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Unified Diff: test/unittests/compiler/x64/instruction-selector-x64-unittest.cc

Issue 2728533003: [turbofan] Enable complex memory operands for binops on ia32/x64 (Closed)
Patch Set: Add tests Created 3 years, 9 months ago
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Index: test/unittests/compiler/x64/instruction-selector-x64-unittest.cc
diff --git a/test/unittests/compiler/x64/instruction-selector-x64-unittest.cc b/test/unittests/compiler/x64/instruction-selector-x64-unittest.cc
index 580b59a35cf6ed940d499b1026e45609b8cf8ebe..63a700abf7dfd9e222063a1210647a59f4a471c6 100644
--- a/test/unittests/compiler/x64/instruction-selector-x64-unittest.cc
+++ b/test/unittests/compiler/x64/instruction-selector-x64-unittest.cc
@@ -1207,8 +1207,84 @@ TEST_F(InstructionSelectorTest, Int32Shl4BecomesLea) {
// -----------------------------------------------------------------------------
-// Floating point operations.
+// Binops with a memory operand.
+TEST_F(InstructionSelectorTest, LoadAnd32) {
ahaas 2017/03/10 12:02:50 Nit: can you also add the tests for the 64-bit var
shiyu.zhang 2017/03/13 02:39:35 Done.
+ StreamBuilder m(this, MachineType::Int32(), MachineType::Int32(),
+ MachineType::Int32());
+ Node* const p0 = m.Parameter(0);
+ Node* const p1 = m.Parameter(1);
+ m.Return(
+ m.Word32And(p0, m.Load(MachineType::Int32(), p1, m.Int32Constant(127))));
+ Stream s = m.Build();
+ ASSERT_EQ(1U, s.size());
+ EXPECT_EQ(kX64And32, s[0]->arch_opcode());
+ ASSERT_EQ(3U, s[0]->InputCount());
+ EXPECT_EQ(s.ToVreg(p0), s.ToVreg(s[0]->InputAt(0)));
+ EXPECT_EQ(s.ToVreg(p1), s.ToVreg(s[0]->InputAt(1)));
+}
+
+TEST_F(InstructionSelectorTest, LoadOr32) {
+ StreamBuilder m(this, MachineType::Int32(), MachineType::Int32(),
+ MachineType::Int32());
+ Node* const p0 = m.Parameter(0);
+ Node* const p1 = m.Parameter(1);
+ m.Return(
+ m.Word32Or(p0, m.Load(MachineType::Int32(), p1, m.Int32Constant(127))));
+ Stream s = m.Build();
+ ASSERT_EQ(1U, s.size());
+ EXPECT_EQ(kX64Or32, s[0]->arch_opcode());
+ ASSERT_EQ(3U, s[0]->InputCount());
+ EXPECT_EQ(s.ToVreg(p0), s.ToVreg(s[0]->InputAt(0)));
+ EXPECT_EQ(s.ToVreg(p1), s.ToVreg(s[0]->InputAt(1)));
+}
+
+TEST_F(InstructionSelectorTest, LoadXor32) {
+ StreamBuilder m(this, MachineType::Int32(), MachineType::Int32(),
+ MachineType::Int32());
+ Node* const p0 = m.Parameter(0);
+ Node* const p1 = m.Parameter(1);
+ m.Return(
+ m.Word32Xor(p0, m.Load(MachineType::Int32(), p1, m.Int32Constant(127))));
+ Stream s = m.Build();
+ ASSERT_EQ(1U, s.size());
+ EXPECT_EQ(kX64Xor32, s[0]->arch_opcode());
+ ASSERT_EQ(3U, s[0]->InputCount());
+ EXPECT_EQ(s.ToVreg(p0), s.ToVreg(s[0]->InputAt(0)));
+ EXPECT_EQ(s.ToVreg(p1), s.ToVreg(s[0]->InputAt(1)));
+}
+
+TEST_F(InstructionSelectorTest, LoadAdd32) {
+ StreamBuilder m(this, MachineType::Int32(), MachineType::Int32(),
+ MachineType::Int32());
+ Node* const p0 = m.Parameter(0);
+ Node* const p1 = m.Parameter(1);
+ m.Return(
+ m.Int32Add(p0, m.Load(MachineType::Int32(), p1, m.Int32Constant(127))));
+ Stream s = m.Build();
+ // Use lea instead of add, so memory operand is invalid.
+ ASSERT_EQ(2U, s.size());
+ EXPECT_EQ(kX64Movl, s[0]->arch_opcode());
+ EXPECT_EQ(kX64Lea32, s[1]->arch_opcode());
+}
+
+TEST_F(InstructionSelectorTest, LoadSub32) {
+ StreamBuilder m(this, MachineType::Int32(), MachineType::Int32(),
+ MachineType::Int32());
+ Node* const p0 = m.Parameter(0);
+ Node* const p1 = m.Parameter(1);
+ m.Return(
+ m.Int32Sub(p0, m.Load(MachineType::Int32(), p1, m.Int32Constant(127))));
+ Stream s = m.Build();
+ ASSERT_EQ(1U, s.size());
+ EXPECT_EQ(kX64Sub32, s[0]->arch_opcode());
+ ASSERT_EQ(3U, s[0]->InputCount());
+ EXPECT_EQ(s.ToVreg(p0), s.ToVreg(s[0]->InputAt(0)));
+ EXPECT_EQ(s.ToVreg(p1), s.ToVreg(s[0]->InputAt(1)));
+}
+
+// -----------------------------------------------------------------------------
+// Floating point operations.
TEST_F(InstructionSelectorTest, Float32Abs) {
{
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