Index: ui/events/platform/platform_event_source.cc |
diff --git a/ui/events/platform/platform_event_source.cc b/ui/events/platform/platform_event_source.cc |
index ffe23001c5f6703640720a223a473fef8997afe9..a93fd3ed07ca8b3d799f72c543a3a77eff96cbbf 100644 |
--- a/ui/events/platform/platform_event_source.cc |
+++ b/ui/events/platform/platform_event_source.cc |
@@ -65,14 +65,12 @@ void PlatformEventSource::RemovePlatformEventObserver( |
uint32_t PlatformEventSource::DispatchEvent(PlatformEvent platform_event) { |
uint32_t action = POST_DISPATCH_PERFORM_DEFAULT; |
- bool should_quit = false; |
FOR_EACH_OBSERVER(PlatformEventObserver, observers_, |
WillProcessEvent(platform_event)); |
// Give the overridden dispatcher a chance to dispatch the event first. |
if (overridden_dispatcher_) |
action = overridden_dispatcher_->DispatchEvent(platform_event); |
- should_quit = !!(action & POST_DISPATCH_QUIT_LOOP); |
if ((action & POST_DISPATCH_PERFORM_DEFAULT) && |
dispatchers_.might_have_observers()) { |
@@ -80,8 +78,6 @@ uint32_t PlatformEventSource::DispatchEvent(PlatformEvent platform_event) { |
while (PlatformEventDispatcher* dispatcher = iter.GetNext()) { |
if (dispatcher->CanDispatchEvent(platform_event)) |
action = dispatcher->DispatchEvent(platform_event); |
- if (action & POST_DISPATCH_QUIT_LOOP) |
- should_quit = true; |
if (action & POST_DISPATCH_STOP_PROPAGATION) |
break; |
} |
@@ -89,25 +85,22 @@ uint32_t PlatformEventSource::DispatchEvent(PlatformEvent platform_event) { |
FOR_EACH_OBSERVER(PlatformEventObserver, observers_, |
DidProcessEvent(platform_event)); |
- // Terminate the message-loop if the dispatcher requested for it. |
- if (should_quit) { |
- base::MessageLoop::current()->QuitNow(); |
- action |= POST_DISPATCH_QUIT_LOOP; |
- } |
- |
// If an overridden dispatcher has been destroyed, then the platform |
// event-source should halt dispatching the current stream of events, and wait |
// until the next message-loop iteration for dispatching events. This lets any |
// nested message-loop to unwind correctly and any new dispatchers to receive |
// the correct sequence of events. |
if (overridden_dispatcher_restored_) |
- action |= POST_DISPATCH_QUIT_LOOP; |
+ StopCurrentEventStream(); |
overridden_dispatcher_restored_ = false; |
return action; |
} |
+void PlatformEventSource::StopCurrentEventStream() { |
+} |
+ |
void PlatformEventSource::OnDispatcherListChanged() { |
} |