| Index: ui/display/screen.h
|
| diff --git a/ui/display/screen.h b/ui/display/screen.h
|
| index 3bff5bdb6406f2bb5256fb552cb8642c5951b2dd..b49a3ff4dfec6a878a5e5bdb608b9ed7725a0947 100644
|
| --- a/ui/display/screen.h
|
| +++ b/ui/display/screen.h
|
| @@ -58,7 +58,12 @@ class DISPLAY_EXPORT Screen {
|
| // Returns the display nearest the specified window.
|
| // If the window is NULL or the window is not rooted to a display this will
|
| // return the primary display.
|
| - virtual Display GetDisplayNearestWindow(gfx::NativeView view) const = 0;
|
| + virtual Display GetDisplayNearestWindow(gfx::NativeWindow window) const = 0;
|
| +
|
| + // Returns the display nearest the specified view. It may still use the window
|
| + // that contains the view (i.e. if a window is spread over two displays,
|
| + // the location of the view within that window won't influence the result).
|
| + virtual Display GetDisplayNearestView(gfx::NativeView view) const;
|
|
|
| // Returns the display nearest the specified point. |point| should be in DIPs.
|
| virtual Display GetDisplayNearestPoint(const gfx::Point& point) const = 0;
|
| @@ -91,6 +96,8 @@ class DISPLAY_EXPORT Screen {
|
| bool GetDisplayWithDisplayId(int64_t display_id, Display* display) const;
|
|
|
| private:
|
| + static gfx::NativeWindow GetWindowForView(gfx::NativeView view);
|
| +
|
| DISALLOW_COPY_AND_ASSIGN(Screen);
|
| };
|
|
|
|
|