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Unified Diff: device/vr/android/gvr/gvr_gamepad_data_provider.h

Issue 2762003002: Refactor GVR controller gamepad API integration (Closed)
Patch Set: Rebase, no changes Created 3 years, 9 months ago
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Index: device/vr/android/gvr/gvr_gamepad_data_provider.h
diff --git a/device/vr/android/gvr/gvr_gamepad_data_provider.h b/device/vr/android/gvr/gvr_gamepad_data_provider.h
new file mode 100644
index 0000000000000000000000000000000000000000..7aa09e9be8e2c2045ec32d2d5994f8802e5e40fc
--- /dev/null
+++ b/device/vr/android/gvr/gvr_gamepad_data_provider.h
@@ -0,0 +1,67 @@
+// Copyright 2017 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef DEVICE_VR_ANDROID_GVR_GAMEPAD_DATA_PROVIDER_H
+#define DEVICE_VR_ANDROID_GVR_GAMEPAD_DATA_PROVIDER_H
+
+#include "third_party/gvr-android-sdk/src/libraries/headers/vr/gvr/capi/include/gvr_types.h"
+
+namespace device {
+
+class GvrGamepadDataFetcher;
+
+// Subset of GVR controller data needed for the gamepad API. Filled in
+// by vr_shell's VrController and consumed by GvrGamepadDataFetcher.
+struct GvrGamepadData {
+ int64_t timestamp;
+ gvr_vec2f touch_pos;
+ gvr_quatf orientation;
+ gvr_vec3f accel;
+ gvr_vec3f gyro;
+ bool is_touching;
+ bool controller_button_pressed;
+ bool right_handed;
+};
+
+// This class exposes GVR controller data to the gamepad API. Data is
+// polled by VrShellGl, then pushed from VrShell which implements the
+// GvrGamepadDataProvider interface.
+//
+// More specifically, here's the lifecycle, assuming VrShell
+// implements GvrGamepadDataProvider:
+//
+// - VrShell creates GvrGamepadDataFetcherFactory from
+// VrShell::UpdateGamepadData.
+//
+// - GvrGamepadDataFetcherFactory creates GvrGamepadDataFetcher.
+//
+// - GvrGamepadDataFetcher registers itself with VrShell via
+// VrShell::RegisterGamepadDataFetcher.
+//
+// - While presenting, VrShell::UpdateGamepadData calls
+// GvrGamepadDataFetcher->SetGamepadData to push poses,
+// GvrGamepadDataFetcher::GetGamepadData returns these when polled.
+//
+// - VrShell starts executing its destructor.
+//
+// - VrShell destructor unregisters GvrGamepadDataFetcherFactory.
+//
+// - GvrGamepadDataFetcherFactory destructor destroys GvrGamepadDataFetcher.
+//
+class GvrGamepadDataProvider {
+ public:
+ // Refresh current GVR controller data for use by gamepad API. The
+ // implementation also lazily creates and registers the GVR
+ // GamepadDataFetcherFactory with the GamepadDataFetcherManager as
+ // needed.
+ virtual void UpdateGamepadData(GvrGamepadData data) = 0;
+
+ // Called by the gamepad data fetcher constructor to register itself
+ // for receiving data via SetGamepadData. The fetcher must remain
+ // alive while the provider is calling SetGamepadData on it.
+ virtual void RegisterGamepadDataFetcher(GvrGamepadDataFetcher*) = 0;
+};
+
+} // namespace device
+#endif // DEVICE_VR_ANDROID_GVR_GAMEPAD_DATA_PROVIDER_H
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