| Index: third_party/WebKit/LayoutTests/webaudio/constructor/audiobuffersource.html
|
| diff --git a/third_party/WebKit/LayoutTests/webaudio/constructor/audiobuffersource.html b/third_party/WebKit/LayoutTests/webaudio/constructor/audiobuffersource.html
|
| index 0b3cdde77f3bbf385437168cd745ef2ef5d06b0c..ce52578c1a43c142015c18ddddc7558fd48876dd 100644
|
| --- a/third_party/WebKit/LayoutTests/webaudio/constructor/audiobuffersource.html
|
| +++ b/third_party/WebKit/LayoutTests/webaudio/constructor/audiobuffersource.html
|
| @@ -56,7 +56,7 @@
|
| success = Should("node instanceof AudioBufferSourceNode",
|
| node instanceof AudioBufferSourceNode).beEqualTo(true) && success;
|
|
|
| - success = Should("node.buffer === null", node.buffer === null)
|
| + success = Should("node0.buffer === null", node.buffer === null)
|
| .beEqualTo(true) && success;
|
|
|
| // This node using the factory method is used as a reference for the
|
| @@ -70,10 +70,10 @@
|
| var name = testAttributes[index];
|
|
|
| if (node[name] instanceof AudioParam) {
|
| - success = Should("node." + name + ".value", node[name].value)
|
| + success = Should("node0." + name + ".value", node[name].value)
|
| .beEqualTo(factoryNode[name].value) && success;
|
| } else {
|
| - success = Should("node." + name, node[name])
|
| + success = Should("node0." + name, node[name])
|
| .beEqualTo(factoryNode[name]) && success;
|
| }
|
| }
|
| @@ -90,11 +90,11 @@
|
|
|
| var options = { buffer: null };
|
|
|
| - success = Should("node = new AudioBufferSourceNode(c, " + JSON.stringify(options), function () {
|
| + success = Should("node1 = new AudioBufferSourceNode(c, " + JSON.stringify(options), function () {
|
| node = new AudioBufferSourceNode(context, options);
|
| }).notThrow();
|
|
|
| - success = Should("node.buffer", node.buffer)
|
| + success = Should("node1.buffer", node.buffer)
|
| .beEqualTo(null);
|
|
|
| Should("Null buffer in constructor handled", success)
|
| @@ -136,17 +136,17 @@
|
| factoryNode.loopStart = options.loopStart;
|
| factoryNode.playbackRate.value = options.playbackRate;
|
|
|
| - success = Should("node.buffer === buffer", node.buffer === buffer)
|
| + success = Should("node2.buffer === buffer", node.buffer === buffer)
|
| .beEqualTo(true) && success;
|
| - success = Should("node.detune.value", node.detune.value)
|
| + success = Should("node2.detune.value", node.detune.value)
|
| .beEqualTo(factoryNode.detune.value) && success;
|
| - success = Should("node.loop", node.loop)
|
| + success = Should("node2.loop", node.loop)
|
| .beEqualTo(factoryNode.loop) && success;
|
| - success = Should("node.loopEnd", node.loopEnd)
|
| + success = Should("node2.loopEnd", node.loopEnd)
|
| .beEqualTo(factoryNode.loopEnd) && success;
|
| - success = Should("node.loopStart", node.loopStart)
|
| + success = Should("node2.loopStart", node.loopStart)
|
| .beEqualTo(factoryNode.loopStart) && success;
|
| - success = Should("node.playbackRate.value", node.playbackRate.value)
|
| + success = Should("node2.playbackRate.value", node.playbackRate.value)
|
| .beEqualTo(factoryNode.playbackRate.value) && success;
|
|
|
| Should("AudioBufferSource with options cosntructed", success)
|
|
|