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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/config/gpu_util.h" | 5 #include "gpu/config/gpu_util.h" |
| 6 | 6 |
| 7 #include <memory> | 7 #include <memory> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
| 11 #include "base/debug/crash_logging.h" | |
| 12 #include "base/logging.h" | 11 #include "base/logging.h" |
| 13 #include "base/strings/string_number_conversions.h" | 12 #include "base/strings/string_number_conversions.h" |
| 14 #include "base/strings/string_split.h" | 13 #include "base/strings/string_split.h" |
| 15 #include "base/strings/string_util.h" | 14 #include "base/strings/string_util.h" |
| 16 #include "base/strings/stringprintf.h" | |
| 17 #include "base/sys_info.h" | 15 #include "base/sys_info.h" |
| 18 #include "gpu/config/gpu_blacklist.h" | 16 #include "gpu/config/gpu_blacklist.h" |
| 19 #include "gpu/config/gpu_control_list_jsons.h" | 17 #include "gpu/config/gpu_control_list_jsons.h" |
| 20 #include "gpu/config/gpu_driver_bug_list.h" | 18 #include "gpu/config/gpu_driver_bug_list.h" |
| 21 #include "gpu/config/gpu_feature_type.h" | 19 #include "gpu/config/gpu_feature_type.h" |
| 22 #include "gpu/config/gpu_finch_features.h" | 20 #include "gpu/config/gpu_finch_features.h" |
| 23 #include "gpu/config/gpu_info_collector.h" | 21 #include "gpu/config/gpu_info_collector.h" |
| 24 #include "gpu/config/gpu_switches.h" | 22 #include "gpu/config/gpu_switches.h" |
| 25 #include "ui/gl/gl_switches.h" | 23 #include "ui/gl/gl_switches.h" |
| 26 #include "ui/gl/gpu_switching_manager.h" | 24 #include "ui/gl/gpu_switching_manager.h" |
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| 86 // Gpu Rasterization on platforms that are not fully enabled is controlled by | 84 // Gpu Rasterization on platforms that are not fully enabled is controlled by |
| 87 // a finch experiment. | 85 // a finch experiment. |
| 88 if (!base::FeatureList::IsEnabled(features::kDefaultEnableGpuRasterization)) | 86 if (!base::FeatureList::IsEnabled(features::kDefaultEnableGpuRasterization)) |
| 89 return kGpuFeatureStatusDisabled; | 87 return kGpuFeatureStatusDisabled; |
| 90 | 88 |
| 91 return kGpuFeatureStatusEnabled; | 89 return kGpuFeatureStatusEnabled; |
| 92 } | 90 } |
| 93 | 91 |
| 94 } // namespace anonymous | 92 } // namespace anonymous |
| 95 | 93 |
| 96 namespace crash_keys { | |
| 97 | |
| 98 #if !defined(OS_ANDROID) | |
| 99 const char kGPUVendorID[] = "gpu-venid"; | |
| 100 const char kGPUDeviceID[] = "gpu-devid"; | |
| 101 #endif | |
| 102 const char kGPUDriverVersion[] = "gpu-driver"; | |
| 103 const char kGPUPixelShaderVersion[] = "gpu-psver"; | |
| 104 const char kGPUVertexShaderVersion[] = "gpu-vsver"; | |
| 105 #if defined(OS_MACOSX) | |
| 106 const char kGPUGLVersion[] = "gpu-glver"; | |
| 107 #elif defined(OS_POSIX) | |
| 108 const char kGPUVendor[] = "gpu-gl-vendor"; | |
| 109 const char kGPURenderer[] = "gpu-gl-renderer"; | |
| 110 #endif | |
| 111 | |
| 112 } // namespace crash_keys | |
| 113 | |
| 114 void ApplyGpuDriverBugWorkarounds(const GPUInfo& gpu_info, | 94 void ApplyGpuDriverBugWorkarounds(const GPUInfo& gpu_info, |
| 115 base::CommandLine* command_line) { | 95 base::CommandLine* command_line) { |
| 116 std::unique_ptr<GpuDriverBugList> list(GpuDriverBugList::Create()); | 96 std::unique_ptr<GpuDriverBugList> list(GpuDriverBugList::Create()); |
| 117 list->LoadList(kGpuDriverBugListJson, | 97 list->LoadList(kGpuDriverBugListJson, |
| 118 GpuControlList::kCurrentOsOnly); | 98 GpuControlList::kCurrentOsOnly); |
| 119 std::set<int> workarounds = list->MakeDecision( | 99 std::set<int> workarounds = list->MakeDecision( |
| 120 GpuControlList::kOsAny, std::string(), gpu_info); | 100 GpuControlList::kOsAny, std::string(), gpu_info); |
| 121 GpuDriverBugList::AppendWorkaroundsFromCommandLine( | 101 GpuDriverBugList::AppendWorkaroundsFromCommandLine( |
| 122 &workarounds, *command_line); | 102 &workarounds, *command_line); |
| 123 if (!workarounds.empty()) { | 103 if (!workarounds.empty()) { |
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| 212 list->MakeDecision(GpuControlList::kOsAny, std::string(), gpu_info); | 192 list->MakeDecision(GpuControlList::kOsAny, std::string(), gpu_info); |
| 213 } | 193 } |
| 214 | 194 |
| 215 // Currently only used for GPU rasterization. | 195 // Currently only used for GPU rasterization. |
| 216 gpu_feature_info.status_values[GPU_FEATURE_TYPE_GPU_RASTERIZATION] = | 196 gpu_feature_info.status_values[GPU_FEATURE_TYPE_GPU_RASTERIZATION] = |
| 217 GetGpuRasterizationFeatureStatus(blacklisted_features, command_line); | 197 GetGpuRasterizationFeatureStatus(blacklisted_features, command_line); |
| 218 | 198 |
| 219 return gpu_feature_info; | 199 return gpu_feature_info; |
| 220 } | 200 } |
| 221 | 201 |
| 222 void SetKeysForCrashLogging(const GPUInfo& gpu_info) { | |
| 223 #if !defined(OS_ANDROID) | |
| 224 base::debug::SetCrashKeyValue( | |
| 225 crash_keys::kGPUVendorID, | |
| 226 base::StringPrintf("0x%04x", gpu_info.gpu.vendor_id)); | |
| 227 base::debug::SetCrashKeyValue( | |
| 228 crash_keys::kGPUDeviceID, | |
| 229 base::StringPrintf("0x%04x", gpu_info.gpu.device_id)); | |
| 230 #endif | |
| 231 base::debug::SetCrashKeyValue(crash_keys::kGPUDriverVersion, | |
| 232 gpu_info.driver_version); | |
| 233 base::debug::SetCrashKeyValue(crash_keys::kGPUPixelShaderVersion, | |
| 234 gpu_info.pixel_shader_version); | |
| 235 base::debug::SetCrashKeyValue(crash_keys::kGPUVertexShaderVersion, | |
| 236 gpu_info.vertex_shader_version); | |
| 237 #if defined(OS_MACOSX) | |
| 238 base::debug::SetCrashKeyValue(crash_keys::kGPUGLVersion, gpu_info.gl_version); | |
| 239 #elif defined(OS_POSIX) | |
| 240 base::debug::SetCrashKeyValue(crash_keys::kGPUVendor, gpu_info.gl_vendor); | |
| 241 base::debug::SetCrashKeyValue(crash_keys::kGPURenderer, gpu_info.gl_renderer); | |
| 242 #endif | |
| 243 } | |
| 244 | |
| 245 } // namespace gpu | 202 } // namespace gpu |
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