }
+ void setM13(double value) {
+ m_matrix->setM13(value);
+ setIs2D(!value);
+ }
+ void setM14(double value) {
+ m_matrix->setM14(value);
+ setIs2D(!value);
+ }
+ void setM21(double value) { m_matrix->setM21(value); }
+ void setM22(double value) { m_matrix->setM22(value); }
+ void setM23(double value) {
+ m_matrix->setM23(value);
+ setIs2D(!value);
+ }
+ void setM24(double value) {
+ m_matrix->setM24(value);
+ setIs2D(!value);
+ }
+ void setM31(double value) {
+ m_matrix->setM31(value);
+ setIs2D(!value);
+ }
+ void setM32(double value) {
+ m_matrix->setM32(value);
+ setIs2D(!value);
+ }
+ void setM33(double value) {
+ m_matrix->setM33(value);
+ setIs2D(value != 1);
+ }
+ void setM34(double value) {
+ m_matrix->setM34(value);
+ setIs2D(!value);
+ }
+ void setM41(double value) { m_matrix->setM41(value); }
+ void setM42(double value) { m_matrix->setM42(value); }
+ void setM43(double value) {
+ m_matrix->setM43(value);
+ setIs2D(!value);
+ }
+ void setM44(double value) {
+ m_matrix->setM44(value);
+ setIs2D(value != 1);
+ }
+
+ DOMMatrix* multiplySelf(DOMMatrixInit&, ExceptionState&);
+ DOMMatrix* preMultiplySelf(DOMMatrixInit&, ExceptionState&);
+ DOMMatrix* translateSelf(double tx = 0, double ty = 0, double tz = 0);
+ DOMMatrix* scaleSelf(double sx = 1);
+ DOMMatrix* scaleSelf(double sx,
+ double sy,
+ double sz = 1,
+ double ox = 0,
+ double oy = 0,
+ double oz = 0);
+ DOMMatrix* scale3dSelf(double scale = 1,
+ double ox = 0,
+ double oy = 0,
+ double oz = 0);
+ DOMMatrix* rotateSelf(double rotX);
+ DOMMatrix* rotateSelf(double rotX, double rotY);
+ DOMMatrix* rotateSelf(double rotX, double rotY, double rotZ);
+ DOMMatrix* rotateFromVectorSelf(double x, double y);
+ DOMMatrix* rotateAxisAngleSelf(double x = 0,
+ double y = 0,
+ double z = 0,
+ double angle = 0);
+ DOMMatrix* skewXSelf(double sx = 0);
+ DOMMatrix* skewYSelf(double sy = 0);
+ DOMMatrix* invertSelf();
+
+ DOMMatrix* setMatrixValue(const String&, ExceptionState&);
+
+ private:
+ DOMMatrix(const TransformationMatrix&, bool is2D = true);
+ template <typename T>
+ DOMMatrix(T sequence, int size);
+
+ void setIs2D(bool value);
+ void setNAN();
+};
+
+} // namespace blink
+
+#endif
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