Index: src/arm/deoptimizer-arm.cc |
diff --git a/src/arm/deoptimizer-arm.cc b/src/arm/deoptimizer-arm.cc |
index 3d8133830496d6b8b41ad34a0098871a209fa956..37687f0d55bb95ec17c44e1465b2147aa6b032b3 100644 |
--- a/src/arm/deoptimizer-arm.cc |
+++ b/src/arm/deoptimizer-arm.cc |
@@ -121,6 +121,7 @@ void Deoptimizer::TableEntryGenerator::Generate() { |
RegList restored_regs = kJSCallerSaved | kCalleeSaved | ip.bit(); |
const int kDoubleRegsSize = kDoubleSize * DwVfpRegister::kMaxNumRegisters; |
+ const int kFloatRegsSize = kFloatSize * SwVfpRegister::kMaxNumRegisters; |
// Save all allocatable VFP registers before messing with them. |
DCHECK(kDoubleRegZero.code() == 14); |
@@ -139,6 +140,12 @@ void Deoptimizer::TableEntryGenerator::Generate() { |
__ vstm(db_w, sp, d16, d31, ne); |
__ sub(sp, sp, Operand(16 * kDoubleSize), LeaveCC, eq); |
__ vstm(db_w, sp, d0, d15); |
+ |
+ // Push registers s0-s15, and possibly s16-s31, on the stack. |
bbudge
2017/03/22 17:08:02
I think all ARM targets have 32 single precision r
|
+ // If s16-s31 are not pushed, decrease the stack pointer instead. |
+ __ vstm(db_w, sp, s16, s31, ne); |
+ __ sub(sp, sp, Operand(16 * kFloatSize), LeaveCC, eq); |
+ __ vstm(db_w, sp, s0, s15); |
} |
// Push all 16 registers (needed to populate FrameDescription::registers_). |
@@ -150,7 +157,7 @@ void Deoptimizer::TableEntryGenerator::Generate() { |
__ str(fp, MemOperand(ip)); |
const int kSavedRegistersAreaSize = |
- (kNumberOfRegisters * kPointerSize) + kDoubleRegsSize; |
+ (kNumberOfRegisters * kPointerSize) + kDoubleRegsSize + kFloatRegsSize; |
// Get the bailout id from the stack. |
__ ldr(r2, MemOperand(sp, kSavedRegistersAreaSize)); |
@@ -203,11 +210,23 @@ void Deoptimizer::TableEntryGenerator::Generate() { |
for (int i = 0; i < config->num_allocatable_double_registers(); ++i) { |
int code = config->GetAllocatableDoubleCode(i); |
int dst_offset = code * kDoubleSize + double_regs_offset; |
- int src_offset = code * kDoubleSize + kNumberOfRegisters * kPointerSize; |
+ int src_offset = |
+ code * kDoubleSize + kNumberOfRegisters * kPointerSize + kFloatRegsSize; |
__ vldr(d0, sp, src_offset); |
__ vstr(d0, r1, dst_offset); |
} |
+ // Copy VFP registers to |
+ // float_registers_[FloatRegister::kMaxNumAllocatableRegisters] |
+ int float_regs_offset = FrameDescription::float_registers_offset(); |
+ for (int i = 0; i < config->num_allocatable_float_registers(); ++i) { |
+ int code = config->GetAllocatableFloatCode(i); |
+ int dst_offset = code * kFloatSize + float_regs_offset; |
+ int src_offset = code * kFloatSize + kNumberOfRegisters * kPointerSize; |
+ __ ldr(r2, MemOperand(sp, src_offset)); |
+ __ str(r2, MemOperand(r1, dst_offset)); |
+ } |
+ |
// Remove the bailout id and the saved registers from the stack. |
__ add(sp, sp, Operand(kSavedRegistersAreaSize + (1 * kPointerSize))); |