Index: cc/trees/property_tree.cc |
diff --git a/cc/trees/property_tree.cc b/cc/trees/property_tree.cc |
index af6e451a922933eaa1d66b458e59543d8fe6b343..1a0e48b3f8c0c57f5f63406c0d81543c341bcf13 100644 |
--- a/cc/trees/property_tree.cc |
+++ b/cc/trees/property_tree.cc |
@@ -346,9 +346,8 @@ bool TransformTree::CombineInversesBetween(int source_id, |
gfx::Vector2dF StickyPositionOffset(TransformTree* tree, TransformNode* node) { |
if (node->sticky_position_constraint_id == -1) |
return gfx::Vector2dF(); |
- const StickyPositionNodeData* sticky_data = |
- tree->StickyPositionData(node->id); |
- const LayerStickyPositionConstraint& constraint = sticky_data->constraints; |
+ StickyPositionNodeData* sticky_data = tree->StickyPositionData(node->id); |
+ LayerStickyPositionConstraint& constraint = sticky_data->constraints; |
ScrollNode* scroll_node = |
tree->property_trees()->scroll_tree.Node(sticky_data->scroll_ancestor); |
gfx::ScrollOffset scroll_offset = |
@@ -368,8 +367,6 @@ gfx::Vector2dF StickyPositionOffset(TransformTree* tree, TransformNode* node) { |
scroll_position, |
gfx::SizeF(tree->property_trees()->scroll_tree.scroll_clip_layer_bounds( |
scroll_node->id))); |
- gfx::Vector2dF sticky_offset( |
- constraint.scroll_container_relative_sticky_box_rect.OffsetFromOrigin()); |
gfx::Vector2dF layer_offset(sticky_data->main_thread_offset); |
// In each of the following cases, we measure the limit which is the point |
@@ -381,57 +378,81 @@ gfx::Vector2dF StickyPositionOffset(TransformTree* tree, TransformNode* node) { |
// Note: The order of applying the sticky constraints is applied such that |
// left offset takes precedence over right offset, and top takes precedence |
// over bottom offset. |
+ |
+ gfx::Vector2dF ancestor_sticky_box_offset; |
+ if (sticky_data->nearest_node_shifting_sticky_box >= 0) { |
+ ancestor_sticky_box_offset = |
+ tree->StickyPositionData(sticky_data->nearest_node_shifting_sticky_box) |
+ ->constraints.total_sticky_box_sticky_offset; |
+ } |
+ |
+ gfx::Vector2dF ancestor_containing_block_offset; |
+ if (sticky_data->nearest_node_shifting_containing_block >= 0) { |
+ ancestor_containing_block_offset = |
+ tree->StickyPositionData( |
+ sticky_data->nearest_node_shifting_containing_block) |
+ ->constraints.total_containing_block_sticky_offset; |
+ } |
+ |
+ gfx::Rect sticky_box_rect = |
+ constraint.scroll_container_relative_sticky_box_rect; |
+ gfx::Rect containing_block_rect = |
+ constraint.scroll_container_relative_containing_block_rect; |
+ sticky_box_rect += gfx::ToFlooredVector2d(ancestor_sticky_box_offset + |
flackr
2017/03/13 19:49:45
This loss of precision seems dangerous, we could e
|
+ ancestor_containing_block_offset); |
+ containing_block_rect += |
+ gfx::ToFlooredVector2d(ancestor_containing_block_offset); |
+ |
+ gfx::Vector2dF sticky_offset(sticky_box_rect.OffsetFromOrigin()); |
+ |
if (constraint.is_anchored_right) { |
float right_limit = clip.right() - constraint.right_offset; |
- float right_delta = std::min<float>( |
- 0, right_limit - |
- constraint.scroll_container_relative_sticky_box_rect.right()); |
- float available_space = std::min<float>( |
- 0, constraint.scroll_container_relative_containing_block_rect.x() - |
- constraint.scroll_container_relative_sticky_box_rect.x()); |
+ float right_delta = |
+ std::min<float>(0, right_limit - sticky_box_rect.right()); |
+ float available_space = |
+ std::min<float>(0, containing_block_rect.x() - sticky_box_rect.x()); |
if (right_delta < available_space) |
right_delta = available_space; |
sticky_offset.set_x(sticky_offset.x() + right_delta); |
} |
if (constraint.is_anchored_left) { |
float left_limit = clip.x() + constraint.left_offset; |
- float left_delta = std::max<float>( |
- 0, |
- left_limit - constraint.scroll_container_relative_sticky_box_rect.x()); |
+ float left_delta = std::max<float>(0, left_limit - sticky_box_rect.x()); |
float available_space = std::max<float>( |
- 0, constraint.scroll_container_relative_containing_block_rect.right() - |
- constraint.scroll_container_relative_sticky_box_rect.right()); |
+ 0, containing_block_rect.right() - sticky_box_rect.right()); |
if (left_delta > available_space) |
left_delta = available_space; |
sticky_offset.set_x(sticky_offset.x() + left_delta); |
} |
if (constraint.is_anchored_bottom) { |
float bottom_limit = clip.bottom() - constraint.bottom_offset; |
- float bottom_delta = std::min<float>( |
- 0, bottom_limit - |
- constraint.scroll_container_relative_sticky_box_rect.bottom()); |
- float available_space = std::min<float>( |
- 0, constraint.scroll_container_relative_containing_block_rect.y() - |
- constraint.scroll_container_relative_sticky_box_rect.y()); |
+ float bottom_delta = |
+ std::min<float>(0, bottom_limit - sticky_box_rect.bottom()); |
+ float available_space = |
+ std::min<float>(0, containing_block_rect.y() - sticky_box_rect.y()); |
if (bottom_delta < available_space) |
bottom_delta = available_space; |
sticky_offset.set_y(sticky_offset.y() + bottom_delta); |
} |
if (constraint.is_anchored_top) { |
float top_limit = clip.y() + constraint.top_offset; |
- float top_delta = std::max<float>( |
- 0, |
- top_limit - constraint.scroll_container_relative_sticky_box_rect.y()); |
+ float top_delta = std::max<float>(0, top_limit - sticky_box_rect.y()); |
float available_space = std::max<float>( |
- 0, constraint.scroll_container_relative_containing_block_rect.bottom() - |
- constraint.scroll_container_relative_sticky_box_rect.bottom()); |
+ 0, containing_block_rect.bottom() - sticky_box_rect.bottom()); |
if (top_delta > available_space) |
top_delta = available_space; |
sticky_offset.set_y(sticky_offset.y() + top_delta); |
} |
+ |
+ constraint.total_sticky_box_sticky_offset = |
+ ancestor_sticky_box_offset + sticky_offset - |
+ sticky_box_rect.OffsetFromOrigin(); |
+ constraint.total_containing_block_sticky_offset = |
+ ancestor_sticky_box_offset + ancestor_containing_block_offset + |
+ sticky_offset - sticky_box_rect.OffsetFromOrigin(); |
+ |
return sticky_offset - layer_offset - node->source_to_parent - |
- constraint.scroll_container_relative_sticky_box_rect |
- .OffsetFromOrigin(); |
+ sticky_box_rect.OffsetFromOrigin(); |
} |
void TransformTree::UpdateLocalTransform(TransformNode* node) { |