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1 /* | 1 /* |
2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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25 | 25 |
26 #ifndef Canvas2DLayerBridge_h | 26 #ifndef Canvas2DLayerBridge_h |
27 #define Canvas2DLayerBridge_h | 27 #define Canvas2DLayerBridge_h |
28 | 28 |
29 #include "cc/layers/texture_layer_client.h" | 29 #include "cc/layers/texture_layer_client.h" |
30 #include "cc/resources/texture_mailbox.h" | 30 #include "cc/resources/texture_mailbox.h" |
31 #include "platform/PlatformExport.h" | 31 #include "platform/PlatformExport.h" |
32 #include "platform/geometry/IntSize.h" | 32 #include "platform/geometry/IntSize.h" |
33 #include "platform/graphics/ImageBufferSurface.h" | 33 #include "platform/graphics/ImageBufferSurface.h" |
34 #include "platform/graphics/paint/PaintRecorder.h" | 34 #include "platform/graphics/paint/PaintRecorder.h" |
35 #include "platform/graphics/paint/PaintSurface.h" | |
36 #include "public/platform/WebExternalTextureLayer.h" | 35 #include "public/platform/WebExternalTextureLayer.h" |
37 #include "third_party/khronos/GLES2/gl2.h" | 36 #include "third_party/khronos/GLES2/gl2.h" |
38 #include "third_party/skia/include/core/SkRefCnt.h" | 37 #include "third_party/skia/include/core/SkRefCnt.h" |
39 #include "ui/gfx/color_space.h" | 38 #include "ui/gfx/color_space.h" |
40 #include "wtf/Allocator.h" | 39 #include "wtf/Allocator.h" |
41 #include "wtf/Deque.h" | 40 #include "wtf/Deque.h" |
42 #include "wtf/RefCounted.h" | 41 #include "wtf/RefCounted.h" |
43 #include "wtf/RefPtr.h" | 42 #include "wtf/RefPtr.h" |
44 #include "wtf/Vector.h" | 43 #include "wtf/Vector.h" |
45 #include "wtf/WeakPtr.h" | 44 #include "wtf/WeakPtr.h" |
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298 // Each element in this vector represents an IOSurface backed texture that | 297 // Each element in this vector represents an IOSurface backed texture that |
299 // is ready to be reused. | 298 // is ready to be reused. |
300 // Elements in this vector can safely be purged in low memory conditions. | 299 // Elements in this vector can safely be purged in low memory conditions. |
301 Vector<RefPtr<ImageInfo>> m_imageInfoCache; | 300 Vector<RefPtr<ImageInfo>> m_imageInfoCache; |
302 #endif // USE_IOSURFACE_FOR_2D_CANVAS | 301 #endif // USE_IOSURFACE_FOR_2D_CANVAS |
303 }; | 302 }; |
304 | 303 |
305 } // namespace blink | 304 } // namespace blink |
306 | 305 |
307 #endif | 306 #endif |
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