| Index: third_party/WebKit/Source/platform/graphics/compositing/PaintChunksToCcLayer.cpp
|
| diff --git a/third_party/WebKit/Source/platform/graphics/compositing/PaintChunksToCcLayer.cpp b/third_party/WebKit/Source/platform/graphics/compositing/PaintChunksToCcLayer.cpp
|
| index 299c89adeb465eb7b4baa0a9a693e8bfafc12825..0d3fd717efb7d4de8266008772d6e87c9aa5290a 100644
|
| --- a/third_party/WebKit/Source/platform/graphics/compositing/PaintChunksToCcLayer.cpp
|
| +++ b/third_party/WebKit/Source/platform/graphics/compositing/PaintChunksToCcLayer.cpp
|
| @@ -182,7 +182,7 @@ static gfx::Rect largeRect(-200000, -200000, 400000, 400000);
|
| static void appendDisplayItemToCcDisplayItemList(const DisplayItem& displayItem,
|
| cc::DisplayItemList* list) {
|
| if (DisplayItem::isDrawingType(displayItem.getType())) {
|
| - const PaintRecord* record =
|
| + sk_sp<const PaintRecord> record =
|
| static_cast<const DrawingDisplayItem&>(displayItem).GetPaintRecord();
|
| if (!record)
|
| return;
|
| @@ -193,7 +193,7 @@ static void appendDisplayItemToCcDisplayItemList(const DisplayItem& displayItem,
|
| // reworking visual rects further for SPv2, so for now we just pass a
|
| // visual rect large enough to make sure items raster.
|
| list->CreateAndAppendDrawingItem<cc::DrawingDisplayItem>(largeRect,
|
| - sk_ref_sp(record));
|
| + std::move(record));
|
| }
|
| }
|
|
|
|
|