| Index: ui/gfx/skia_paint_util.h
|
| diff --git a/ui/gfx/skia_paint_util.h b/ui/gfx/skia_paint_util.h
|
| index 1cf20068847dbeb7e23253204b32075ce3ed8a37..f7e5d82de725715374a30c7f66783ea782b2cf60 100644
|
| --- a/ui/gfx/skia_paint_util.h
|
| +++ b/ui/gfx/skia_paint_util.h
|
| @@ -47,17 +47,9 @@ GFX_EXPORT sk_sp<cc::PaintShader> CreateGradientShader(int start_point,
|
| // Creates a draw looper to generate |shadows|. The caller owns the draw looper.
|
| // NULL is returned if |shadows| is empty since no draw looper is needed in
|
| // this case.
|
| -// DEPRECATED: See below. TODO(estade): remove this: crbug.com/624175
|
| GFX_EXPORT sk_sp<SkDrawLooper> CreateShadowDrawLooper(
|
| const std::vector<ShadowValue>& shadows);
|
|
|
| -// Creates a draw looper to generate |shadows|. This creates a looper with the
|
| -// correct amount of blur. Callers of the existing CreateShadowDrawLooper may
|
| -// rely on the wrong amount of blur being applied but new code should use this
|
| -// function.
|
| -GFX_EXPORT sk_sp<SkDrawLooper> CreateShadowDrawLooperCorrectBlur(
|
| - const std::vector<ShadowValue>& shadows);
|
| -
|
| } // namespace gfx
|
|
|
| #endif // UI_GFX_SKIA_UTIL_H_
|
|
|