Index: include/core/SkShader.h |
diff --git a/include/core/SkShader.h b/include/core/SkShader.h |
index 2f3764c0be032d9e566393fadebeda59bd1c3078..18716890b5463ba557f387968e17a573d5a55393 100644 |
--- a/include/core/SkShader.h |
+++ b/include/core/SkShader.h |
@@ -17,6 +17,7 @@ |
class SkPath; |
class SkPicture; |
+class SkXfermode; |
class GrContext; |
class GrEffectRef; |
@@ -354,6 +355,20 @@ public: |
virtual GradientType asAGradient(GradientInfo* info) const; |
/** |
+ * If the shader subclass is composed of two shaders, return true, and if rec is not NULL, |
+ * fill it out with info about the shader. |
+ */ |
+ |
+ struct ComposeRec { |
+ const SkShader* fShaderA; |
+ const SkShader* fShaderB; |
+ const SkXfermode* fMode; |
+ }; |
+ |
+ virtual bool asACompose(ComposeRec* rec) const { return false; } |
+ |
+ |
+ /** |
* If the shader subclass has a GrEffect implementation, this resturns the effect to install. |
* The incoming color to the effect has r=g=b=a all extracted from the SkPaint's alpha. |
* The output color should be the computed SkShader premul color modulated by the incoming |
@@ -362,6 +377,14 @@ public: |
*/ |
virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint& paint) const; |
+#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK |
+ /** |
+ * If the shader is a custom shader which has data the caller might want, call this function |
+ * to get that data. |
+ */ |
+ virtual bool asACustomShader(void** customData) const { return false; } |
+#endif |
+ |
////////////////////////////////////////////////////////////////////////// |
// Factory methods for stock shaders |