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Side by Side Diff: cc/output/dc_layer_overlay.h

Issue 2736643004: Add DCLayerOverlayProcessor and supporting DCLayer structures. (Closed)
Patch Set: split CALayerOverlay into DCLayerOverlay Created 3 years, 9 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CC_OUTPUT_DC_LAYER_OVERLAY_H_
6 #define CC_OUTPUT_DC_LAYER_OVERLAY_H_
7
8 #include "base/memory/ref_counted.h"
9 #include "cc/quads/render_pass.h"
10 #include "third_party/skia/include/core/SkColor.h"
11 #include "third_party/skia/include/core/SkMatrix44.h"
12 #include "ui/gfx/geometry/rect_f.h"
13 #include "ui/gl/dc_renderer_layer_params.h"
14
15 namespace cc {
16 class DrawQuad;
17 class ResourceProvider;
18
19 class CC_EXPORT DCLayerOverlaySharedState
20 : public base::RefCounted<DCLayerOverlaySharedState> {
21 public:
22 DCLayerOverlaySharedState() {}
23 int z_order = 0;
24 // If |is_clipped| is true, then clip to |clip_rect| in the target space.
25 bool is_clipped = false;
26 gfx::RectF clip_rect;
27 // The opacity property for the CAayer.
28 float opacity = 1;
29 // The transform to apply to the DCLayer.
30 SkMatrix44 transform = SkMatrix44(SkMatrix44::kIdentity_Constructor);
31
32 private:
33 friend class base::RefCounted<DCLayerOverlaySharedState>;
34 ~DCLayerOverlaySharedState() {}
35 };
36
37 // Holds all information necessary to construct a DCLayer from a DrawQuad.
38 class CC_EXPORT DCLayerOverlay {
39 public:
40 DCLayerOverlay();
41 DCLayerOverlay(const DCLayerOverlay& other);
42 ~DCLayerOverlay();
43
44 // State that is frequently shared between consecutive DCLayerOverlays.
45 scoped_refptr<DCLayerOverlaySharedState> shared_state;
46
47 // Texture that corresponds to an IOSurface to set as the content of the
48 // DCLayer. If this is 0 then the DCLayer is a solid color.
49 unsigned contents_resource_id = 0;
50 // The contents rect property for the DCLayer.
51 gfx::RectF contents_rect;
52 // The bounds for the DCLayer in pixels.
53 gfx::RectF bounds_rect;
54 // The background color property for the DCLayer.
55 SkColor background_color = SK_ColorTRANSPARENT;
56 // The edge anti-aliasing mask property for the DCLayer.
57 unsigned edge_aa_mask = 0;
58 // The minification and magnification filters for the DCLayer.
59 unsigned filter;
60 // If |rpdq| is present, then the renderer must draw the filter effects and
61 // copy the result into an IOSurface.
62 const RenderPassDrawQuad* rpdq = nullptr;
63 };
64
65 typedef std::vector<DCLayerOverlay> DCLayerOverlayList;
66
67 class DCLayerOverlayProcessor {
68 public:
69 enum DCLayerResult {
70 DC_LAYER_SUCCESS,
71 DC_LAYER_FAILED_QUAD_BLEND_MODE,
72 DC_LAYER_FAILED_TEXTURE_NOT_CANDIDATE,
73 DC_LAYER_FAILED_OCCLUDED,
74 DC_LAYER_FAILED_UNKNOWN
75 };
76
77 void Process(ResourceProvider* resource_provider,
78 const gfx::RectF& display_rect,
79 QuadList* quad_list,
80 gfx::Rect* overlay_damage_rect,
81 gfx::Rect* damage_rect,
82 DCLayerOverlayList* ca_layer_overlays);
83 void ClearOverlayState() {
84 previous_frame_underlay_rect_ = gfx::Rect();
85 previous_occlusion_bounding_box_ = gfx::Rect();
86 }
87
88 private:
89 DCLayerResult FromDrawQuad(ResourceProvider* resource_provider,
90 const gfx::RectF& display_rect,
91 QuadList::ConstIterator quad_list_begin,
92 QuadList::ConstIterator quad,
93 DCLayerOverlay* ca_layer_overlay);
94
95 gfx::Rect previous_frame_underlay_rect_;
96 gfx::Rect previous_occlusion_bounding_box_;
97 };
98
99 } // namespace cc
100
101 #endif // CC_OUTPUT_DC_LAYER_OVERLAY_H_
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