Chromium Code Reviews| Index: content/renderer/render_frame_impl.h |
| diff --git a/content/renderer/render_frame_impl.h b/content/renderer/render_frame_impl.h |
| index 3ddeaae759779d0a030ea6d32150ba0dd81ed107..07531e457634f262cb9deaf6e942b3f361f2dada 100644 |
| --- a/content/renderer/render_frame_impl.h |
| +++ b/content/renderer/render_frame_impl.h |
| @@ -249,6 +249,9 @@ class CONTENT_EXPORT RenderFrameImpl |
| // Overwrites the given URL to use an HTML5 embed if possible. |
| blink::WebURL overrideFlashEmbedWithHTML(const blink::WebURL& url) override; |
| + void didCompleteLeftMouseDownOrGestureTapInNode( |
| + const blink::WebNode& node) override; |
|
Charlie Reis
2017/04/05 20:13:45
This should be in the WebFrameClient overrides sec
EhsanK
2017/04/06 21:31:28
Thanks. I moved both. Also deleted the comment abo
|
| + |
| ~RenderFrameImpl() override; |
| // Called by RenderWidget when meaningful layout has happened. |
| @@ -265,6 +268,14 @@ class CONTENT_EXPORT RenderFrameImpl |
| // Returns the unique name of the RenderFrame. |
| const std::string& unique_name() const { return unique_name_helper_.value(); } |
| + // Called by render widget to notify about a change in focused element. |
|
Charlie Reis
2017/04/05 20:13:45
nit: RenderWidget
Might want to clarify that this
EhsanK
2017/04/06 21:31:28
Done. Thanks!
|
| + void DidCompleteFocusChange(); |
| + |
| + // Called by render widget to notify about handling a left mouse down or |
|
Charlie Reis
2017/04/05 20:13:45
nit: RenderWidget
EhsanK
2017/04/06 21:31:28
Done.
|
| + // gesture tap in |node|. |node| belongs to a frame inside the subtree rooted |
| + // at the local root and is never null. |
|
Charlie Reis
2017/04/05 20:13:45
I'm not clear on this explanation. Are you saying
EhsanK
2017/04/06 21:31:28
Sorry about this code and comment. I forgot to rem
|
| + void DidCompleteLeftMouseDownOrGestureTapInNode(const blink::WebNode& node); |
|
Charlie Reis
2017/04/05 20:13:45
This isn't implemented or called. Is it stale cod
EhsanK
2017/04/06 21:31:28
Stale code from previous patch. Apologies. Thanks!
|
| + |
| // TODO(jam): this is a temporary getter until all the code is transitioned |
| // to using RenderFrame instead of RenderView. |
| RenderViewImpl* render_view() { return render_view_; } |