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Unified Diff: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Issue 2764043003: Update WebGL expectations for P400 (Closed)
Patch Set: nit Created 3 years, 9 months ago
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Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
index 0e06bc662953737ef241d3d2f8ae8d111e0842a3..ecb27677b8565bb76b086c95ccaca81eccc00746 100644
--- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
+++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
@@ -64,33 +64,33 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
'draw-with-integer-texture-base-level.html',
['win', 'nvidia', 'd3d11'], bug=679639)
- # Win10 / NVIDIA Quadro M2000 failures
+ # Win10 / NVIDIA Quadro P400 failures
self.Fail('deqp/functional/gles3/transformfeedback/' +
'basic_types_interleaved_lines.html',
- ['win10', ('nvidia', 0x1430), 'd3d11'], bug=680754)
+ ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
self.Fail('deqp/functional/gles3/transformfeedback/' +
'basic_types_interleaved_triangles.html',
- ['win10', ('nvidia', 0x1430), 'd3d11'], bug=680754)
+ ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
self.Fail('deqp/functional/gles3/transformfeedback/' +
'basic_types_separate_lines.html',
- ['win10', ('nvidia', 0x1430), 'd3d11'], bug=680754)
+ ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
self.Fail('deqp/functional/gles3/transformfeedback/' +
'basic_types_separate_triangles.html',
- ['win10', ('nvidia', 0x1430), 'd3d11'], bug=680754)
+ ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
self.Fail('deqp/functional/gles3/transformfeedback/' +
'random_interleaved_lines.html',
- ['win10', ('nvidia', 0x1430), 'd3d11'], bug=680754)
+ ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
self.Fail('deqp/functional/gles3/transformfeedback/' +
'random_interleaved_triangles.html',
- ['win10', ('nvidia', 0x1430), 'd3d11'], bug=680754)
+ ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
self.Fail('deqp/functional/gles3/transformfeedback/' +
'random_separate_lines.html',
- ['win10', ('nvidia', 0x1430), 'd3d11'], bug=680754)
+ ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
self.Fail('deqp/functional/gles3/transformfeedback/' +
'random_separate_triangles.html',
- ['win10', ('nvidia', 0x1430), 'd3d11'], bug=680754)
+ ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
self.Fail('deqp/functional/gles3/transformfeedback/interpolation_flat.html',
- ['win10', ('nvidia', 0x1430), 'd3d11'], bug=680754)
+ ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
# Win / NVIDIA / OpenGL
self.Fail('conformance2/rendering/framebuffer-texture-level1.html',
@@ -709,9 +709,9 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
'tex-2d-srgb8-rgb-unsigned_byte.html',
['linux', 'nvidia'], bug=694354)
- # Linux NVIDIA Quadro M2000
+ # Linux NVIDIA Quadro P400
self.Fail('deqp/functional/gles3/multisample.html',
- ['linux', ('nvidia', 0x1430)], bug=702861)
+ ['linux', ('nvidia', 0x1cb3)], bug=702861)
# Linux Intel
self.Fail('conformance2/extensions/ext-color-buffer-float.html',
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