| Index: ui/gl/dc_renderer_layer_params.h
|
| diff --git a/ui/gl/dc_renderer_layer_params.h b/ui/gl/dc_renderer_layer_params.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..63170d306c564793a6646bc057b6c1f4eb7c7fd3
|
| --- /dev/null
|
| +++ b/ui/gl/dc_renderer_layer_params.h
|
| @@ -0,0 +1,78 @@
|
| +// Copyright 2017 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_GL_DC_RENDERER_LAYER_PARAMS_H_
|
| +#define UI_GL_DC_RENDERER_LAYER_PARAMS_H_
|
| +
|
| +#include <vector>
|
| +
|
| +#include "third_party/skia/include/core/SkColor.h"
|
| +#include "ui/gfx/geometry/point.h"
|
| +#include "ui/gfx/geometry/rect.h"
|
| +#include "ui/gfx/geometry/rect_f.h"
|
| +#include "ui/gfx/transform.h"
|
| +#include "ui/gl/gl_export.h"
|
| +
|
| +namespace gl {
|
| +class GLImage;
|
| +}
|
| +
|
| +namespace ui {
|
| +
|
| +struct GL_EXPORT DCRendererLayerParams {
|
| + DCRendererLayerParams(bool is_clipped,
|
| + const gfx::Rect clip_rect,
|
| + unsigned sorting_context_id,
|
| + const gfx::Transform& transform,
|
| + gl::GLImage* image,
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| + const gfx::RectF& contents_rect,
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| + const gfx::Rect& rect,
|
| + unsigned background_color,
|
| + unsigned edge_aa_mask,
|
| + float opacity,
|
| + unsigned filter);
|
| + DCRendererLayerParams(const DCRendererLayerParams& other);
|
| + ~DCRendererLayerParams();
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| +
|
| + bool is_clipped;
|
| + const gfx::Rect clip_rect;
|
| + unsigned sorting_context_id;
|
| + const gfx::Transform transform;
|
| + gl::GLImage* image;
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| + const gfx::RectF contents_rect;
|
| + const gfx::Rect rect;
|
| + unsigned background_color;
|
| + unsigned edge_aa_mask;
|
| + float opacity;
|
| + unsigned filter;
|
| +
|
| + // This is a subset of cc::FilterOperation::FilterType.
|
| + enum class FilterEffectType : uint32_t {
|
| + GRAYSDCLE,
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| + SEPIA,
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| + SATURATE,
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| + HUE_ROTATE,
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| + INVERT,
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| + BRIGHTNESS,
|
| + CONTRAST,
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| + OPACITY,
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| + BLUR,
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| + DROP_SHADOW,
|
| + };
|
| + struct GL_EXPORT FilterEffect {
|
| + FilterEffectType type = FilterEffectType::GRAYSDCLE;
|
| +
|
| + // For every filter other than DROP_SHADOW, only |amount| is populated.
|
| + float amount = 0;
|
| + gfx::Point drop_shadow_offset;
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| + SkColor drop_shadow_color = 0;
|
| + };
|
| + using FilterEffects = std::vector<FilterEffect>;
|
| +
|
| + FilterEffects filter_effects;
|
| +};
|
| +
|
| +} // namespace ui
|
| +
|
| +#endif // UI_GL_DC_RENDERER_LAYER_PARAMS_H_
|
|
|