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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef ASH_PUBLIC_CPP_APP_LAUNCH_ID_H_ |
| 6 #define ASH_PUBLIC_CPP_APP_LAUNCH_ID_H_ |
| 7 |
| 8 #include <string> |
| 9 |
| 10 #include "ash/public/cpp/ash_public_export.h" |
| 11 |
| 12 namespace ash { |
| 13 |
| 14 // A unique shelf item id composed of an |app_id| and a |launch_id|. |
| 15 // |app_id| is the non-empty application id associated with a set of windows. |
| 16 // |launch_id| is passed on app launch, to support multiple shelf items per app. |
| 17 // As an example, a remote desktop client may want each remote application to |
| 18 // have its own icon. |
| 19 class ASH_PUBLIC_EXPORT AppLaunchId { |
| 20 public: |
| 21 AppLaunchId(const std::string& app_id, const std::string& launch_id); |
| 22 // Creates an AppLaunchId with an empty |launch_id|. |
| 23 explicit AppLaunchId(const std::string& app_id); |
| 24 // Empty constructor for pre-allocating. |
| 25 AppLaunchId(); |
| 26 ~AppLaunchId(); |
| 27 |
| 28 AppLaunchId(const AppLaunchId& app_launch_id) = default; |
| 29 AppLaunchId(AppLaunchId&& app_launch_id) = default; |
| 30 AppLaunchId& operator=(const AppLaunchId& other) = default; |
| 31 |
| 32 const std::string& app_id() const { return app_id_; } |
| 33 const std::string& launch_id() const { return launch_id_; } |
| 34 |
| 35 private: |
| 36 // The application id associated with a set of windows. |
| 37 std::string app_id_; |
| 38 // An id passed on app launch, to support multiple shelf items per app. |
| 39 std::string launch_id_; |
| 40 }; |
| 41 |
| 42 } // namespace ash |
| 43 |
| 44 #endif // ASH_PUBLIC_CPP_APP_LAUNCH_ID_H_ |
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