| Index: ui/events/platform/platform_event_source.h
|
| diff --git a/ui/events/platform/platform_event_source.h b/ui/events/platform/platform_event_source.h
|
| index 4905efb2cfcff5c1f2a086b940ec44bf4b9f7156..87b553197a3b2646d3c6eb035a640c6ae96a6385 100644
|
| --- a/ui/events/platform/platform_event_source.h
|
| +++ b/ui/events/platform/platform_event_source.h
|
| @@ -70,6 +70,11 @@ class EVENTS_EXPORT PlatformEventSource {
|
| friend class ScopedEventDispatcher;
|
| static PlatformEventSource* instance_;
|
|
|
| + // Called to indicate that the source should stop dispatching the current
|
| + // stream of events and wait until the next iteration of the message-loop to
|
| + // dispatch the rest of the events.
|
| + virtual void StopCurrentEventStream();
|
| +
|
| // This is invoked when the list of dispatchers changes (i.e. a new dispatcher
|
| // is added, or a dispatcher is removed).
|
| virtual void OnDispatcherListChanged();
|
|
|