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Side by Side Diff: src/ppc/simulator-ppc.h

Issue 2752143003: [regexp] Remove remainder of native RegExpExecStub (Closed)
Patch Set: Fix non-sim arm64 and mips builds Created 3 years, 8 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 5
6 // Declares a Simulator for PPC instructions if we are not generating a native 6 // Declares a Simulator for PPC instructions if we are not generating a native
7 // PPC binary. This Simulator allows us to run and debug PPC code generation on 7 // PPC binary. This Simulator allows us to run and debug PPC code generation on
8 // regular desktop machines. 8 // regular desktop machines.
9 // V8 calls into generated code by "calling" the CALL_GENERATED_CODE macro, 9 // V8 calls into generated code by "calling" the CALL_GENERATED_CODE macro,
10 // which will start execution in the Simulator or forwards to the real entry 10 // which will start execution in the Simulator or forwards to the real entry
11 // on a PPC HW platform. 11 // on a PPC HW platform.
12 12
13 #ifndef V8_PPC_SIMULATOR_PPC_H_ 13 #ifndef V8_PPC_SIMULATOR_PPC_H_
14 #define V8_PPC_SIMULATOR_PPC_H_ 14 #define V8_PPC_SIMULATOR_PPC_H_
15 15
16 #include "src/allocation.h" 16 #include "src/allocation.h"
17 17
18 #if !defined(USE_SIMULATOR) 18 #if !defined(USE_SIMULATOR)
19 // Running without a simulator on a native ppc platform. 19 // Running without a simulator on a native ppc platform.
20 20
21 namespace v8 { 21 namespace v8 {
22 namespace internal { 22 namespace internal {
23 23
24 // When running without a simulator we call the entry directly. 24 // When running without a simulator we call the entry directly.
25 #define CALL_GENERATED_CODE(isolate, entry, p0, p1, p2, p3, p4) \ 25 #define CALL_GENERATED_CODE(isolate, entry, p0, p1, p2, p3, p4) \
26 (entry(p0, p1, p2, p3, p4)) 26 (entry(p0, p1, p2, p3, p4))
27 27
28 typedef int (*ppc_regexp_matcher)(String*, int, const byte*, const byte*, int*, 28 typedef int (*ppc_regexp_matcher)(String*, int, const byte*, const byte*, int*,
29 int, Address, int, void*, Isolate*); 29 int, Address, int, Isolate*);
30
31 30
32 // Call the generated regexp code directly. The code at the entry address 31 // Call the generated regexp code directly. The code at the entry address
33 // should act as a function matching the type ppc_regexp_matcher. 32 // should act as a function matching the type ppc_regexp_matcher.
34 // The ninth argument is a dummy that reserves the space used for
35 // the return address added by the ExitFrame in native calls.
36 #define CALL_GENERATED_REGEXP_CODE(isolate, entry, p0, p1, p2, p3, p4, p5, p6, \ 33 #define CALL_GENERATED_REGEXP_CODE(isolate, entry, p0, p1, p2, p3, p4, p5, p6, \
37 p7, p8) \ 34 p7, p8) \
38 (FUNCTION_CAST<ppc_regexp_matcher>(entry)(p0, p1, p2, p3, p4, p5, p6, p7, \ 35 (FUNCTION_CAST<ppc_regexp_matcher>(entry)(p0, p1, p2, p3, p4, p5, p6, p7, p8))
39 NULL, p8))
40 36
41 // The stack limit beyond which we will throw stack overflow errors in 37 // The stack limit beyond which we will throw stack overflow errors in
42 // generated code. Because generated code on ppc uses the C stack, we 38 // generated code. Because generated code on ppc uses the C stack, we
43 // just use the C stack limit. 39 // just use the C stack limit.
44 class SimulatorStack : public v8::internal::AllStatic { 40 class SimulatorStack : public v8::internal::AllStatic {
45 public: 41 public:
46 static inline uintptr_t JsLimitFromCLimit(v8::internal::Isolate* isolate, 42 static inline uintptr_t JsLimitFromCLimit(v8::internal::Isolate* isolate,
47 uintptr_t c_limit) { 43 uintptr_t c_limit) {
48 USE(isolate); 44 USE(isolate);
49 return c_limit; 45 return c_limit;
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488 484
489 // When running with the simulator transition into simulated execution at this 485 // When running with the simulator transition into simulated execution at this
490 // point. 486 // point.
491 #define CALL_GENERATED_CODE(isolate, entry, p0, p1, p2, p3, p4) \ 487 #define CALL_GENERATED_CODE(isolate, entry, p0, p1, p2, p3, p4) \
492 reinterpret_cast<Object*>(Simulator::current(isolate)->Call( \ 488 reinterpret_cast<Object*>(Simulator::current(isolate)->Call( \
493 FUNCTION_ADDR(entry), 5, (intptr_t)p0, (intptr_t)p1, (intptr_t)p2, \ 489 FUNCTION_ADDR(entry), 5, (intptr_t)p0, (intptr_t)p1, (intptr_t)p2, \
494 (intptr_t)p3, (intptr_t)p4)) 490 (intptr_t)p3, (intptr_t)p4))
495 491
496 #define CALL_GENERATED_REGEXP_CODE(isolate, entry, p0, p1, p2, p3, p4, p5, p6, \ 492 #define CALL_GENERATED_REGEXP_CODE(isolate, entry, p0, p1, p2, p3, p4, p5, p6, \
497 p7, p8) \ 493 p7, p8) \
498 Simulator::current(isolate)->Call(entry, 10, (intptr_t)p0, (intptr_t)p1, \ 494 Simulator::current(isolate)->Call( \
499 (intptr_t)p2, (intptr_t)p3, (intptr_t)p4, \ 495 entry, 9, (intptr_t)p0, (intptr_t)p1, (intptr_t)p2, (intptr_t)p3, \
500 (intptr_t)p5, (intptr_t)p6, (intptr_t)p7, \ 496 (intptr_t)p4, (intptr_t)p5, (intptr_t)p6, (intptr_t)p7, (intptr_t)p8)
501 (intptr_t)NULL, (intptr_t)p8)
502
503 497
504 // The simulator has its own stack. Thus it has a different stack limit from 498 // The simulator has its own stack. Thus it has a different stack limit from
505 // the C-based native code. The JS-based limit normally points near the end of 499 // the C-based native code. The JS-based limit normally points near the end of
506 // the simulator stack. When the C-based limit is exhausted we reflect that by 500 // the simulator stack. When the C-based limit is exhausted we reflect that by
507 // lowering the JS-based limit as well, to make stack checks trigger. 501 // lowering the JS-based limit as well, to make stack checks trigger.
508 class SimulatorStack : public v8::internal::AllStatic { 502 class SimulatorStack : public v8::internal::AllStatic {
509 public: 503 public:
510 static inline uintptr_t JsLimitFromCLimit(v8::internal::Isolate* isolate, 504 static inline uintptr_t JsLimitFromCLimit(v8::internal::Isolate* isolate,
511 uintptr_t c_limit) { 505 uintptr_t c_limit) {
512 return Simulator::current(isolate)->StackLimit(c_limit); 506 return Simulator::current(isolate)->StackLimit(c_limit);
513 } 507 }
514 508
515 static inline uintptr_t RegisterCTryCatch(v8::internal::Isolate* isolate, 509 static inline uintptr_t RegisterCTryCatch(v8::internal::Isolate* isolate,
516 uintptr_t try_catch_address) { 510 uintptr_t try_catch_address) {
517 Simulator* sim = Simulator::current(isolate); 511 Simulator* sim = Simulator::current(isolate);
518 return sim->PushAddress(try_catch_address); 512 return sim->PushAddress(try_catch_address);
519 } 513 }
520 514
521 static inline void UnregisterCTryCatch(v8::internal::Isolate* isolate) { 515 static inline void UnregisterCTryCatch(v8::internal::Isolate* isolate) {
522 Simulator::current(isolate)->PopAddress(); 516 Simulator::current(isolate)->PopAddress();
523 } 517 }
524 }; 518 };
525 } // namespace internal 519 } // namespace internal
526 } // namespace v8 520 } // namespace v8
527 521
528 #endif // !defined(USE_SIMULATOR) 522 #endif // !defined(USE_SIMULATOR)
529 #endif // V8_PPC_SIMULATOR_PPC_H_ 523 #endif // V8_PPC_SIMULATOR_PPC_H_
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