Index: ui/gfx/skia_paint_util.h |
diff --git a/ui/gfx/skia_paint_util.h b/ui/gfx/skia_paint_util.h |
index 1cf20068847dbeb7e23253204b32075ce3ed8a37..f7e5d82de725715374a30c7f66783ea782b2cf60 100644 |
--- a/ui/gfx/skia_paint_util.h |
+++ b/ui/gfx/skia_paint_util.h |
@@ -47,17 +47,9 @@ GFX_EXPORT sk_sp<cc::PaintShader> CreateGradientShader(int start_point, |
// Creates a draw looper to generate |shadows|. The caller owns the draw looper. |
// NULL is returned if |shadows| is empty since no draw looper is needed in |
// this case. |
-// DEPRECATED: See below. TODO(estade): remove this: crbug.com/624175 |
GFX_EXPORT sk_sp<SkDrawLooper> CreateShadowDrawLooper( |
const std::vector<ShadowValue>& shadows); |
-// Creates a draw looper to generate |shadows|. This creates a looper with the |
-// correct amount of blur. Callers of the existing CreateShadowDrawLooper may |
-// rely on the wrong amount of blur being applied but new code should use this |
-// function. |
-GFX_EXPORT sk_sp<SkDrawLooper> CreateShadowDrawLooperCorrectBlur( |
- const std::vector<ShadowValue>& shadows); |
- |
} // namespace gfx |
#endif // UI_GFX_SKIA_UTIL_H_ |