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Unified Diff: cc/output/dc_layer_overlay.h

Issue 2736643004: Add DCLayerOverlayProcessor and supporting DCLayer structures. (Closed)
Patch Set: split CALayerOverlay into DCLayerOverlay Created 3 years, 9 months ago
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Index: cc/output/dc_layer_overlay.h
diff --git a/cc/output/dc_layer_overlay.h b/cc/output/dc_layer_overlay.h
new file mode 100644
index 0000000000000000000000000000000000000000..980bff02dba68d05d8ace839e4d3f78de056efca
--- /dev/null
+++ b/cc/output/dc_layer_overlay.h
@@ -0,0 +1,101 @@
+// Copyright 2017 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CC_OUTPUT_DC_LAYER_OVERLAY_H_
+#define CC_OUTPUT_DC_LAYER_OVERLAY_H_
+
+#include "base/memory/ref_counted.h"
+#include "cc/quads/render_pass.h"
+#include "third_party/skia/include/core/SkColor.h"
+#include "third_party/skia/include/core/SkMatrix44.h"
+#include "ui/gfx/geometry/rect_f.h"
+#include "ui/gl/dc_renderer_layer_params.h"
+
+namespace cc {
+class DrawQuad;
+class ResourceProvider;
+
+class CC_EXPORT DCLayerOverlaySharedState
+ : public base::RefCounted<DCLayerOverlaySharedState> {
+ public:
+ DCLayerOverlaySharedState() {}
+ int z_order = 0;
+ // If |is_clipped| is true, then clip to |clip_rect| in the target space.
+ bool is_clipped = false;
+ gfx::RectF clip_rect;
+ // The opacity property for the CAayer.
+ float opacity = 1;
+ // The transform to apply to the DCLayer.
+ SkMatrix44 transform = SkMatrix44(SkMatrix44::kIdentity_Constructor);
+
+ private:
+ friend class base::RefCounted<DCLayerOverlaySharedState>;
+ ~DCLayerOverlaySharedState() {}
+};
+
+// Holds all information necessary to construct a DCLayer from a DrawQuad.
+class CC_EXPORT DCLayerOverlay {
+ public:
+ DCLayerOverlay();
+ DCLayerOverlay(const DCLayerOverlay& other);
+ ~DCLayerOverlay();
+
+ // State that is frequently shared between consecutive DCLayerOverlays.
+ scoped_refptr<DCLayerOverlaySharedState> shared_state;
+
+ // Texture that corresponds to an IOSurface to set as the content of the
+ // DCLayer. If this is 0 then the DCLayer is a solid color.
+ unsigned contents_resource_id = 0;
+ // The contents rect property for the DCLayer.
+ gfx::RectF contents_rect;
+ // The bounds for the DCLayer in pixels.
+ gfx::RectF bounds_rect;
+ // The background color property for the DCLayer.
+ SkColor background_color = SK_ColorTRANSPARENT;
+ // The edge anti-aliasing mask property for the DCLayer.
+ unsigned edge_aa_mask = 0;
+ // The minification and magnification filters for the DCLayer.
+ unsigned filter;
+ // If |rpdq| is present, then the renderer must draw the filter effects and
+ // copy the result into an IOSurface.
+ const RenderPassDrawQuad* rpdq = nullptr;
+};
+
+typedef std::vector<DCLayerOverlay> DCLayerOverlayList;
+
+class DCLayerOverlayProcessor {
+ public:
+ enum DCLayerResult {
+ DC_LAYER_SUCCESS,
+ DC_LAYER_FAILED_QUAD_BLEND_MODE,
+ DC_LAYER_FAILED_TEXTURE_NOT_CANDIDATE,
+ DC_LAYER_FAILED_OCCLUDED,
+ DC_LAYER_FAILED_UNKNOWN
+ };
+
+ void Process(ResourceProvider* resource_provider,
+ const gfx::RectF& display_rect,
+ QuadList* quad_list,
+ gfx::Rect* overlay_damage_rect,
+ gfx::Rect* damage_rect,
+ DCLayerOverlayList* ca_layer_overlays);
+ void ClearOverlayState() {
+ previous_frame_underlay_rect_ = gfx::Rect();
+ previous_occlusion_bounding_box_ = gfx::Rect();
+ }
+
+ private:
+ DCLayerResult FromDrawQuad(ResourceProvider* resource_provider,
+ const gfx::RectF& display_rect,
+ QuadList::ConstIterator quad_list_begin,
+ QuadList::ConstIterator quad,
+ DCLayerOverlay* ca_layer_overlay);
+
+ gfx::Rect previous_frame_underlay_rect_;
+ gfx::Rect previous_occlusion_bounding_box_;
+};
+
+} // namespace cc
+
+#endif // CC_OUTPUT_DC_LAYER_OVERLAY_H_
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