Index: chrome/browser/android/vr_shell/vr_shell_gpu_renderer.h |
diff --git a/chrome/browser/android/vr_shell/vr_shell_gpu_renderer.h b/chrome/browser/android/vr_shell/vr_shell_gpu_renderer.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..732f0c030e8b6cf95b6fe77b1e590fc7979ccb4d |
--- /dev/null |
+++ b/chrome/browser/android/vr_shell/vr_shell_gpu_renderer.h |
@@ -0,0 +1,35 @@ |
+// Copyright 2017 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CHROME_BROWSER_ANDROID_VR_SHELL_VR_SHELL_GPU_RENDERER_H_ |
+#define CHROME_BROWSER_ANDROID_VR_SHELL_VR_SHELL_GPU_RENDERER_H_ |
+ |
+#include "gpu/command_buffer/client/gles2_interface.h" |
+ |
+namespace gpu { |
+namespace gles2 { |
+class GLES2Interface; |
+} |
+} |
+ |
+namespace vr_shell { |
+ |
+class GpuRenderer final { |
+ public: |
+ explicit GpuRenderer(gpu::gles2::GLES2Interface*); |
+ ~GpuRenderer(); |
+ |
+ void DrawQuad(gpu::gles2::GLES2Interface*, GLuint textureHandle); |
+ |
+ private: |
+ GLuint m_programHandle; |
+ GLuint m_positionHandle; |
+ GLuint m_texCoordHandle; |
+ GLuint m_texUniformHandle; |
+ GLuint m_vertexBuffer; |
+}; |
+ |
+} // namespace vr_shell |
+ |
+#endif // CHROME_BROWSER_ANDROID_VR_SHELL_VR_SHELL_GPU_RENDERER_H_ |