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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <stddef.h> | 5 #include <stddef.h> |
6 | 6 |
7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
8 #include "base/macros.h" | 8 #include "base/macros.h" |
9 #include "base/message_loop/message_loop.h" | 9 #include "base/message_loop/message_loop.h" |
10 #include "base/run_loop.h" | 10 #include "base/run_loop.h" |
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293 ScopedGpuDataManagerImplPrivate manager; | 293 ScopedGpuDataManagerImplPrivate manager; |
294 manager->InitializeForTesting("", gpu::GPUInfo()); | 294 manager->InitializeForTesting("", gpu::GPUInfo()); |
295 EXPECT_EQ(0u, manager->GetBlacklistedFeatureCount()); | 295 EXPECT_EQ(0u, manager->GetBlacklistedFeatureCount()); |
296 std::string reason; | 296 std::string reason; |
297 EXPECT_TRUE(manager->GpuAccessAllowed(&reason)); | 297 EXPECT_TRUE(manager->GpuAccessAllowed(&reason)); |
298 EXPECT_TRUE(reason.empty()); | 298 EXPECT_TRUE(reason.empty()); |
299 | 299 |
300 manager->DisableHardwareAcceleration(); | 300 manager->DisableHardwareAcceleration(); |
301 EXPECT_FALSE(manager->GpuAccessAllowed(&reason)); | 301 EXPECT_FALSE(manager->GpuAccessAllowed(&reason)); |
302 EXPECT_FALSE(reason.empty()); | 302 EXPECT_FALSE(reason.empty()); |
303 EXPECT_EQ(static_cast<size_t>(gpu::NUMBER_OF_GPU_FEATURE_TYPES), | 303 // SwiftShader is the only feature not getting disabled |
| 304 EXPECT_EQ(static_cast<size_t>(gpu::NUMBER_OF_GPU_FEATURE_TYPES - 1), |
304 manager->GetBlacklistedFeatureCount()); | 305 manager->GetBlacklistedFeatureCount()); |
305 } | 306 } |
306 | 307 |
307 TEST_F(GpuDataManagerImplPrivateTest, SwiftShaderRendering) { | 308 TEST_F(GpuDataManagerImplPrivateTest, SwiftShaderRendering) { |
308 // Blacklist, then register SwiftShader. | 309 // Blacklist, then register SwiftShader. |
309 ScopedGpuDataManagerImplPrivate manager; | 310 ScopedGpuDataManagerImplPrivate manager; |
310 manager->InitializeForTesting("", gpu::GPUInfo()); | 311 manager->InitializeForTesting("", gpu::GPUInfo()); |
311 EXPECT_EQ(0u, manager->GetBlacklistedFeatureCount()); | 312 EXPECT_EQ(0u, manager->GetBlacklistedFeatureCount()); |
312 EXPECT_TRUE(manager->GpuAccessAllowed(NULL)); | 313 EXPECT_TRUE(manager->GpuAccessAllowed(NULL)); |
313 EXPECT_FALSE(manager->ShouldUseSwiftShader()); | 314 EXPECT_FALSE(manager->ShouldUseSwiftShader()); |
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832 EXPECT_TRUE(manager->UpdateActiveGpu(0x8086, 0x04a1)); | 833 EXPECT_TRUE(manager->UpdateActiveGpu(0x8086, 0x04a1)); |
833 { | 834 { |
834 base::RunLoop run_loop; | 835 base::RunLoop run_loop; |
835 run_loop.RunUntilIdle(); | 836 run_loop.RunUntilIdle(); |
836 } | 837 } |
837 EXPECT_TRUE(observer.gpu_info_updated()); | 838 EXPECT_TRUE(observer.gpu_info_updated()); |
838 EXPECT_EQ(1u, manager->GetBlacklistedFeatureCount()); | 839 EXPECT_EQ(1u, manager->GetBlacklistedFeatureCount()); |
839 } | 840 } |
840 | 841 |
841 } // namespace content | 842 } // namespace content |
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