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Issue 2734653002: chromeos: Move files in //ash/common to //ash (Closed)
Patch Set: fix a11y tests, fix docs Created 3 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef ASH_COMMON_SHELF_SHELF_VIEW_H_
6 #define ASH_COMMON_SHELF_SHELF_VIEW_H_
7
8 #include <memory>
9 #include <string>
10 #include <utility>
11 #include <vector>
12
13 #include "ash/common/shelf/ink_drop_button_listener.h"
14 #include "ash/common/shelf/shelf_button_pressed_metric_tracker.h"
15 #include "ash/common/shelf/shelf_item_delegate.h"
16 #include "ash/common/shelf/shelf_model_observer.h"
17 #include "ash/common/shelf/shelf_tooltip_manager.h"
18 #include "base/macros.h"
19 #include "third_party/skia/include/core/SkColor.h"
20 #include "ui/app_list/views/app_list_drag_and_drop_host.h"
21 #include "ui/views/animation/bounds_animator_observer.h"
22 #include "ui/views/animation/ink_drop_state.h"
23 #include "ui/views/context_menu_controller.h"
24 #include "ui/views/controls/button/button.h"
25 #include "ui/views/focus/focus_manager.h"
26 #include "ui/views/view.h"
27 #include "ui/views/view_model.h"
28
29 namespace ui {
30 class MenuModel;
31 }
32
33 namespace views {
34 class BoundsAnimator;
35 class MenuModelAdapter;
36 class MenuRunner;
37 }
38
39 namespace ash {
40 class AppListButton;
41 class DragImageView;
42 class OverflowBubble;
43 class OverflowButton;
44 class ScopedRootWindowForNewWindows;
45 class ShelfButton;
46 class ShelfDelegate;
47 class ShelfModel;
48 struct ShelfItem;
49 class ShelfWidget;
50 class WmShelf;
51
52 namespace test {
53 class ShelfViewTestAPI;
54 }
55
56 extern const int SHELF_ALIGNMENT_UMA_ENUM_VALUE_BOTTOM;
57 extern const int SHELF_ALIGNMENT_UMA_ENUM_VALUE_LEFT;
58 extern const int SHELF_ALIGNMENT_UMA_ENUM_VALUE_RIGHT;
59 extern const int SHELF_ALIGNMENT_UMA_ENUM_VALUE_COUNT;
60
61 class ASH_EXPORT ShelfView : public views::View,
62 public ShelfModelObserver,
63 public InkDropButtonListener,
64 public views::ContextMenuController,
65 public views::FocusTraversable,
66 public views::BoundsAnimatorObserver,
67 public app_list::ApplicationDragAndDropHost {
68 public:
69 ShelfView(ShelfModel* model,
70 ShelfDelegate* delegate,
71 WmShelf* wm_shelf,
72 ShelfWidget* shelf_widget);
73 ~ShelfView() override;
74
75 WmShelf* wm_shelf() const { return wm_shelf_; }
76 ShelfModel* model() const { return model_; }
77
78 void Init();
79
80 void OnShelfAlignmentChanged();
81
82 // Returns the ideal bounds of the specified item, or an empty rect if id
83 // isn't know. If the item is in an overflow shelf, the overflow icon location
84 // will be returned.
85 gfx::Rect GetIdealBoundsOfItemIcon(ShelfID id);
86
87 // Repositions the icon for the specified item by the midpoint of the window.
88 void UpdatePanelIconPosition(ShelfID id, const gfx::Point& midpoint);
89
90 // Returns true if we're showing a menu.
91 bool IsShowingMenu() const;
92
93 // Returns true if overflow bubble is shown.
94 bool IsShowingOverflowBubble() const;
95
96 // Sets owner overflow bubble instance from which this shelf view pops
97 // out as overflow.
98 void set_owner_overflow_bubble(OverflowBubble* owner) {
99 owner_overflow_bubble_ = owner;
100 }
101
102 AppListButton* GetAppListButton() const;
103
104 // Returns true if the mouse cursor exits the area for launcher tooltip.
105 // There are thin gaps between launcher buttons but the tooltip shouldn't hide
106 // in the gaps, but the tooltip should hide if the mouse moved totally outside
107 // of the buttons area.
108 bool ShouldHideTooltip(const gfx::Point& cursor_location) const;
109
110 // Returns true if a tooltip should be shown for the shelf item |view|.
111 bool ShouldShowTooltipForView(const views::View* view) const;
112
113 // Returns the title of the shelf item |view|.
114 base::string16 GetTitleForView(const views::View* view) const;
115
116 // Returns rectangle bounding all visible launcher items. Used screen
117 // coordinate system.
118 gfx::Rect GetVisibleItemsBoundsInScreen();
119
120 // InkDropButtonListener:
121 void ButtonPressed(views::Button* sender,
122 const ui::Event& event,
123 views::InkDrop* ink_drop) override;
124
125 // Overridden from FocusTraversable:
126 views::FocusSearch* GetFocusSearch() override;
127 FocusTraversable* GetFocusTraversableParent() override;
128 View* GetFocusTraversableParentView() override;
129
130 // Overridden from app_list::ApplicationDragAndDropHost:
131 void CreateDragIconProxy(const gfx::Point& location_in_screen_coordinates,
132 const gfx::ImageSkia& icon,
133 views::View* replaced_view,
134 const gfx::Vector2d& cursor_offset_from_center,
135 float scale_factor) override;
136 void UpdateDragIconProxy(
137 const gfx::Point& location_in_screen_coordinates) override;
138 void DestroyDragIconProxy() override;
139 bool StartDrag(const std::string& app_id,
140 const gfx::Point& location_in_screen_coordinates) override;
141 bool Drag(const gfx::Point& location_in_screen_coordinates) override;
142 void EndDrag(bool cancel) override;
143
144 // Returns true if |event| on the shelf item is going to activate the item.
145 // Used to determine whether a pending ink drop should be shown or not.
146 bool ShouldEventActivateButton(views::View* view, const ui::Event& event);
147
148 // The shelf buttons use the Pointer interface to enable item reordering.
149 enum Pointer { NONE, DRAG_AND_DROP, MOUSE, TOUCH };
150 void PointerPressedOnButton(views::View* view,
151 Pointer pointer,
152 const ui::LocatedEvent& event);
153 void PointerDraggedOnButton(views::View* view,
154 Pointer pointer,
155 const ui::LocatedEvent& event);
156 void PointerReleasedOnButton(views::View* view,
157 Pointer pointer,
158 bool canceled);
159
160 // Updates the background for the shelf items.
161 void UpdateShelfItemBackground(SkColor color);
162
163 // Return the view model for test purposes.
164 const views::ViewModel* view_model_for_test() const {
165 return view_model_.get();
166 }
167
168 private:
169 friend class ash::test::ShelfViewTestAPI;
170
171 class FadeOutAnimationDelegate;
172 class StartFadeAnimationDelegate;
173
174 struct IdealBounds {
175 gfx::Rect overflow_bounds;
176 };
177
178 enum RemovableState {
179 REMOVABLE, // Item can be removed when dragged away.
180 DRAGGABLE, // Item can be dragged, but will snap always back to origin.
181 NOT_REMOVABLE, // Item is fixed and can never be removed.
182 };
183
184 // Minimum distance before drag starts.
185 static const int kMinimumDragDistance;
186
187 // Returns true when this ShelfView is used for Overflow Bubble.
188 // In this mode, it does not show app list, panel and overflow button.
189 // Note:
190 // * When Shelf can contain only one item (overflow button) due to very
191 // small resolution screen, overflow bubble can show app list and panel
192 // button.
193 bool is_overflow_mode() const { return overflow_mode_; }
194
195 bool dragging() const { return drag_pointer_ != NONE; }
196
197 // Sets the bounds of each view to its ideal bounds.
198 void LayoutToIdealBounds();
199
200 // Update all button's visibility in overflow.
201 void UpdateAllButtonsVisibilityInOverflowMode();
202
203 // Calculates the ideal bounds. The bounds of each button corresponding to an
204 // item in the model is set in |view_model_|.
205 void CalculateIdealBounds(IdealBounds* bounds) const;
206
207 // Returns the index of the last view whose max primary axis coordinate is
208 // less than |max_value|. Returns -1 if nothing fits, or there are no views.
209 int DetermineLastVisibleIndex(int max_value) const;
210
211 // Returns the index of the first panel whose min primary axis coordinate is
212 // at least |min_value|. Returns the index past the last panel if none fit.
213 int DetermineFirstVisiblePanelIndex(int min_value) const;
214
215 // Animates the bounds of each view to its ideal bounds.
216 void AnimateToIdealBounds();
217
218 // Creates the view used to represent |item|.
219 views::View* CreateViewForItem(const ShelfItem& item);
220
221 // Fades |view| from an opacity of 0 to 1. This is when adding a new item.
222 void FadeIn(views::View* view);
223
224 // Invoked when the pointer has moved enough to trigger a drag. Sets
225 // internal state in preparation for the drag.
226 void PrepareForDrag(Pointer pointer, const ui::LocatedEvent& event);
227
228 // Invoked when the mouse is dragged. Updates the models as appropriate.
229 void ContinueDrag(const ui::LocatedEvent& event);
230
231 // Handles ripping off an item from the shelf. Returns true when the item got
232 // removed.
233 bool HandleRipOffDrag(const ui::LocatedEvent& event);
234
235 // Finalize the rip off dragging by either |cancel| the action or validating.
236 void FinalizeRipOffDrag(bool cancel);
237
238 // Check if an item can be ripped off or not.
239 RemovableState RemovableByRipOff(int index) const;
240
241 // Returns true if |typea| and |typeb| should be in the same drag range.
242 bool SameDragType(ShelfItemType typea, ShelfItemType typeb) const;
243
244 // Returns the range (in the model) the item at the specified index can be
245 // dragged to.
246 std::pair<int, int> GetDragRange(int index);
247
248 // If there is a drag operation in progress it's canceled. If |modified_index|
249 // is valid, the new position of the corresponding item is returned.
250 int CancelDrag(int modified_index);
251
252 // Returns rectangle bounds used for drag insertion.
253 // Note:
254 // * When overflow button is visible, returns bounds from first item
255 // to overflow button.
256 // * When overflow button is visible and one or more panel items exists,
257 // returns bounds from first item to last panel item.
258 // * In the overflow mode, returns only bubble's bounds.
259 gfx::Rect GetBoundsForDragInsertInScreen();
260
261 // Common setup done for all children.
262 void ConfigureChildView(views::View* view);
263
264 // Toggles the overflow menu.
265 void ToggleOverflowBubble();
266
267 // Invoked after the fading out animation for item deletion is ended.
268 void OnFadeOutAnimationEnded();
269
270 // Fade in last visible item.
271 void StartFadeInLastVisibleItem();
272
273 // Updates the visible range of overflow items in |overflow_view|.
274 void UpdateOverflowRange(ShelfView* overflow_view) const;
275
276 // Overridden from views::View:
277 gfx::Size GetPreferredSize() const override;
278 void OnBoundsChanged(const gfx::Rect& previous_bounds) override;
279 FocusTraversable* GetPaneFocusTraversable() override;
280 void GetAccessibleNodeData(ui::AXNodeData* node_data) override;
281 void ViewHierarchyChanged(
282 const ViewHierarchyChangedDetails& details) override;
283
284 // Overridden from ui::EventHandler:
285 void OnGestureEvent(ui::GestureEvent* event) override;
286
287 // Overridden from ShelfModelObserver:
288 void ShelfItemAdded(int model_index) override;
289 void ShelfItemRemoved(int model_index, ShelfID id) override;
290 void ShelfItemChanged(int model_index, const ShelfItem& old_item) override;
291 void ShelfItemMoved(int start_index, int target_index) override;
292 void OnSetShelfItemDelegate(ShelfID id,
293 ShelfItemDelegate* item_delegate) override;
294
295 // Show a list of all running items for this shelf |item|; it only shows a
296 // menu if there are multiple running items. |source| specifies the view
297 // responsible for showing the menu, and the bubble will point towards it.
298 // The |event_flags| are the flags of the event which triggered this menu.
299 // Returns |true| if a menu is shown.
300 bool ShowListMenuForView(const ShelfItem& item,
301 views::View* source,
302 const ui::Event& event,
303 views::InkDrop* ink_drop);
304
305 // Overridden from views::ContextMenuController:
306 void ShowContextMenuForView(views::View* source,
307 const gfx::Point& point,
308 ui::MenuSourceType source_type) override;
309
310 // Show either a context or normal click menu of given |menu_model|.
311 // If |context_menu| is set, the displayed menu is a context menu and not
312 // a menu listing one or more running applications.
313 // The |click_point| is only used for |context_menu|'s.
314 void ShowMenu(std::unique_ptr<ui::MenuModel> menu_model,
315 views::View* source,
316 const gfx::Point& click_point,
317 bool context_menu,
318 ui::MenuSourceType source_type,
319 views::InkDrop* ink_drop);
320
321 // Callback for MenuModelAdapter.
322 void OnMenuClosed(views::InkDrop* ink_drop);
323
324 // Overridden from views::BoundsAnimatorObserver:
325 void OnBoundsAnimatorProgressed(views::BoundsAnimator* animator) override;
326 void OnBoundsAnimatorDone(views::BoundsAnimator* animator) override;
327
328 // Returns true if the (press down) |event| is a repost event from an event
329 // which just closed the menu of a shelf item. If it occurs on the same shelf
330 // item, we should ignore the call.
331 bool IsRepostEvent(const ui::Event& event);
332
333 // Convenience accessor to model_->items().
334 const ShelfItem* ShelfItemForView(const views::View* view) const;
335
336 // Get the distance from the given |coordinate| to the closest point on this
337 // launcher/shelf.
338 int CalculateShelfDistance(const gfx::Point& coordinate) const;
339
340 // The model; owned by Launcher.
341 ShelfModel* model_;
342
343 // Delegate; owned by Launcher.
344 ShelfDelegate* delegate_;
345
346 // The shelf controller; owned by RootWindowController.
347 WmShelf* wm_shelf_;
348
349 // The shelf widget for this view. For overflow bubbles, this is the widget
350 // for the shelf, not for the bubble.
351 ShelfWidget* shelf_widget_;
352
353 // Used to manage the set of active launcher buttons. There is a view per
354 // item in |model_|.
355 std::unique_ptr<views::ViewModel> view_model_;
356
357 // Index of first visible launcher item.
358 int first_visible_index_;
359
360 // Last index of a launcher button that is visible
361 // (does not go into overflow).
362 mutable int last_visible_index_;
363
364 std::unique_ptr<views::BoundsAnimator> bounds_animator_;
365
366 OverflowButton* overflow_button_;
367
368 std::unique_ptr<OverflowBubble> overflow_bubble_;
369
370 OverflowBubble* owner_overflow_bubble_;
371
372 ShelfTooltipManager tooltip_;
373
374 // Pointer device that initiated the current drag operation. If there is no
375 // current dragging operation, this is NONE.
376 Pointer drag_pointer_;
377
378 // The view being dragged. This is set immediately when the mouse is pressed.
379 // |dragging_| is set only if the mouse is dragged far enough.
380 ShelfButton* drag_view_;
381
382 // Position of the mouse down event in |drag_view_|'s coordinates.
383 gfx::Point drag_origin_;
384
385 // Index |drag_view_| was initially at.
386 int start_drag_index_;
387
388 // Used for the context menu of a particular item.
389 ShelfID context_menu_id_;
390
391 std::unique_ptr<views::FocusSearch> focus_search_;
392
393 // Manages the context menu, and the list menu.
394 std::unique_ptr<ui::MenuModel> menu_model_;
395 std::unique_ptr<views::MenuModelAdapter> menu_model_adapter_;
396 std::unique_ptr<views::MenuRunner> launcher_menu_runner_;
397 std::unique_ptr<ScopedRootWindowForNewWindows>
398 scoped_root_window_for_new_windows_;
399
400 // Amount content is inset on the left edge (or top edge for vertical
401 // alignment).
402 int leading_inset_;
403
404 // True when an item being inserted or removed in the model cancels a drag.
405 bool cancelling_drag_model_changed_;
406
407 // Index of the last hidden launcher item. If there are no hidden items this
408 // will be equal to last_visible_index_ + 1.
409 mutable int last_hidden_index_;
410
411 // The timestamp of the event which closed the last menu - or 0.
412 base::TimeTicks closing_event_time_;
413
414 // True if a drag and drop operation created/pinned the item in the launcher
415 // and it needs to be deleted/unpinned again if the operation gets cancelled.
416 bool drag_and_drop_item_pinned_;
417
418 // The ShelfItem which is currently used for a drag and a drop operation
419 // or 0 otherwise.
420 ShelfID drag_and_drop_shelf_id_;
421
422 // The application ID of the application which we drag and drop.
423 std::string drag_and_drop_app_id_;
424
425 // The original launcher item's size before the dragging operation.
426 gfx::Size pre_drag_and_drop_size_;
427
428 // The image proxy for drag operations when a drag and drop host exists and
429 // the item can be dragged outside the app grid.
430 std::unique_ptr<ash::DragImageView> drag_image_;
431
432 // The cursor offset to the middle of the dragged item.
433 gfx::Vector2d drag_image_offset_;
434
435 // The view which gets replaced by our drag icon proxy.
436 views::View* drag_replaced_view_;
437
438 // True when the icon was dragged off the shelf.
439 bool dragged_off_shelf_;
440
441 // The rip off view when a snap back operation is underway.
442 views::View* snap_back_from_rip_off_view_;
443
444 // True when this ShelfView is used for Overflow Bubble.
445 bool overflow_mode_;
446
447 // Holds a pointer to main ShelfView when a ShelfView is in overflow mode.
448 ShelfView* main_shelf_;
449
450 // True when ripped item from overflow bubble is entered into Shelf.
451 bool dragged_off_from_overflow_to_shelf_;
452
453 // True if the event is a repost event from a event which has just closed the
454 // menu of the same shelf item.
455 bool is_repost_event_on_same_item_;
456
457 // Record the index for the last pressed shelf item. This variable is used to
458 // check if a repost event occurs on the same shelf item as previous one. If
459 // so, the repost event should be ignored.
460 int last_pressed_index_;
461
462 // Tracks UMA metrics based on shelf button press actions.
463 ShelfButtonPressedMetricTracker shelf_button_pressed_metric_tracker_;
464
465 DISALLOW_COPY_AND_ASSIGN(ShelfView);
466 };
467
468 } // namespace ash
469
470 #endif // ASH_COMMON_SHELF_SHELF_VIEW_H_
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