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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <stddef.h> | 5 #include <stddef.h> |
| 6 | 6 |
| 7 #include <set> | 7 #include <set> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
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| 339 CombineTransformsBetween(dest_id, source_id, &dest_to_source); | 339 CombineTransformsBetween(dest_id, source_id, &dest_to_source); |
| 340 gfx::Transform source_to_dest; | 340 gfx::Transform source_to_dest; |
| 341 bool all_are_invertible = dest_to_source.GetInverse(&source_to_dest); | 341 bool all_are_invertible = dest_to_source.GetInverse(&source_to_dest); |
| 342 transform->PreconcatTransform(source_to_dest); | 342 transform->PreconcatTransform(source_to_dest); |
| 343 return all_are_invertible; | 343 return all_are_invertible; |
| 344 } | 344 } |
| 345 | 345 |
| 346 gfx::Vector2dF StickyPositionOffset(TransformTree* tree, TransformNode* node) { | 346 gfx::Vector2dF StickyPositionOffset(TransformTree* tree, TransformNode* node) { |
| 347 if (node->sticky_position_constraint_id == -1) | 347 if (node->sticky_position_constraint_id == -1) |
| 348 return gfx::Vector2dF(); | 348 return gfx::Vector2dF(); |
| 349 const StickyPositionNodeData* sticky_data = | 349 StickyPositionNodeData* sticky_data = tree->StickyPositionData(node->id); |
| 350 tree->StickyPositionData(node->id); | 350 LayerStickyPositionConstraint& constraint = sticky_data->constraints; |
| 351 const LayerStickyPositionConstraint& constraint = sticky_data->constraints; | |
| 352 ScrollNode* scroll_node = | 351 ScrollNode* scroll_node = |
| 353 tree->property_trees()->scroll_tree.Node(sticky_data->scroll_ancestor); | 352 tree->property_trees()->scroll_tree.Node(sticky_data->scroll_ancestor); |
| 354 gfx::ScrollOffset scroll_offset = | 353 gfx::ScrollOffset scroll_offset = |
| 355 tree->property_trees()->scroll_tree.current_scroll_offset( | 354 tree->property_trees()->scroll_tree.current_scroll_offset( |
| 356 scroll_node->owning_layer_id); | 355 scroll_node->owning_layer_id); |
| 357 gfx::PointF scroll_position(scroll_offset.x(), scroll_offset.y()); | 356 gfx::PointF scroll_position(scroll_offset.x(), scroll_offset.y()); |
| 358 TransformNode* scroll_ancestor_transform_node = | 357 TransformNode* scroll_ancestor_transform_node = |
| 359 tree->Node(scroll_node->transform_id); | 358 tree->Node(scroll_node->transform_id); |
| 360 if (scroll_ancestor_transform_node->scrolls) { | 359 if (scroll_ancestor_transform_node->scrolls) { |
| 361 // The scroll position does not include snapping which shifts the scroll | 360 // The scroll position does not include snapping which shifts the scroll |
| 362 // offset to align to a pixel boundary, we need to manually include it here. | 361 // offset to align to a pixel boundary, we need to manually include it here. |
| 363 // In this case, snapping is caused by a scroll. | 362 // In this case, snapping is caused by a scroll. |
| 364 scroll_position -= scroll_ancestor_transform_node->snap_amount; | 363 scroll_position -= scroll_ancestor_transform_node->snap_amount; |
| 365 } | 364 } |
| 366 | 365 |
| 367 gfx::RectF clip( | 366 gfx::RectF clip( |
| 368 scroll_position, | 367 scroll_position, |
| 369 gfx::SizeF(tree->property_trees()->scroll_tree.scroll_clip_layer_bounds( | 368 gfx::SizeF(tree->property_trees()->scroll_tree.scroll_clip_layer_bounds( |
| 370 scroll_node->id))); | 369 scroll_node->id))); |
| 371 gfx::Vector2dF sticky_offset( | |
| 372 constraint.scroll_container_relative_sticky_box_rect.OffsetFromOrigin()); | |
| 373 gfx::Vector2dF layer_offset(sticky_data->main_thread_offset); | 370 gfx::Vector2dF layer_offset(sticky_data->main_thread_offset); |
| 374 | 371 |
| 375 // In each of the following cases, we measure the limit which is the point | 372 // In each of the following cases, we measure the limit which is the point |
| 376 // that the element should stick to, clamping on one side to 0 (because sticky | 373 // that the element should stick to, clamping on one side to 0 (because sticky |
| 377 // only pushes elements in one direction). Then we clamp to how far we can | 374 // only pushes elements in one direction). Then we clamp to how far we can |
| 378 // push the element in that direction without being pushed outside of its | 375 // push the element in that direction without being pushed outside of its |
| 379 // containing block. | 376 // containing block. |
| 380 // | 377 // |
| 381 // Note: The order of applying the sticky constraints is applied such that | 378 // Note: The order of applying the sticky constraints is applied such that |
| 382 // left offset takes precedence over right offset, and top takes precedence | 379 // left offset takes precedence over right offset, and top takes precedence |
| 383 // over bottom offset. | 380 // over bottom offset. |
| 381 | |
| 382 gfx::Vector2dF ancestor_sticky_box_offset; | |
| 383 if (sticky_data->nearest_node_shifting_sticky_box >= 0) { | |
| 384 ancestor_sticky_box_offset = | |
| 385 tree->StickyPositionData(sticky_data->nearest_node_shifting_sticky_box) | |
| 386 ->constraints.total_sticky_box_sticky_offset; | |
| 387 } | |
| 388 | |
| 389 gfx::Vector2dF ancestor_containing_block_offset; | |
| 390 if (sticky_data->nearest_node_shifting_containing_block >= 0) { | |
| 391 ancestor_containing_block_offset = | |
| 392 tree->StickyPositionData( | |
| 393 sticky_data->nearest_node_shifting_containing_block) | |
| 394 ->constraints.total_containing_block_sticky_offset; | |
| 395 } | |
| 396 | |
| 397 gfx::Rect sticky_box_rect = | |
| 398 constraint.scroll_container_relative_sticky_box_rect; | |
| 399 gfx::Rect containing_block_rect = | |
| 400 constraint.scroll_container_relative_containing_block_rect; | |
| 401 sticky_box_rect += gfx::ToFlooredVector2d(ancestor_sticky_box_offset + | |
|
flackr
2017/03/13 19:49:45
This loss of precision seems dangerous, we could e
| |
| 402 ancestor_containing_block_offset); | |
| 403 containing_block_rect += | |
| 404 gfx::ToFlooredVector2d(ancestor_containing_block_offset); | |
| 405 | |
| 406 gfx::Vector2dF sticky_offset(sticky_box_rect.OffsetFromOrigin()); | |
| 407 | |
| 384 if (constraint.is_anchored_right) { | 408 if (constraint.is_anchored_right) { |
| 385 float right_limit = clip.right() - constraint.right_offset; | 409 float right_limit = clip.right() - constraint.right_offset; |
| 386 float right_delta = std::min<float>( | 410 float right_delta = |
| 387 0, right_limit - | 411 std::min<float>(0, right_limit - sticky_box_rect.right()); |
| 388 constraint.scroll_container_relative_sticky_box_rect.right()); | 412 float available_space = |
| 389 float available_space = std::min<float>( | 413 std::min<float>(0, containing_block_rect.x() - sticky_box_rect.x()); |
| 390 0, constraint.scroll_container_relative_containing_block_rect.x() - | |
| 391 constraint.scroll_container_relative_sticky_box_rect.x()); | |
| 392 if (right_delta < available_space) | 414 if (right_delta < available_space) |
| 393 right_delta = available_space; | 415 right_delta = available_space; |
| 394 sticky_offset.set_x(sticky_offset.x() + right_delta); | 416 sticky_offset.set_x(sticky_offset.x() + right_delta); |
| 395 } | 417 } |
| 396 if (constraint.is_anchored_left) { | 418 if (constraint.is_anchored_left) { |
| 397 float left_limit = clip.x() + constraint.left_offset; | 419 float left_limit = clip.x() + constraint.left_offset; |
| 398 float left_delta = std::max<float>( | 420 float left_delta = std::max<float>(0, left_limit - sticky_box_rect.x()); |
| 399 0, | |
| 400 left_limit - constraint.scroll_container_relative_sticky_box_rect.x()); | |
| 401 float available_space = std::max<float>( | 421 float available_space = std::max<float>( |
| 402 0, constraint.scroll_container_relative_containing_block_rect.right() - | 422 0, containing_block_rect.right() - sticky_box_rect.right()); |
| 403 constraint.scroll_container_relative_sticky_box_rect.right()); | |
| 404 if (left_delta > available_space) | 423 if (left_delta > available_space) |
| 405 left_delta = available_space; | 424 left_delta = available_space; |
| 406 sticky_offset.set_x(sticky_offset.x() + left_delta); | 425 sticky_offset.set_x(sticky_offset.x() + left_delta); |
| 407 } | 426 } |
| 408 if (constraint.is_anchored_bottom) { | 427 if (constraint.is_anchored_bottom) { |
| 409 float bottom_limit = clip.bottom() - constraint.bottom_offset; | 428 float bottom_limit = clip.bottom() - constraint.bottom_offset; |
| 410 float bottom_delta = std::min<float>( | 429 float bottom_delta = |
| 411 0, bottom_limit - | 430 std::min<float>(0, bottom_limit - sticky_box_rect.bottom()); |
| 412 constraint.scroll_container_relative_sticky_box_rect.bottom()); | 431 float available_space = |
| 413 float available_space = std::min<float>( | 432 std::min<float>(0, containing_block_rect.y() - sticky_box_rect.y()); |
| 414 0, constraint.scroll_container_relative_containing_block_rect.y() - | |
| 415 constraint.scroll_container_relative_sticky_box_rect.y()); | |
| 416 if (bottom_delta < available_space) | 433 if (bottom_delta < available_space) |
| 417 bottom_delta = available_space; | 434 bottom_delta = available_space; |
| 418 sticky_offset.set_y(sticky_offset.y() + bottom_delta); | 435 sticky_offset.set_y(sticky_offset.y() + bottom_delta); |
| 419 } | 436 } |
| 420 if (constraint.is_anchored_top) { | 437 if (constraint.is_anchored_top) { |
| 421 float top_limit = clip.y() + constraint.top_offset; | 438 float top_limit = clip.y() + constraint.top_offset; |
| 422 float top_delta = std::max<float>( | 439 float top_delta = std::max<float>(0, top_limit - sticky_box_rect.y()); |
| 423 0, | |
| 424 top_limit - constraint.scroll_container_relative_sticky_box_rect.y()); | |
| 425 float available_space = std::max<float>( | 440 float available_space = std::max<float>( |
| 426 0, constraint.scroll_container_relative_containing_block_rect.bottom() - | 441 0, containing_block_rect.bottom() - sticky_box_rect.bottom()); |
| 427 constraint.scroll_container_relative_sticky_box_rect.bottom()); | |
| 428 if (top_delta > available_space) | 442 if (top_delta > available_space) |
| 429 top_delta = available_space; | 443 top_delta = available_space; |
| 430 sticky_offset.set_y(sticky_offset.y() + top_delta); | 444 sticky_offset.set_y(sticky_offset.y() + top_delta); |
| 431 } | 445 } |
| 446 | |
| 447 constraint.total_sticky_box_sticky_offset = | |
| 448 ancestor_sticky_box_offset + sticky_offset - | |
| 449 sticky_box_rect.OffsetFromOrigin(); | |
| 450 constraint.total_containing_block_sticky_offset = | |
| 451 ancestor_sticky_box_offset + ancestor_containing_block_offset + | |
| 452 sticky_offset - sticky_box_rect.OffsetFromOrigin(); | |
| 453 | |
| 432 return sticky_offset - layer_offset - node->source_to_parent - | 454 return sticky_offset - layer_offset - node->source_to_parent - |
| 433 constraint.scroll_container_relative_sticky_box_rect | 455 sticky_box_rect.OffsetFromOrigin(); |
| 434 .OffsetFromOrigin(); | |
| 435 } | 456 } |
| 436 | 457 |
| 437 void TransformTree::UpdateLocalTransform(TransformNode* node) { | 458 void TransformTree::UpdateLocalTransform(TransformNode* node) { |
| 438 gfx::Transform transform = node->post_local; | 459 gfx::Transform transform = node->post_local; |
| 439 if (NeedsSourceToParentUpdate(node)) { | 460 if (NeedsSourceToParentUpdate(node)) { |
| 440 gfx::Transform to_parent; | 461 gfx::Transform to_parent; |
| 441 ComputeTranslation(node->source_node_id, node->parent_id, &to_parent); | 462 ComputeTranslation(node->source_node_id, node->parent_id, &to_parent); |
| 442 gfx::Vector2dF unsnapping; | 463 gfx::Vector2dF unsnapping; |
| 443 TransformNode* current; | 464 TransformNode* current; |
| 444 TransformNode* parent_node; | 465 TransformNode* parent_node; |
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| 2114 const EffectNode* effect_node = effect_tree.Node(effect_id); | 2135 const EffectNode* effect_node = effect_tree.Node(effect_id); |
| 2115 | 2136 |
| 2116 if (effect_node->surface_contents_scale.x() != 0.0 && | 2137 if (effect_node->surface_contents_scale.x() != 0.0 && |
| 2117 effect_node->surface_contents_scale.y() != 0.0) | 2138 effect_node->surface_contents_scale.y() != 0.0) |
| 2118 screen_space_transform.Scale(1.0 / effect_node->surface_contents_scale.x(), | 2139 screen_space_transform.Scale(1.0 / effect_node->surface_contents_scale.x(), |
| 2119 1.0 / effect_node->surface_contents_scale.y()); | 2140 1.0 / effect_node->surface_contents_scale.y()); |
| 2120 return screen_space_transform; | 2141 return screen_space_transform; |
| 2121 } | 2142 } |
| 2122 | 2143 |
| 2123 } // namespace cc | 2144 } // namespace cc |
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