| Index: third_party/WebKit/Source/core/layout/ng/ng_layout_result.h
|
| diff --git a/third_party/WebKit/Source/core/layout/ng/ng_layout_result.h b/third_party/WebKit/Source/core/layout/ng/ng_layout_result.h
|
| index 3ec776990cf99fe23231b975227433589e8698ad..64689633dfde025341e81d111a125cb33f70de24 100644
|
| --- a/third_party/WebKit/Source/core/layout/ng/ng_layout_result.h
|
| +++ b/third_party/WebKit/Source/core/layout/ng/ng_layout_result.h
|
| @@ -7,6 +7,7 @@
|
|
|
| #include "core/CoreExport.h"
|
| #include "core/layout/ng/geometry/ng_static_position.h"
|
| +#include "core/layout/ng/ng_floating_object.h"
|
| #include "core/layout/ng/ng_physical_fragment.h"
|
| #include "platform/LayoutUnit.h"
|
| #include "platform/heap/Handle.h"
|
| @@ -15,7 +16,6 @@
|
| namespace blink {
|
|
|
| class LayoutObject;
|
| -class NGPhysicalFragment;
|
| class NGBlockNode;
|
| struct NGFloatingObject;
|
|
|
| @@ -48,7 +48,7 @@ class CORE_EXPORT NGLayoutResult : public RefCounted<NGLayoutResult> {
|
| // The float cannot be positioned right away inside of the 1st div because
|
| // the vertical position is not known at that moment. It will be known only
|
| // after the 2nd div collapses its margin with its parent.
|
| - const Vector<Persistent<NGFloatingObject>>& UnpositionedFloats() const {
|
| + const Vector<RefPtr<NGFloatingObject>>& UnpositionedFloats() const {
|
| return unpositioned_floats_;
|
| }
|
|
|
| @@ -59,13 +59,13 @@ class CORE_EXPORT NGLayoutResult : public RefCounted<NGLayoutResult> {
|
| PersistentHeapLinkedHashSet<WeakMember<NGBlockNode>>&
|
| out_of_flow_descendants,
|
| Vector<NGStaticPosition> out_of_flow_positions,
|
| - Vector<Persistent<NGFloatingObject>>& unpositioned_floats);
|
| + Vector<RefPtr<NGFloatingObject>>& unpositioned_floats);
|
|
|
| RefPtr<NGPhysicalFragment> physical_fragment_;
|
| LayoutObject* layout_object_;
|
| PersistentHeapLinkedHashSet<WeakMember<NGBlockNode>> out_of_flow_descendants_;
|
| Vector<NGStaticPosition> out_of_flow_positions_;
|
| - Vector<Persistent<NGFloatingObject>> unpositioned_floats_;
|
| + Vector<RefPtr<NGFloatingObject>> unpositioned_floats_;
|
| };
|
|
|
| } // namespace blink
|
|
|