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Issue 2764043003: Update WebGL expectations for P400 (Closed)
Patch Set: nit Created 3 years, 9 months ago
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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s
5 5
6 # See the GpuTestExpectations class for documentation. 6 # See the GpuTestExpectations class for documentation.
7 7
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
9 def __init__(self, conformance_path, url_prefixes=None, is_asan=False): 9 def __init__(self, conformance_path, url_prefixes=None, is_asan=False):
10 super(WebGL2ConformanceExpectations, self).__init__( 10 super(WebGL2ConformanceExpectations, self).__init__(
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57 ['win', 'd3d11'], bug=644740) 57 ['win', 'd3d11'], bug=644740)
58 self.Fail('deqp/functional/gles3/sync.html', ['win', 'd3d11'], bug=676848) 58 self.Fail('deqp/functional/gles3/sync.html', ['win', 'd3d11'], bug=676848)
59 59
60 # Win / NVidia 60 # Win / NVidia
61 self.Flaky('deqp/functional/gles3/fbomultisample*', 61 self.Flaky('deqp/functional/gles3/fbomultisample*',
62 ['win', 'nvidia', 'd3d11'], bug=631317) 62 ['win', 'nvidia', 'd3d11'], bug=631317)
63 self.Fail('conformance2/rendering/' + 63 self.Fail('conformance2/rendering/' +
64 'draw-with-integer-texture-base-level.html', 64 'draw-with-integer-texture-base-level.html',
65 ['win', 'nvidia', 'd3d11'], bug=679639) 65 ['win', 'nvidia', 'd3d11'], bug=679639)
66 66
67 # Win10 / NVIDIA Quadro M2000 failures 67 # Win10 / NVIDIA Quadro P400 failures
68 self.Fail('deqp/functional/gles3/transformfeedback/' + 68 self.Fail('deqp/functional/gles3/transformfeedback/' +
69 'basic_types_interleaved_lines.html', 69 'basic_types_interleaved_lines.html',
70 ['win10', ('nvidia', 0x1430), 'd3d11'], bug=680754) 70 ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
71 self.Fail('deqp/functional/gles3/transformfeedback/' + 71 self.Fail('deqp/functional/gles3/transformfeedback/' +
72 'basic_types_interleaved_triangles.html', 72 'basic_types_interleaved_triangles.html',
73 ['win10', ('nvidia', 0x1430), 'd3d11'], bug=680754) 73 ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
74 self.Fail('deqp/functional/gles3/transformfeedback/' + 74 self.Fail('deqp/functional/gles3/transformfeedback/' +
75 'basic_types_separate_lines.html', 75 'basic_types_separate_lines.html',
76 ['win10', ('nvidia', 0x1430), 'd3d11'], bug=680754) 76 ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
77 self.Fail('deqp/functional/gles3/transformfeedback/' + 77 self.Fail('deqp/functional/gles3/transformfeedback/' +
78 'basic_types_separate_triangles.html', 78 'basic_types_separate_triangles.html',
79 ['win10', ('nvidia', 0x1430), 'd3d11'], bug=680754) 79 ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
80 self.Fail('deqp/functional/gles3/transformfeedback/' + 80 self.Fail('deqp/functional/gles3/transformfeedback/' +
81 'random_interleaved_lines.html', 81 'random_interleaved_lines.html',
82 ['win10', ('nvidia', 0x1430), 'd3d11'], bug=680754) 82 ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
83 self.Fail('deqp/functional/gles3/transformfeedback/' + 83 self.Fail('deqp/functional/gles3/transformfeedback/' +
84 'random_interleaved_triangles.html', 84 'random_interleaved_triangles.html',
85 ['win10', ('nvidia', 0x1430), 'd3d11'], bug=680754) 85 ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
86 self.Fail('deqp/functional/gles3/transformfeedback/' + 86 self.Fail('deqp/functional/gles3/transformfeedback/' +
87 'random_separate_lines.html', 87 'random_separate_lines.html',
88 ['win10', ('nvidia', 0x1430), 'd3d11'], bug=680754) 88 ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
89 self.Fail('deqp/functional/gles3/transformfeedback/' + 89 self.Fail('deqp/functional/gles3/transformfeedback/' +
90 'random_separate_triangles.html', 90 'random_separate_triangles.html',
91 ['win10', ('nvidia', 0x1430), 'd3d11'], bug=680754) 91 ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
92 self.Fail('deqp/functional/gles3/transformfeedback/interpolation_flat.html', 92 self.Fail('deqp/functional/gles3/transformfeedback/interpolation_flat.html',
93 ['win10', ('nvidia', 0x1430), 'd3d11'], bug=680754) 93 ['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
94 94
95 # Win / NVIDIA / OpenGL 95 # Win / NVIDIA / OpenGL
96 self.Fail('conformance2/rendering/framebuffer-texture-level1.html', 96 self.Fail('conformance2/rendering/framebuffer-texture-level1.html',
97 ['win', 'nvidia', 'opengl'], bug=693090) 97 ['win', 'nvidia', 'opengl'], bug=693090)
98 self.Fail('conformance2/glsl3/vector-dynamic-indexing-nv-driver-bug.html', 98 self.Fail('conformance2/glsl3/vector-dynamic-indexing-nv-driver-bug.html',
99 ['win', 'nvidia', 'opengl'], bug=693090) 99 ['win', 'nvidia', 'opengl'], bug=693090)
100 self.Fail('conformance2/textures/misc/tex-srgb-mipmap.html', 100 self.Fail('conformance2/textures/misc/tex-srgb-mipmap.html',
101 ['win', 'nvidia', 'opengl'], bug=693090) 101 ['win', 'nvidia', 'opengl'], bug=693090)
102 102
103 # Win / AMD 103 # Win / AMD
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702 ['linux', 'nvidia'], bug=679677) 702 ['linux', 'nvidia'], bug=679677)
703 self.Fail('conformance2/rendering/framebuffer-texture-level1.html', 703 self.Fail('conformance2/rendering/framebuffer-texture-level1.html',
704 ['linux', 'nvidia', 'opengl'], bug=680278) 704 ['linux', 'nvidia', 'opengl'], bug=680278)
705 self.Fail('conformance2/textures/image/' + 705 self.Fail('conformance2/textures/image/' +
706 'tex-3d-rg8ui-rg_integer-unsigned_byte.html', 706 'tex-3d-rg8ui-rg_integer-unsigned_byte.html',
707 ['linux', ('nvidia', 0xf02)], bug=680282) 707 ['linux', ('nvidia', 0xf02)], bug=680282)
708 self.Flaky('conformance2/textures/image_bitmap_from_image_data/' + 708 self.Flaky('conformance2/textures/image_bitmap_from_image_data/' +
709 'tex-2d-srgb8-rgb-unsigned_byte.html', 709 'tex-2d-srgb8-rgb-unsigned_byte.html',
710 ['linux', 'nvidia'], bug=694354) 710 ['linux', 'nvidia'], bug=694354)
711 711
712 # Linux NVIDIA Quadro M2000 712 # Linux NVIDIA Quadro P400
713 self.Fail('deqp/functional/gles3/multisample.html', 713 self.Fail('deqp/functional/gles3/multisample.html',
714 ['linux', ('nvidia', 0x1430)], bug=702861) 714 ['linux', ('nvidia', 0x1cb3)], bug=702861)
715 715
716 # Linux Intel 716 # Linux Intel
717 self.Fail('conformance2/extensions/ext-color-buffer-float.html', 717 self.Fail('conformance2/extensions/ext-color-buffer-float.html',
718 ['linux', 'intel'], bug=640389) 718 ['linux', 'intel'], bug=640389)
719 self.Fail('WebglExtension_EXT_disjoint_timer_query_webgl2', 719 self.Fail('WebglExtension_EXT_disjoint_timer_query_webgl2',
720 ['linux', 'intel'], bug=687210) 720 ['linux', 'intel'], bug=687210)
721 721
722 # See https://bugs.freedesktop.org/show_bug.cgi?id=94477 722 # See https://bugs.freedesktop.org/show_bug.cgi?id=94477
723 self.Skip('conformance/glsl/bugs/temp-expressions-should-not-crash.html', 723 self.Skip('conformance/glsl/bugs/temp-expressions-should-not-crash.html',
724 ['linux', 'intel'], bug=540543) # GPU timeout 724 ['linux', 'intel'], bug=540543) # GPU timeout
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1078 # self.Fail(page_name, 1078 # self.Fail(page_name,
1079 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) 1079 # ['linux', ('nvidia', 0x1), 'debug', 'opengl'])
1080 # self.Fail(page_name, 1080 # self.Fail(page_name,
1081 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 1081 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
1082 1082
1083 # Conflicts if between a generic os condition and a specific version 1083 # Conflicts if between a generic os condition and a specific version
1084 # self.Fail(page_name, 1084 # self.Fail(page_name,
1085 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) 1085 # ['xp', ('nvidia', 0x1), 'debug', 'opengl'])
1086 # self.Fail(page_name, 1086 # self.Fail(page_name,
1087 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 1087 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
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